// setting made with qw-client-glx +setrom r_lightmap_components 1 +set vid_width 512 +set vid_height 384 // on a 200mmx with a voodoo2 // compiled with --disable-shared --with-static-plugins // used to test different parts r_particles 1 r_dynamic 1 // set gl_dlight_polyblend 0 if you turn this off for // all dlights to be off r_drawentities 1 r_drawexplosions 1 r_drawviewmodel 1 // map speedups gl_sky_clip 3 gl_sky_divide 0 gl_keeptjunctions 0 gl_multitexture 0 gl_texsort 0 gl_triplebuffer 1 gl_max_size 256 // dlight speedups gl_lightmap_subimage 2 gl_dlight_polyblend 1 gl_dlight_smooth 1 r_dlight_lightmap 0 r_dlight_max 8 // particle speedups gl_particle_mip 3 gl_particle_size 2 r_particles_max 50 // entity speedups cl_gibfilter 1 gl_fb_bmodels 0 gl_fb_models 0 gl_lerp_anim 0 gl_playermip 0 gl_affinemodels 0 // general speedup cl_maxfps 0 cl_maxnetfps 30 cl_predict_players 0 cl_cshift_powerup 0 cl_cshift_bonus 0 cl_cshift_damage 0 cl_cshift_content 0