#ifndef __qwaq_ui_textcontect_h #define __qwaq_ui_textcontect_h #ifdef __QFCC__ #include #include "ruamoko/qwaq/ui/curses.h" #include "ruamoko/qwaq/ui/draw.h" #include "ruamoko/qwaq/ui/rect.h" @class DrawBuffer; @interface TextContext : Object { window_t window; union { Rect rect; struct { Point offset; Extent size; }; struct { int xpos; int ypos; int xlen; int ylen; }; }; int background; } + (int) max_colors; + (int) max_color_pairs; + (void) init_pair: (int) pair, int fg, int bg; + (int) acs_char: (int) acs; + (void) move: (Point) pos; + (void) curs_set: (int) visibility; + (void) doupdate; + (TextContext *) screen; +(TextContext *)textContext; +(TextContext *)withRect:(Rect)rect; +(TextContext *)withWindow:(window_t)window; -init; -initWithRect: (Rect) rect; -initWithWindow: (window_t) window; - (window_t) window; - (Extent) size; - blitFromBuffer: (DrawBuffer *) srcBuffer to: (Point) pos from: (Rect) rect; - (void) refresh; + (void) refresh; - (void) bkgd: (int) ch; - (void) scrollok: (int) flag; - (void) border: (box_sides_t) sides, box_corners_t corners; - (void) mvhline: (Point) pos, int ch, int n; - (void) mvvline: (Point) pos, int ch, int n; -clearReact: (Rect) rect; @end #else #include "QF/progs/pr_obj.h" typedef struct qwaq_textcontext_s { pr_id_t isa; pr_ptr_t window; union { Rect rect; struct { Point offset; Extent size; }; struct { int xpos; int ypos; int xlen; int ylen; }; }; int background; } qwaq_textcontext_t; #endif #endif//__qwaq_ui_textcontect_h