/* draw.c this is the only file outside the refresh that touches the vid buffer Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ #ifdef HAVE_CONFIG_H # include "config.h" #endif #ifdef HAVE_STRING_H # include #endif #ifdef HAVE_STRINGS_H # include #endif #include #include "QF/quakefs.h" #include "QF/ui/font.h" #include "QF/ui/view.h" #include "d_iface.h" #include "d_local.h" #include "r_internal.h" #include "vid_internal.h" typedef struct swfont_s { font_t *font; } swfont_t; typedef struct swfontset_s DARRAY_TYPE (swfont_t) swfontset_t; static swfontset_t sw_fonts = DARRAY_STATIC_INIT (16); typedef struct { int width; int height; byte *ptexbytes; int rowbytes; } rectdesc_t; static rectdesc_t r_rectdesc; static qpic_t *draw_disc; static qpic_t *draw_backtile; /* Support Routines */ typedef struct cachepic_s { char name[MAX_QPATH]; cache_user_t cache; } cachepic_t; #define MAX_CACHED_PICS 128 static cachepic_t cachepics[MAX_CACHED_PICS]; static int numcachepics; #define CLIP(x,y,w,h,mw,mh) \ do { \ if (y < 0) { \ h += y; \ y = 0; \ } \ if (y + h > mh) \ h = mh - y; \ if (h <= 0) \ return; \ if (x < 0) { \ w += x; \ x = 0; \ } \ if (x + w > mw) \ w = mw - x; \ if (w <= 0) \ return; \ } while (0) qpic_t * Draw_MakePic (int width, int height, const byte *data) { qpic_t *pic; int size = width * height; pic = malloc (field_offset (qpic_t, data[size])); pic->width = width; pic->height = height; memcpy (pic->data, data, size); return pic; } void Draw_DestroyPic (qpic_t *pic) { free (pic); } qpic_t * Draw_PicFromWad (const char *name) { return W_GetLumpName (name); } qpic_t * Draw_CachePic (const char *path, qboolean alpha) { cachepic_t *pic; int i; qpic_t *dat; for (pic = cachepics, i = 0; i < numcachepics; pic++, i++) if (!strcmp (path, pic->name)) break; if (i == numcachepics) { for (pic = cachepics, i = 0; i < numcachepics; pic++, i++) if (!pic->name[0]) break; if (i == numcachepics) { if (numcachepics == MAX_CACHED_PICS) Sys_Error ("numcachepics == MAX_CACHED_PICS"); numcachepics++; } strcpy (pic->name, path); } dat = Cache_Check (&pic->cache); if (dat) return dat; // load the pic from disk QFS_LoadCacheFile (QFS_FOpenFile (path), &pic->cache); dat = (qpic_t *) pic->cache.data; if (!dat) { Sys_Error ("Draw_CachePic: failed to load %s", path); } SwapPic (dat); return dat; } void Draw_UncachePic (const char *path) { cachepic_t *pic; int i; for (pic = cachepics, i = 0; i < numcachepics; pic++, i++) { if (!strcmp (path, pic->name)) { Cache_Release (&pic->cache); pic->name[0] = 0; break; } } } void Draw_TextBox (int x, int y, int width, int lines, byte alpha) { qpic_t *p; int cx, cy; int n; // draw left side cx = x; cy = y; p = Draw_CachePic ("gfx/box_tl.lmp", true); Draw_Pic (cx, cy, p); p = Draw_CachePic ("gfx/box_ml.lmp", true); for (n = 0; n < lines; n++) { cy += 8; Draw_Pic (cx, cy, p); } p = Draw_CachePic ("gfx/box_bl.lmp", true); Draw_Pic (cx, cy + 8, p); // draw middle cx += 8; while (width > 0) { cy = y; p = Draw_CachePic ("gfx/box_tm.lmp", true); Draw_Pic (cx, cy, p); p = Draw_CachePic ("gfx/box_mm.lmp", true); for (n = 0; n < lines; n++) { cy += 8; if (n == 1) p = Draw_CachePic ("gfx/box_mm2.lmp", true); Draw_Pic (cx, cy, p); } p = Draw_CachePic ("gfx/box_bm.lmp", true); Draw_Pic (cx, cy + 8, p); width -= 2; cx += 16; } // draw right side cy = y; p = Draw_CachePic ("gfx/box_tr.lmp", true); Draw_Pic (cx, cy, p); p = Draw_CachePic ("gfx/box_mr.lmp", true); for (n = 0; n < lines; n++) { cy += 8; Draw_Pic (cx, cy, p); } p = Draw_CachePic ("gfx/box_br.lmp", true); Draw_Pic (cx, cy + 8, p); } void Draw_Init (void) { draw_chars = W_GetLumpName ("conchars"); draw_disc = W_GetLumpName ("disc"); draw_backtile = W_GetLumpName ("backtile"); if (!draw_chars) { qpic_t *pic = Draw_Font8x8Pic (); draw_chars = pic->data; // FIXME indirect hold on the memory //FIXME param to Draw_Font8x8Pic for (int i = 0; i < pic->width * pic->height; i++) { pic->data[i] = pic->data[i] == 255 ? 0 : pic->data[i]; } } if (draw_backtile) { r_rectdesc.width = draw_backtile->width; r_rectdesc.height = draw_backtile->height; r_rectdesc.ptexbytes = draw_backtile->data; r_rectdesc.rowbytes = draw_backtile->width; } } /* Draw_Character Draws one 8*8 graphics character with 0 being transparent. It can be clipped to the top of the screen to allow the console to be smoothly scrolled off. */ inline void Draw_Character (int x, int y, unsigned int chr) { byte *dest; byte *source; int drawline; int row, col; chr &= 255; if (y <= -8) return; // totally off screen if (y > (int) vid.height - 8 || x < 0 || x > (int) vid.width - 8) return; if (chr > 255) return; row = chr >> 4; col = chr & 15; source = draw_chars + (row << 10) + (col << 3); if (y < 0) { // clipped drawline = 8 + y; source -= 128 * y; y = 0; } else drawline = 8; dest = d_viewbuffer + y * d_rowbytes + x; while (drawline--) { if (source[0]) dest[0] = source[0]; if (source[1]) dest[1] = source[1]; if (source[2]) dest[2] = source[2]; if (source[3]) dest[3] = source[3]; if (source[4]) dest[4] = source[4]; if (source[5]) dest[5] = source[5]; if (source[6]) dest[6] = source[6]; if (source[7]) dest[7] = source[7]; source += 128; dest += d_rowbytes; } } void sw_Draw_CharBuffer (int x, int y, draw_charbuffer_t *buffer) { const byte *line = (byte *) buffer->chars; int width = buffer->width; int height = buffer->height; while (height-- > 0) { for (int i = 0; i < width; i++) { Draw_Character (x + i * 8, y, line[i]); } line += width; y += 8; } } void Draw_String (int x, int y, const char *str) { while (*str) { Draw_Character (x, y, *str++); x += 8; } } void Draw_nString (int x, int y, const char *str, int count) { while (count-- && *str) { Draw_Character (x, y, *str++); x += 8; } } void Draw_AltString (int x, int y, const char *str) { while (*str) { Draw_Character (x, y, (*str++) | 0x80); x += 8; } } static void Draw_Pixel (int x, int y, byte color) { byte *dest; dest = d_viewbuffer + y * d_rowbytes + x; *dest = color; } static void crosshair_1 (int x, int y) { Draw_Character (x - 4, y - 4, '+'); } static void crosshair_2 (int x, int y) { byte c = crosshaircolor; Draw_Pixel (x - 1, y, c); Draw_Pixel (x - 3, y, c); Draw_Pixel (x + 1, y, c); Draw_Pixel (x + 3, y, c); Draw_Pixel (x, y - 1, c); Draw_Pixel (x, y - 3, c); Draw_Pixel (x, y + 1, c); Draw_Pixel (x, y + 3, c); } static void crosshair_3 (int x, int y) { byte c = crosshaircolor; Draw_Pixel (x - 3, y - 3, c); Draw_Pixel (x + 3, y - 3, c); Draw_Pixel (x - 2, y - 2, c); Draw_Pixel (x + 2, y - 2, c); Draw_Pixel (x - 3, y + 3, c); Draw_Pixel (x + 2, y + 2, c); Draw_Pixel (x - 2, y + 2, c); Draw_Pixel (x + 3, y + 3, c); } static void crosshair_4 (int x, int y) { //byte c = crosshaircolor; Draw_Pixel (x, y - 2, 8); Draw_Pixel (x + 1, y - 2, 9); Draw_Pixel (x, y - 1, 6); Draw_Pixel (x + 1, y - 1, 8); Draw_Pixel (x + 2, y - 1, 2); Draw_Pixel (x - 2, y, 6); Draw_Pixel (x - 1, y, 8); Draw_Pixel (x, y, 8); Draw_Pixel (x + 1, y, 6); Draw_Pixel (x + 2, y, 8); Draw_Pixel (x + 3, y, 8); Draw_Pixel (x - 1, y + 1, 2); Draw_Pixel (x, y + 1, 8); Draw_Pixel (x + 1, y + 1, 8); Draw_Pixel (x + 2, y + 1, 2); Draw_Pixel (x + 3, y + 1, 2); Draw_Pixel (x + 4, y + 1, 2); Draw_Pixel (x, y + 2, 7); Draw_Pixel (x + 1, y + 2, 8); Draw_Pixel (x + 2, y + 2, 2); Draw_Pixel (x + 1, y + 3, 2); Draw_Pixel (x + 2, y + 3, 2); } static void crosshair_5 (int x, int y) { byte c = crosshaircolor; Draw_Pixel (x - 1, y - 3, c); Draw_Pixel (x + 0, y - 3, c); Draw_Pixel (x + 1, y - 3, c); Draw_Pixel (x - 2, y - 2, c); Draw_Pixel (x + 2, y - 2, c); Draw_Pixel (x - 3, y - 1, c); Draw_Pixel (x + 3, y - 1, c); Draw_Pixel (x - 3, y, c); Draw_Pixel (x, y, c); Draw_Pixel (x + 3, y, c); Draw_Pixel (x - 3, y + 1, c); Draw_Pixel (x + 3, y + 1, c); Draw_Pixel (x - 2, y + 2, c); Draw_Pixel (x + 2, y + 2, c); Draw_Pixel (x - 1, y + 3, c); Draw_Pixel (x + 0, y + 3, c); Draw_Pixel (x + 1, y + 3, c); } static void (*crosshair_func[]) (int x, int y) = { crosshair_1, crosshair_2, crosshair_3, crosshair_4, crosshair_5, }; void Draw_Crosshair (void) { int x, y; int ch; ch = crosshair - 1; if ((unsigned) ch >= sizeof (crosshair_func) / sizeof (crosshair_func[0])) return; x = vid.width / 2 + cl_crossx; y = vid.height / 2 + cl_crossy; crosshair_func[ch] (x, y); } void Draw_CrosshairAt (int ch, int x, int y) { ch -= 1; if ((unsigned) ch >= sizeof (crosshair_func) / sizeof (crosshair_func[0])) return; crosshair_func[ch] (x, y); } void Draw_Pic (int x, int y, qpic_t *pic) { byte *dest, *source, tbyte; int v, u; if (x < 0 || (x + pic->width) > (int) vid.width || y < 0 || (y + pic->height) > (int) vid.height) { Sys_MaskPrintf (SYS_vid, "Draw_Pic: bad coordinates"); Draw_SubPic (x, y, pic, 0, 0, pic->width, pic->height); return; } source = pic->data; dest = d_viewbuffer + y * d_rowbytes + x; if (pic->width & 7) { // general for (v = 0; v < pic->height; v++) { for (u = 0; u < pic->width; u++) if ((tbyte = source[u]) != TRANSPARENT_COLOR) dest[u] = tbyte; dest += d_rowbytes; source += pic->width; } } else { // unwound for (v = 0; v < pic->height; v++) { for (u = 0; u < pic->width; u += 8) { if ((tbyte = source[u]) != TRANSPARENT_COLOR) dest[u] = tbyte; if ((tbyte = source[u + 1]) != TRANSPARENT_COLOR) dest[u + 1] = tbyte; if ((tbyte = source[u + 2]) != TRANSPARENT_COLOR) dest[u + 2] = tbyte; if ((tbyte = source[u + 3]) != TRANSPARENT_COLOR) dest[u + 3] = tbyte; if ((tbyte = source[u + 4]) != TRANSPARENT_COLOR) dest[u + 4] = tbyte; if ((tbyte = source[u + 5]) != TRANSPARENT_COLOR) dest[u + 5] = tbyte; if ((tbyte = source[u + 6]) != TRANSPARENT_COLOR) dest[u + 6] = tbyte; if ((tbyte = source[u + 7]) != TRANSPARENT_COLOR) dest[u + 7] = tbyte; } dest += d_rowbytes; source += pic->width; } } } void Draw_Picf (float x, float y, qpic_t *pic) { Draw_Pic (x, y, pic); } void Draw_SubPic (int x, int y, qpic_t *pic, int srcx, int srcy, int width, int height) { byte *dest, *source, tbyte; int u, v; if ((x < 0) || (x + width > (int) vid.width) || (y < 0) || (y + height > (int) vid.height)) { Sys_MaskPrintf (SYS_vid, "Draw_SubPic: bad coordinates"); } // first, clip to screen if (x < 0) { srcx += x; width += x; x = 0; } if ((unsigned) (x + width) > vid.width) width = vid.width - x; if (width <= 0) return; if (y < 0) { srcy += y; height += y; y = 0; } if ((unsigned) (y + height) > vid.height) height = vid.height - y; if (height <= 0) return; // next, clip to pic CLIP (srcx, srcy, width, height, pic->width, pic->height); source = pic->data + srcy * pic->width + srcx; dest = d_viewbuffer + y * d_rowbytes + x; if (width & 7) { // general for (v = 0; v < height; v++) { for (u = 0; u < width; u++) if ((tbyte = source[u]) != TRANSPARENT_COLOR) dest[u] = tbyte; dest += d_rowbytes; source += pic->width; } } else { // unwound for (v = 0; v < height; v++) { for (u = 0; u < width; u += 8) { if ((tbyte = source[u]) != TRANSPARENT_COLOR) dest[u] = tbyte; if ((tbyte = source[u + 1]) != TRANSPARENT_COLOR) dest[u + 1] = tbyte; if ((tbyte = source[u + 2]) != TRANSPARENT_COLOR) dest[u + 2] = tbyte; if ((tbyte = source[u + 3]) != TRANSPARENT_COLOR) dest[u + 3] = tbyte; if ((tbyte = source[u + 4]) != TRANSPARENT_COLOR) dest[u + 4] = tbyte; if ((tbyte = source[u + 5]) != TRANSPARENT_COLOR) dest[u + 5] = tbyte; if ((tbyte = source[u + 6]) != TRANSPARENT_COLOR) dest[u + 6] = tbyte; if ((tbyte = source[u + 7]) != TRANSPARENT_COLOR) dest[u + 7] = tbyte; } dest += d_rowbytes; source += pic->width; } } } void Draw_ConsoleBackground (int lines, byte alpha) { byte *src, *dest; int f, fstep; qpic_t *conback; conback = Draw_CachePic ("gfx/conback.lmp", false); // draw the pic dest = d_viewbuffer; for (int y = 0; y < lines; y++, dest += d_rowbytes) { int v = (vid.height - lines + y) * 200 / vid.height; src = conback->data + v * 320; if (vid.width == 320) memcpy (dest, src, vid.width); else { f = 0; fstep = 320 * 0x10000 / vid.width; for (unsigned x = 0; x < vid.width; x += 4) { dest[x] = src[f >> 16]; f += fstep; dest[x + 1] = src[f >> 16]; f += fstep; dest[x + 2] = src[f >> 16]; f += fstep; dest[x + 3] = src[f >> 16]; f += fstep; } } } Draw_AltString (vid.width - strlen (cl_verstring) * 8 - 11, lines - 14, cl_verstring); } static void R_DrawRect (vrect_t *prect, int rowbytes, byte * psrc, int transparent) { byte t; int i, j, srcdelta, destdelta; byte *pdest; pdest = d_viewbuffer + (prect->y * d_rowbytes) + prect->x; srcdelta = rowbytes - prect->width; destdelta = d_rowbytes - prect->width; if (transparent) { for (i = 0; i < prect->height; i++) { for (j = 0; j < prect->width; j++) { t = *psrc; if (t != TRANSPARENT_COLOR) { *pdest = t; } psrc++; pdest++; } psrc += srcdelta; pdest += destdelta; } } else { for (i = 0; i < prect->height; i++) { memcpy (pdest, psrc, prect->width); psrc += rowbytes; pdest += d_rowbytes; } } } /* Draw_TileClear This repeats a 64*64 tile graphic to fill the screen around a sized down refresh window. */ void Draw_TileClear (int x, int y, int w, int h) { int width, height, tileoffsetx, tileoffsety; byte *psrc; vrect_t vr; if (!r_rectdesc.height) { return; } CLIP (x, y, w, h, (int) vid.width, (int) vid.height); vr.y = y; height = h; tileoffsety = vr.y % r_rectdesc.height; while (height > 0) { vr.x = x; width = w; vr.height = r_rectdesc.height - tileoffsety; if (vr.height > height) vr.height = height; tileoffsetx = vr.x % r_rectdesc.width; while (width > 0) { vr.width = r_rectdesc.width - tileoffsetx; if (vr.width > width) vr.width = width; psrc = r_rectdesc.ptexbytes + (tileoffsety * r_rectdesc.rowbytes) + tileoffsetx; R_DrawRect (&vr, r_rectdesc.rowbytes, psrc, 0); vr.x += vr.width; width -= vr.width; tileoffsetx = 0; // only the left tile can be left-clipped } vr.y += vr.height; height -= vr.height; tileoffsety = 0; // only the top tile can be top-clipped } } /* Draw_Fill Fills a box of pixels with a single color */ void Draw_Fill (int x, int y, int w, int h, int c) { byte *dest; int u, v; if (x < 0 || x + w > (int) vid.width || y < 0 || y + h > (int) vid.height) { Sys_MaskPrintf (SYS_vid, "Bad Draw_Fill(%d, %d, %d, %d, %c)\n", x, y, w, h, c); } CLIP (x, y, w, h, (int) vid.width, (int) vid.height); dest = d_viewbuffer + y * d_rowbytes + x; for (v = 0; v < h; v++, dest += d_rowbytes) for (u = 0; u < w; u++) dest[u] = c; } static inline byte * draw_horizontal (byte *dest, int xs, int len, int c) { while (len-- > 0) { *dest = c; dest += xs; } return dest; } static inline byte * draw_vertical (byte *dest, int len, int c) { while (len-- > 0) { *dest = c; dest += d_rowbytes; } return dest; } static void draw_line (int x0, int y0, int x1, int y1, int c) { // Bresenham's line slice algorith (ala Michael Abrash) int dx, dy, sx; // always go top to bottom if (y1 < y0) { int t; t = y1; y1 = y0; y0 = t; t = x1; x1 = x0; x0 = t; } dy = y1 - y0; if ((dx = x1 - x0) < 0) { sx = -1; dx = -dx; } else { sx = 1; } byte *dest = d_viewbuffer + y0 * d_rowbytes + x0; if (!dx) { draw_vertical (dest, dy, c); return; } if (!dy) { draw_horizontal (dest, sx, dx, c); return; } if (dx == dy) { while (dy-- > 0) { *dest = c; dest += d_rowbytes + sx; } return; } if (dx > dy) { int step = dx / dy; int adj_up = (dx % dy) * 2; int adj_down = dy * 2; int error = (dx % dy) - adj_down; int initial = step / 2 + 1; int final = initial; if (!adj_up && !(step & 1)) { initial--; } if (step & 1) { error += dy; } dest = draw_horizontal (dest, sx, initial, c); dest += d_rowbytes; while (dy-- > 1) { int run = step; if ((error += adj_up) > 0) { run++; error -= adj_down; } dest = draw_horizontal (dest, sx, run, c); dest += d_rowbytes; } dest = draw_horizontal (dest, sx, final, c); } else { int step = dy / dx; int adj_up = (dy % dx) * 2; int adj_down = dx * 2; int error = (dy % dx) - adj_down; int initial = step / 2 + 1; int final = initial; if (!adj_up && !(step & 1)) { initial--; } if (step & 1) { error += dx; } dest = draw_vertical (dest, initial, c); dest += sx; while (dx-- > 1) { int run = step; if ((error += adj_up) > 0) { run++; error -= adj_down; } dest = draw_vertical (dest, run, c); dest += sx; } dest = draw_vertical (dest, final, c); } } static inline byte test_point (int x, int y) { byte c = 0; if (x < 0) { c |= 1; } else if (x >= (int) vid.width) { c |= 2; } if (y < 0) { c |= 4; } else if (y >= (int) vid.height) { c |= 8; } return c; } void Draw_Line (int x0, int y0, int x1, int y1, int c) { byte c0 = test_point (x0, y0); byte c1 = test_point (x1, y1); int xmax = vid.width - 1; int ymax = vid.height - 1; while (c0 | c1) { // Cohen-Sutherland line clipping if (c0 & c1) { return; } int dx = x1 - x0; int dy = y1 - y0; if (c0 & 1) { y0 = (( 0 - x0) * dy + dx * y0) / dx; x0 = 0; } if (c0 & 2) { y0 = ((xmax - x0) * dy + dx * y0) / dx; x0 = xmax; } if (c1 & 1) { y1 = (( 0 - x1) * dy + dx * y1) / dx; x1 = 0; } if (c1 & 2) { y1 = ((xmax - x1) * dy + dx * y1) / dx; x1 = xmax; } if (c0 & 4) { x0 = (( 0 - y0) * dx + dy * x0) / dy; y0 = 0; } if (c0 & 8) { x0 = ((ymax - y0) * dx + dy * x0) / dy; y0 = ymax; } if (c1 & 4) { x1 = (( 0 - y1) * dx + dy * x1) / dy; y1 = 0; } if (c1 & 8) { x1 = ((ymax - y1) * dx + dy * x1) / dy; y1 = ymax; } c0 = test_point (x0, y0); c1 = test_point (x1, y1); } draw_line (x0, y0, x1, y1, c); } void Draw_FadeScreen (void) { int x, y; int height = vid.height; int width = vid.width / 4; uint32_t *pbuf; for (y = 0; y < height; y++) { uint32_t mask; pbuf = (uint32_t *) (d_viewbuffer + d_rowbytes * y); mask = 0xff << ((y & 1) << 4); for (x = 0; x < width; x++) { *pbuf++ &= mask; } } vr_data.scr_copyeverything = 1; } void Draw_BlendScreen (quat_t color) { int r, g, b, i; const byte *basepal; byte *newpal; byte pal[768]; basepal = vid.basepal; newpal = pal; for (i = 0; i < 256; i++) { r = basepal[0]; g = basepal[1]; b = basepal[2]; basepal += 3; r += (int) (color[3] * (color[0] * 256 - r)); g += (int) (color[3] * (color[1] * 256 - g)); b += (int) (color[3] * (color[2] * 256 - b)); newpal[0] = vid.gammatable[r]; newpal[1] = vid.gammatable[g]; newpal[2] = vid.gammatable[b]; newpal += 3; } vid.vid_internal->set_palette (vid.vid_internal->data, pal); } int Draw_AddFont (struct font_s *rfont) { int fontid = sw_fonts.size; DARRAY_OPEN_AT (&sw_fonts, fontid, 1); swfont_t *font = &sw_fonts.a[fontid]; font->font = rfont; return fontid; } #if 0 typedef struct { vrect_t *glyph_rects; byte *bitmap; int width; byte color; } swrgctx_t; static void sw_render_glyph (uint32_t glyphid, int x, int y, void *_rgctx) { swrgctx_t *rgctx = _rgctx; float w = rect->width; float h = rect->height; if (x < 0 || y < 0 || x + w > vid.width || y + h > vid.height) { return; } int u = rect->x; int v = rect->y; byte c = rgctx->color; byte *src = rgctx->bitmap + v * rgctx->width + u; byte *dst = d_viewbuffer + y * d_rowbytes + x; while (h-- > 0) { for (int i = 0; i < w; i++) { if (src[i] > 127) { dst[i] = c; } } src += rgctx->width; dst += d_rowbytes; } } #endif void Draw_Glyph (int x, int y, int fontid, int glyphid, int c) { if (fontid < 0 || (unsigned) fontid > sw_fonts.size) { return; } swfont_t *font = &sw_fonts.a[fontid]; font_t *rfont = font->font; vrect_t *rect = &rfont->glyph_rects[glyphid]; int width = rfont->scrap.width; float w = rect->width; float h = rect->height; if (x < 0 || y < 0 || x + w > vid.width || y + h > vid.height) { return; } int u = rect->x; int v = rect->y; byte *src = rfont->scrap_bitmap + v * width + u; byte *dst = d_viewbuffer + y * d_rowbytes + x; while (h-- > 0) { for (int i = 0; i < w; i++) { if (src[i] > 127) { dst[i] = c; } } src += width; dst += d_rowbytes; } }