/* glsl_skin.c GLSL Skin support Copyright (C) 2012 Bill Currie Author: Bill Currie Date: 2012/1/23 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ #ifdef HAVE_CONFIG_H # include "config.h" #endif static __attribute__ ((used)) const char rcsid[] = "$Id$"; #ifdef HAVE_STRING_H # include "string.h" #endif #ifdef HAVE_STRINGS_H # include "strings.h" #endif #include #include "QF/image.h" #include "QF/model.h" #include "QF/skin.h" #include "QF/sys.h" #include "QF/GL/defines.h" #include "QF/GL/funcs.h" void Skin_ProcessTranslation (int cmap, const byte *translation) { } void Skin_SetupSkin (skin_t *skin, int cmap) { } void Skin_InitTranslations (void) { }