/* gl_funcs.c GL functions. Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA $Id$ */ #ifdef HAVE_CONFIG_H # include "config.h" #endif #ifdef HAVE_DLFCN_H #include #endif #ifdef HAVE_STRING_H # include #endif #ifdef HAVE_STRINGS_H # include #endif #include #include #include #include #include #include #include "r_cvar.h" // First we need to get all the function pointers declared. #define QFGL_NEED(ret, name, args) \ typedef ret (* QF_##name) args; \ QF_##name name = NULL; #include "QF/GL/qf_funcs_list.h" #undef QFGL_NEED // Then we need to open the libGL and set all the symbols. qboolean GLF_Init (void) { void *handle; #ifdef HAVE_DLOPEN if (!(handle = dlopen (gl_libgl->string, RTLD_NOW))) { Con_Printf ("Couldn't load OpenGL library %s: %s\n", gl_libgl->string, dlerror ()); #else # if _WIN32 if (!(handle = LoadLibrary (gl_libgl->string))) { Con_Printf ("Couldn't load OpenGL library %s!\n", gl_libgl->string); # else { Con_Printf ("Cannot load libraries: %s was built without DSO support", PROGRAM); # endif #endif return false; } #define QFGL_NEED(ret, name, args) \ name = QFGL_ProcAddress (handle, (#name)); #include "QF/GL/qf_funcs_list.h" #undef QFGL_NEED return true; } void * QFGL_ProcAddress (void *handle, const char *name) { #if defined(HAVE_GLX) && defined(HAVE_DLOPEN) static QF_glXGetProcAddressARB glXGetProcAddress = NULL; static qboolean inited = false; if (!inited) { inited = true; glXGetProcAddress = dlsym (handle, "glXGetProcAddressARB"); } #endif if (name) { #if defined(HAVE_GLX) && defined(HAVE_DLOPEN) if (glXGetProcAddress) { return glXGetProcAddress ((const GLubyte *) name); } else { void *glfunction; if (!(glfunction = dlsym (handle, name))) { Con_Printf ("Cannot find symbol %s: %s\n", name, dlerror ()); return NULL; } return glfunction; } } #else # ifdef _WIN32 void *glfunction; char filename[4096]; if (!(glfunction = GetProcAddress (handle, name))) { if (GetModuleFileName (handle, &filename, sizeof (filename))) Con_Printf ("Cannot find symbol %s in library %s", name, filename); else Con_Printf ("Cannot find symbol %s in library %s", name, gl_libgl->string); return NULL; } return glfunction; # endif #endif return NULL; }