include GNUmakefile.find-makefiles include $(GNUSTEP_MAKEFILES)/common.make BUNDLE_NAME= MapEdit BUNDLE_EXTENSION= .forgeb # # We don't install this bundle, it goes inside the app. # BUNDLE_INSTALL_DIR= none MapEdit_STANDARD_INSTALL= no MapEdit_RESOURCE_FILES= \ MapEdit.gorm MapEdit_OBJC_FILES= \ CameraView.m Clipper.m Dict.m DictList.m Entity.m EntityClass.m InspectorControl.m KeypairView.m Map.m PopScrollView.m Preferences.m Project.m QuakeEd.m QuakeEd_main.m SetBrush.m Storage.m TexturePalette.m TextureView.m Things.m XYView.m ZScrollView.m ZView.m render.m MapEdit_HEADERS= \ EntityClass.h MapEdit_PRINCIPAL_CLASS= \ MapEdit -include GNUmakefile.preamble include $(GNUSTEP_MAKEFILES)/bundle.make -include GNUmakefile.postamble