/* gl_model_sprite.c model loading and caching Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA $Id$ */ #ifdef HAVE_CONFIG_H # include "config.h" #endif #include "r_local.h" #include "QF/sys.h" #include "QF/console.h" #include "QF/qendian.h" #include "QF/checksum.h" #include "glquake.h" extern char loadname[]; extern model_t *loadmodel; /* ================= Mod_LoadSpriteFrame ================= */ void * Mod_LoadSpriteFrame (void *pin, mspriteframe_t **ppframe, int framenum) { dspriteframe_t *pinframe; mspriteframe_t *pspriteframe; int width, height, size, origin[2]; char name[64]; pinframe = (dspriteframe_t *) pin; width = LittleLong (pinframe->width); height = LittleLong (pinframe->height); size = width * height; pspriteframe = Hunk_AllocName (sizeof (mspriteframe_t), loadname); memset (pspriteframe, 0, sizeof (mspriteframe_t)); *ppframe = pspriteframe; pspriteframe->width = width; pspriteframe->height = height; origin[0] = LittleLong (pinframe->origin[0]); origin[1] = LittleLong (pinframe->origin[1]); pspriteframe->up = origin[1]; pspriteframe->down = origin[1] - height; pspriteframe->left = origin[0]; pspriteframe->right = width + origin[0]; snprintf (name, sizeof (name), "%s_%i", loadmodel->name, framenum); pspriteframe->gl_texturenum = GL_LoadTexture (name, width, height, (byte *) (pinframe + 1), true, true, 1); return (void *) ((byte *) pinframe + sizeof (dspriteframe_t) + size); }