#include "Frame.h" @implementation Frame + (id) newWithSize: (int) sz link: (Frame *) l { return [[self alloc] initWithSize: sz link: l]; } - (id) initWithSize: (int) sz link: (Frame *) l { self = [super init]; size = sz; link = l; array = obj_malloc(@sizeof (id) * size); return self; } - (void) set: (int) index to: (SchemeObject *) o { array[index] = o; } - (SchemeObject *) get: (int) index { return array[index]; } - (Frame *) getLink { return link; } - (void) markReachable { local int index; for (index = 0; index < size; index++) { [array[index] mark]; } [link mark]; } - (void) dealloc { obj_free(array); [super dealloc]; } @end