/* vulkan_particles.c Quake specific Vulkan particle manager Copyright (C) 2021 Bill Currie This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ #ifdef HAVE_CONFIG_H # include "config.h" #endif #ifdef HAVE_MATH_H # include #endif #ifdef HAVE_STRING_H # include #endif #ifdef HAVE_STRINGS_H # include #endif #include "QF/cvar.h" #include "QF/render.h" #include "QF/plugin/vid_render.h" #include "QF/Vulkan/qf_vid.h" #include "QF/Vulkan/qf_particles.h" #include "r_internal.h" #include "vid_vulkan.h" void Vulkan_ClearParticles (struct vulkan_ctx_s *ctx) { } void Vulkan_InitParticles (struct vulkan_ctx_s *ctx) { } static void R_RocketTrail_QF (const entity_t *ent) { } static void R_GrenadeTrail_QF (const entity_t *ent) { } static void R_BloodTrail_QF (const entity_t *ent) { } static void R_SlightBloodTrail_QF (const entity_t *ent) { } static void R_WizTrail_QF (const entity_t *ent) { } static void R_FlameTrail_QF (const entity_t *ent) { } static void R_VoorTrail_QF (const entity_t *ent) { } static void R_GlowTrail_QF (const entity_t *ent, int glow_color) { } static void R_RunParticleEffect_QF (const vec3_t org, const vec3_t dir, int color, int count) { } static void R_BloodPuffEffect_QF (const vec3_t org, int count) { } static void R_GunshotEffect_QF (const vec3_t org, int count) { } static void R_LightningBloodEffect_QF (const vec3_t org) { } static void R_SpikeEffect_QF (const vec3_t org) { } static void R_KnightSpikeEffect_QF (const vec3_t org) { } static void R_SuperSpikeEffect_QF (const vec3_t org) { } static void R_WizSpikeEffect_QF (const vec3_t org) { } static void R_BlobExplosion_QF (const vec3_t org) { } static void R_ParticleExplosion_QF (const vec3_t org) { } static void R_ParticleExplosion2_QF (const vec3_t org, int colorStart, int colorLength) { } static void R_LavaSplash_QF (const vec3_t org) { } static void R_TeleportSplash_QF (const vec3_t org) { } static void R_DarkFieldParticles_ID (const entity_t *ent) { } static void R_EntityParticles_ID (const entity_t *ent) { } static void R_Particle_New (ptype_t type, int texnum, const vec3_t org, float scale, const vec3_t vel, float die, int color, float alpha, float ramp) { } static void R_Particle_NewRandom (ptype_t type, int texnum, const vec3_t org, int org_fuzz, float scale, int vel_fuzz, float die, int color, float alpha, float ramp) { } static vid_particle_funcs_t vulkan_particles_QF = { R_RocketTrail_QF, R_GrenadeTrail_QF, R_BloodTrail_QF, R_SlightBloodTrail_QF, R_WizTrail_QF, R_FlameTrail_QF, R_VoorTrail_QF, R_GlowTrail_QF, R_RunParticleEffect_QF, R_BloodPuffEffect_QF, R_GunshotEffect_QF, R_LightningBloodEffect_QF, R_SpikeEffect_QF, R_KnightSpikeEffect_QF, R_SuperSpikeEffect_QF, R_WizSpikeEffect_QF, R_BlobExplosion_QF, R_ParticleExplosion_QF, R_ParticleExplosion2_QF, R_LavaSplash_QF, R_TeleportSplash_QF, R_DarkFieldParticles_ID, R_EntityParticles_ID, R_Particle_New, R_Particle_NewRandom, }; void Vulkan_r_easter_eggs_f (cvar_t *var, struct vulkan_ctx_s *ctx) { if (!easter_eggs || !r_particles_style) { return; } if (easter_eggs->int_val) { if (r_particles_style->int_val) { //vulkan_vid_render_funcs.particles = &vulkan_particles_QF_egg; } else { //vulkan_vid_render_funcs.particles = &vulkan_particles_ID_egg; } } else { if (r_particles_style->int_val) { //vulkan_vid_render_funcs.particles = &vulkan_particles_QF; } else { //vulkan_vid_render_funcs.particles = &vulkan_particles_ID; } } vulkan_vid_render_funcs.particles = &vulkan_particles_QF; } void Vulkan_r_particles_style_f (cvar_t *var, struct vulkan_ctx_s *ctx) { Vulkan_r_easter_eggs_f (var, ctx); } void Vulkan_DrawParticles (struct vulkan_ctx_s *ctx) { } void Vulkan_Particles_Init (struct vulkan_ctx_s *ctx) { /* easter_eggs = Cvar_Get ("easter_eggs", "0", CVAR_NONE, r_easter_eggs_f, "Enables easter eggs."); r_particles = Cvar_Get ("r_particles", "1", CVAR_ARCHIVE, r_particles_f, "Toggles drawing of particles."); r_particles_max = Cvar_Get ("r_particles_max", "2048", CVAR_ARCHIVE, r_particles_max_f, "Maximum amount of " "particles to display. No maximum, minimum " "is 0."); r_particles_nearclip = Cvar_Get ("r_particles_nearclip", "32", CVAR_ARCHIVE, r_particles_nearclip_f, "Distance of the particle near clipping " "plane from the player."); r_particles_style = Cvar_Get ("r_particles_style", "1", CVAR_ARCHIVE, r_particles_style_f, "Sets particle style. " "0 for Id, 1 for QF."); */ vulkan_vid_render_funcs.particles = &vulkan_particles_QF; }