/* cvar.h Configuration variable definitions and prototypes Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA $Id$ */ #ifndef __cvar_h #define __cvar_h #include "QF/qtypes.h" #include "QF/vfile.h" typedef struct cvar_s { const char *name; const char *string; int flags; void (*callback)(struct cvar_s *var); const char *description; // for "help" command float value; int int_val; vec3_t vec; struct cvar_s *next; } cvar_t; typedef struct cvar_alias_s { char *name; cvar_t *cvar; struct cvar_alias_s *next; } cvar_alias_t; #define CVAR_NONE 0 #define CVAR_ARCHIVE 1 // set to cause it to be saved to vars.rc // used for system variables, not for player // specific configurations #define CVAR_USERINFO 2 // sent to server on connect or change #define CVAR_SERVERINFO 4 // sent in response to front end requests #define CVAR_NOTIFY 32 // Will notify players when changed. #define CVAR_ROM 64 // display only, cannot be set by user at all #define CVAR_USER_CREATED 128 // created by a set command #define CVAR_LATCH 2048 // will only change when C code next does // a Cvar_Get(), so it can't be changed // Zoid| A good CVAR_ROM example is userpath. The code should read "cvar_t // *fs_userpath = CvarGet("fs_userpath", ".", CVAR_ROM); The user can // override that with +set fs_userpath since the command line +set gets // created _before_ the C code for fs_basepath setup is called. The code goes // "look, the user made fs_basepath already", uses the users value, but sets // CVAR_ROM as per the call. // Returns the Cvar if found, creates it with value if not. Description and // flags are always updated. cvar_t *Cvar_Get (const char *name, const char *value, int cvarflags, void (*callback)(cvar_t*), const char *description); cvar_t *Cvar_FindAlias (const char *alias_name); void Cvar_Alias_Get (const char *name, cvar_t *cvar); // equivelants to " " typed at the console void Cvar_Set (cvar_t *var, const char *value); void Cvar_SetValue (cvar_t *var, float value); // sets a CVAR_ROM variable from within the engine void Cvar_SetROM (cvar_t *var, const char *value); // allows you to change a Cvar's flags without a full Cvar_Get void Cvar_SetFlags (cvar_t *var, int cvarflags); // returns 0 if not defined or non numeric float Cvar_VariableValue (const char *var_name); // returns an empty string if not defined const char *Cvar_VariableString (const char *var_name); // attempts to match a partial variable name for command line completion // returns NULL if nothing fits const char *Cvar_CompleteVariable (const char *partial); // called by Cmd_ExecuteString when Cmd_Argv(0) doesn't match a known // command. Returns true if the command was a variable reference that // was handled. (print or change) qboolean Cvar_Command (void); // Writes lines containing "set variable value" for all variables // with the archive flag set to true. void Cvar_WriteVariables (VFile *f); // Added by EvilTypeGuy - functions for tab completion system // Thanks to Fett erich@heintz.com // Thanks to taniwha int Cvar_CompleteCountPossible (const char *partial); const char **Cvar_CompleteBuildList (const char *partial); // Returns a pointer to the Cvar, NULL if not found cvar_t *Cvar_FindVar (const char *var_name); void Cvar_Init_Hash (void); void Cvar_Init (void); void Cvar_Shutdown (void); extern cvar_t *cvar_vars; #endif // __cvar_h