/* console.c (description) Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ static const char rcsid[] = "$Id$"; #ifdef HAVE_CONFIG_H # include "config.h" #endif #ifdef HAVE_STRING_H # include #endif #ifdef HAVE_STRINGS_H # include #endif #include #include #include "QF/cbuf.h" #include "QF/cmd.h" #include "QF/console.h" #include "QF/cvar.h" #include "QF/draw.h" #include "QF/dstring.h" #include "QF/input.h" #include "QF/keys.h" #include "QF/plugin.h" #include "QF/qargs.h" #include "QF/screen.h" #include "QF/sys.h" #include "QF/va.h" #include "QF/vid.h" #include "QF/vfs.h" #include "compat.h" static general_data_t plugin_info_general_data; console_data_t con_data; static old_console_t con_main; static old_console_t con_chat; static old_console_t *con; static float con_cursorspeed = 4; static cvar_t *con_notifytime; // seconds static cvar_t *cl_chatmode; #define NUM_CON_TIMES 4 static float con_times[NUM_CON_TIMES]; // realtime time the line was generated // for transparent notify lines static int con_totallines; // total lines in console scrollback static int con_vislines; static int con_notifylines; // scan lines to clear for notify lines static qboolean con_debuglog; static qboolean chat_team; #define MAXCMDLINE 256 static inputline_t *input_line; static inputline_t *say_line; static inputline_t *say_team_line; static qboolean con_initialized; static void ClearNotify (void) { int i; for (i = 0; i < NUM_CON_TIMES; i++) con_times[i] = 0; } static void ToggleConsole_f (void) { Con_ClearTyping (input_line); if (key_dest == key_console && !con_data.force_commandline) { key_dest = key_game; game_target = IMT_0; } else { key_dest = key_console; game_target = IMT_CONSOLE; } ClearNotify (); } static void ToggleChat_f (void) { Con_ClearTyping (input_line); if (key_dest == key_console && !con_data.force_commandline) { key_dest = key_game; game_target = IMT_0; } else { key_dest = key_console; game_target = IMT_CONSOLE; } ClearNotify (); } static void Clear_f (void) { con_main.numlines = 0; con_chat.numlines = 0; memset (con_main.text, ' ', CON_TEXTSIZE); memset (con_chat.text, ' ', CON_TEXTSIZE); con_main.display = con_main.current; } static void MessageMode_f (void) { if (con_data.force_commandline) return; chat_team = false; key_dest = key_message; game_target = IMT_CONSOLE; } static void MessageMode2_f (void) { if (con_data.force_commandline) return; chat_team = true; key_dest = key_message; game_target = IMT_CONSOLE; } static void Resize (old_console_t *con) { char tbuf[CON_TEXTSIZE]; int width, oldwidth, oldtotallines, numlines, numchars, i, j; width = (vid.width >> 3) - 2; if (width == con_linewidth) return; if (width < 1) { // video hasn't been initialized yet width = 38; con_linewidth = width; con_totallines = CON_TEXTSIZE / con_linewidth; memset (con->text, ' ', CON_TEXTSIZE); } else { oldwidth = con_linewidth; con_linewidth = width; oldtotallines = con_totallines; con_totallines = CON_TEXTSIZE / con_linewidth; numlines = oldtotallines; if (con_totallines < numlines) numlines = con_totallines; numchars = oldwidth; if (con_linewidth < numchars) numchars = con_linewidth; memcpy (tbuf, con->text, CON_TEXTSIZE); memset (con->text, ' ', CON_TEXTSIZE); for (i = 0; i < numlines; i++) { for (j = 0; j < numchars; j++) { con->text[(con_totallines - 1 - i) * con_linewidth + j] = tbuf[((con->current - i + oldtotallines) % oldtotallines) * oldwidth + j]; } } ClearNotify (); } say_team_line->width = con_linewidth - 9; say_line->width = con_linewidth - 4; input_line->width = con_linewidth; con->current = con_totallines - 1; con->display = con->current; } /* C_CheckResize If the line width has changed, reformat the buffer. */ static void C_CheckResize (void) { Resize (&con_main); Resize (&con_chat); } static void Condump_f (void) { int line = con->current - con->numlines; const char *start, *end; VFile *file; char name[MAX_OSPATH]; if (Cmd_Argc () != 2) { Con_Printf ("usage: condump \n"); return; } if (strchr (Cmd_Argv (1), '/') || strchr (Cmd_Argv (1), '\\')) { Con_Printf ("invalid character in filename\n"); return; } snprintf (name, sizeof (name), "%s/%s.txt", com_gamedir, Cmd_Argv (1)); if (!(file = Qopen (name, "wt"))) { Con_Printf ("could not open %s for writing: %s\n", name, strerror (errno)); return; } while (line < con->current) { start = &con->text[(line % con_totallines) * con_linewidth]; end = start + con_linewidth; while (end > start && end[-1] != ' ') end--; Qprintf (file, "%.*s\n", (int)(end - start), start); line++; } Qclose (file); } qboolean CheckForCommand (const char *line) { char command[128]; const char *cmd; int i; for (i = 0; i < 127; i++) if (line[i] <= ' ') break; else command[i] = line[i]; command[i] = 0; cmd = Cmd_CompleteCommand (command); if (!cmd || strcmp (cmd, command)) cmd = Cvar_CompleteVariable (command); if (!cmd || strcmp (cmd, command)) return false; // just a chat message return true; } static void C_ExecLine (const char *line) { if (line[0] == '/' && line [1] == '/') goto no_lf; else if (line[0] == '|') Cbuf_AddText (con_data.cbuf, line); else if (line[0] == '\\' || line[0] == '/') Cbuf_AddText (con_data.cbuf, line + 1); else if (cl_chatmode->int_val != 1 && CheckForCommand (line)) Cbuf_AddText (con_data.cbuf, line); else if (cl_chatmode->int_val) { Cbuf_AddText (con_data.cbuf, "say "); Cbuf_AddText (con_data.cbuf, line); } else Cbuf_AddText (con_data.cbuf, line); Cbuf_AddText (con_data.cbuf, "\n"); no_lf: Con_Printf ("%s\n", line); } static void C_Say (const char *line) { dstring_t *dstr = dstring_newstr (); dstring_appendstr (dstr, line); Cbuf_AddText (con_data.cbuf, "say \""); Cbuf_AddText (con_data.cbuf, dstr->str); Cbuf_AddText (con_data.cbuf, "\"\n"); dstring_delete (dstr); key_dest = key_game; game_target = IMT_0; } static void C_SayTeam (const char *line) { dstring_t *dstr = dstring_newstr (); dstring_appendstr (dstr, line); Cbuf_AddText (con_data.cbuf, "say_team \""); Cbuf_AddText (con_data.cbuf, dstr->str); Cbuf_AddText (con_data.cbuf, "\"\n"); dstring_delete (dstr); key_dest = key_game; game_target = IMT_0; } static void C_Init (void) { Menu_Init (); con_notifytime = Cvar_Get ("con_notifytime", "3", CVAR_NONE, NULL, "How long in seconds messages are displayed " "on screen"); cl_chatmode = Cvar_Get ("cl_chatmode", "2", CVAR_NONE, NULL, "Controls when console text will be treated as a " "chat message: 0 - never, 1 - always, 2 - smart"); con_debuglog = COM_CheckParm ("-condebug"); con = &con_main; con_linewidth = -1; input_line = Con_CreateInputLine (32, MAXCMDLINE, ']'); input_line->complete = Con_BasicCompleteCommandLine; input_line->enter = C_ExecLine; input_line->width = con_linewidth; input_line->user_data = 0; input_line->draw = 0;//C_DrawInput; say_line = Con_CreateInputLine (32, MAXCMDLINE, ' '); say_line->complete = 0; say_line->enter = C_Say; say_line->width = con_linewidth - 5; say_line->user_data = 0; say_line->draw = 0;//C_DrawInput; say_team_line = Con_CreateInputLine (32, MAXCMDLINE, ' '); say_team_line->complete = 0; say_team_line->enter = C_SayTeam; say_team_line->width = con_linewidth - 10; say_team_line->user_data = 0; say_team_line->draw = 0;//C_DrawInput; C_CheckResize (); Con_Printf ("Console initialized.\n"); // register our commands Cmd_AddCommand ("toggleconsole", ToggleConsole_f, "Toggle the console up and down"); Cmd_AddCommand ("togglechat", ToggleChat_f, "Toggle the console up and down"); Cmd_AddCommand ("messagemode", MessageMode_f, "Prompt to send a message to everyone"); Cmd_AddCommand ("messagemode2", MessageMode2_f, "Prompt to send a message to only people on your team"); Cmd_AddCommand ("clear", Clear_f, "Clear the console"); Cmd_AddCommand ("condump", Condump_f, "dump the console text to a " "file"); con_initialized = true; } static void C_Shutdown (void) { } static void Linefeed (void) { con->x = 0; if (con->display == con->current) con->display++; con->current++; if (con->numlines < con_totallines) con->numlines++; memset (&con->text[(con->current % con_totallines) * con_linewidth], ' ', con_linewidth); } /* C_Print Handles cursor positioning, line wrapping, etc All console printing must go through this in order to be logged to disk If no console is visible, the notify window will pop up. */ void C_Print (const char *fmt, va_list args) { char *s; static dstring_t *buffer; int mask, c, l, y; static int cr; if (!buffer) buffer = dstring_new (); dvsprintf (buffer, fmt, args); // log all messages to file if (con_debuglog) Sys_DebugLog (va ("%s/qconsole.log", com_gamedir), "%s", buffer->str); if (!con_initialized) return; s = buffer->str; if (s[0] == 1 || s[0] == 2) { mask = 128; // go to colored text s++; } else mask = 0; while ((c = (byte)*s)) { // count word length for (l = 0; l < con_linewidth; l++) if (s[l] <= ' ') break; // word wrap if (l != con_linewidth && (con->x + l > con_linewidth)) con->x = 0; *s++ = sys_char_map[c]; if (cr) { con->current--; cr = false; } if (!con->x) { Linefeed (); // mark time for transparent overlay if (con->current >= 0) con_times[con->current % NUM_CON_TIMES] = *con_data.realtime; } switch (c) { case '\n': con->x = 0; break; case '\r': con->x = 0; cr = 1; break; default: // display character and advance y = con->current % con_totallines; con->text[y * con_linewidth + con->x] = c | mask | con_data.ormask; con->x++; if (con->x >= con_linewidth) con->x = 0; break; } } // echo to debugging console if ((byte)buffer->str[0] > 2) fputs (buffer->str, stdout); else if ((byte)buffer->str[0]) fputs (buffer->str + 1, stdout); } static void C_KeyEvent (knum_t key, short unicode, qboolean down) { inputline_t *il; if (!down) return; if (down && (key == QFK_ESCAPE || unicode == '\x1b')) { switch (key_dest) { case key_menu: Menu_Leave (); return; case key_message: key_dest = key_game; game_target = IMT_0; return; case key_console: if (!con_data.force_commandline) { Cbuf_AddText (con_data.cbuf, "toggleconsole\n"); return; } case key_game: Menu_Enter (); return; default: Sys_Error ("Bad key_dest"); } } if (key_dest == key_menu) { Menu_KeyEvent (key, unicode, down); return; } if (key_dest == key_message) { if (chat_team) { il = say_team_line; } else { il = say_line; } } else { switch (key) { case QFK_PAGEUP: if (keydown[QFK_RCTRL] || keydown[QFK_LCTRL]) con->display = 0; else con->display -= 10; if (con->display < con->current - con->numlines) con->display = con->current - con->numlines; return; case QFK_PAGEDOWN: if (keydown[QFK_RCTRL] || keydown[QFK_LCTRL]) con->display = con->current; else con->display += 10; if (con->display > con->current) con->display = con->current; return; case QFM_WHEEL_UP: con->display -= 3; if (con->display < con->current - con->numlines) con->display = con->current - con->numlines; return; case QFM_WHEEL_DOWN: con->display += 3; if (con->display > con->current) con->display = con->current; return; default: break; } il = input_line; } Con_ProcessInputLine (il, key >= 256 ? key : unicode); } /* DRAWING */ static void DrawInputLine (int x, int y, inputline_t *il) { const char *s = il->lines[il->edit_line] + il->scroll; if (il->scroll) { Draw_Character (x, y, '<' | 0x80); Draw_nString (x + 8, y, s + 1, il->width - 2); } else { Draw_nString (x, y, s, il->width - 1); } Draw_Character (x + ((il->linepos - il->scroll) << 3), y, 10 + ((int) (*con_data.realtime * con_cursorspeed) & 1)); if (strlen (s) >= il->width) Draw_Character (x + ((il->width - 1) << 3), y, '>' | 0x80); } static void DrawInput (void) { if (key_dest != key_console)// && !con_data.force_commandline) return; // don't draw anything (always draw if not active) DrawInputLine (8, con_vislines - 22, input_line); } /* DrawNotify Draws the last few lines of output transparently over the game top */ static void DrawNotify (void) { int i, v; char *text; float time; v = 0; for (i = con->current - NUM_CON_TIMES + 1; i <= con->current; i++) { if (i < 0) continue; time = con_times[i % NUM_CON_TIMES]; if (time == 0) continue; time = *con_data.realtime - time; if (time > con_notifytime->value) continue; text = con->text + (i % con_totallines) * con_linewidth; clearnotify = 0; scr_copytop = 1; Draw_nString (8, v, text, con_linewidth); v += 8; } if (key_dest == key_message) { clearnotify = 0; scr_copytop = 1; if (chat_team) { Draw_String (8, v, "say_team:"); DrawInputLine (80, v, say_team_line); } else { Draw_String (8, v, "say:"); DrawInputLine (40, v, say_line); } v += 8; } if (v > con_notifylines) con_notifylines = v; } /* DrawConsole Draws the console with the solid background */ static void DrawConsole (int lines) { char *text; int row, rows, i, x, y; if (lines <= 0) return; // draw the background Draw_ConsoleBackground (lines); // draw the text con_vislines = lines; // changed to line things up better rows = (lines - 22) >> 3; // rows of text to draw y = lines - 30; // draw from the bottom up if (con->display != con->current) { // draw arrows to show the buffer is backscrolled for (x = 0; x < con_linewidth; x += 4) Draw_Character ((x + 1) << 3, y, '^'); y -= 8; rows--; } row = con->display; for (i = 0; i < rows; i++, y -= 8, row--) { if (row < 0) break; if (con->current - row >= con_totallines) break; // past scrollback wrap point text = con->text + (row % con_totallines) * con_linewidth; Draw_nString(8, y, text, con_linewidth); } // draw the input prompt, user text, and cursor if desired DrawInput (); } static void DrawDownload (int lines) { char dlbar[1024]; const char *text; int i, j, x, y, n; if (!con_data.dl_name || !*con_data.dl_name) return; text = COM_SkipPath(con_data.dl_name); x = con_linewidth - ((con_linewidth * 7) / 40); y = x - strlen (text) - 8; i = con_linewidth / 3; if (strlen (text) > i) { y = x - i - 11; strncpy (dlbar, text, i); dlbar[i] = 0; strncat (dlbar, "...", sizeof (dlbar) - strlen (dlbar)); } else strncpy (dlbar, text, sizeof (dlbar)); strncat (dlbar, ": ", sizeof (dlbar) - strlen (dlbar)); i = strlen (dlbar); dlbar[i++] = '\x80'; // where's the dot go? if (con_data.dl_percent == 0) n = 0; else n = y * *con_data.dl_percent / 100; for (j = 0; j < y; j++) if (j == n) dlbar[i++] = '\x83'; else dlbar[i++] = '\x81'; dlbar[i++] = '\x82'; dlbar[i] = 0; snprintf (dlbar + strlen (dlbar), sizeof (dlbar) - strlen (dlbar), " %02d%%", *con_data.dl_percent); // draw it y = lines - 22 + 8; for (i = 0; i < strlen (dlbar); i++) Draw_Character ((i + 1) << 3, y, dlbar[i]); } static void C_DrawConsole (int lines) { if (lines) { DrawConsole (lines); DrawDownload (lines); } else { if (key_dest == key_game || key_dest == key_message) DrawNotify (); // only draw notify in game } if (key_dest == key_menu) Menu_Draw (); } static void C_ProcessInput (void) { } static void C_NewMap (void) { static char old_gamedir[MAX_OSPATH]; if (!strequal (old_gamedir, com_gamedir)) Menu_Load (); } static general_funcs_t plugin_info_general_funcs = { C_Init, C_Shutdown, }; static console_funcs_t plugin_info_console_funcs = { C_Print, C_ProcessInput, C_KeyEvent, C_DrawConsole, C_CheckResize, C_NewMap, }; static plugin_funcs_t plugin_info_funcs = { &plugin_info_general_funcs, 0, 0, &plugin_info_console_funcs, }; static plugin_data_t plugin_info_data = { &plugin_info_general_data, 0, 0, &con_data, }; static plugin_t plugin_info = { qfp_console, 0, QFPLUGIN_VERSION, "0.1", "client console driver", "Copyright (C) 1996-1997 id Software, Inc.\n" "Copyright (C) 1999,2000,2001 contributors of the QuakeForge " "project\n" "Please see the file \"AUTHORS\" for a list of contributors", &plugin_info_funcs, &plugin_info_data, }; QFPLUGIN plugin_t * PLUGIN_INFO(console, client) (void) { return &plugin_info; }