/* pr_parse.c map and savegame parsing Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ #ifdef HAVE_CONFIG_H # include "config.h" #endif static __attribute__ ((unused)) const char rcsid[] = "$Id$"; #ifdef HAVE_STRING_H # include #endif #ifdef HAVE_STRINGS_H # include #endif #include #include #include "QF/cbuf.h" #include "QF/crc.h" #include "QF/cvar.h" #include "QF/dstring.h" #include "QF/hash.h" #include "QF/idparse.h" #include "QF/progs.h" #include "QF/qdefs.h" #include "QF/qfplist.h" #include "QF/qendian.h" #include "QF/quakefs.h" #include "QF/sys.h" #include "QF/zone.h" #include "QF/va.h" #include "compat.h" /* PR_UglyValueString Returns a string describing *data in a type specific manner Easier to parse than PR_ValueString */ static char * PR_UglyValueString (progs_t *pr, etype_t type, pr_type_t *val) { static char line[256]; ddef_t *def; dfunction_t *f; type &= ~DEF_SAVEGLOBAL; switch (type) { case ev_string: snprintf (line, sizeof (line), "%s", PR_GetString (pr, val->string_var)); break; case ev_entity: snprintf (line, sizeof (line), "%i", NUM_FOR_BAD_EDICT (pr, PROG_TO_EDICT (pr, val->entity_var))); break; case ev_func: f = pr->pr_functions + val->func_var; snprintf (line, sizeof (line), "%s", PR_GetString (pr, f->s_name)); break; case ev_field: def = PR_FieldAtOfs (pr, val->integer_var); snprintf (line, sizeof (line), "%s", PR_GetString (pr, def->s_name)); break; case ev_void: strcpy (line, "void"); break; case ev_float: snprintf (line, sizeof (line), "%f", val->float_var); break; case ev_vector: snprintf (line, sizeof (line), "%f %f %f", val->vector_var[0], val->vector_var[1], val->vector_var[2]); break; default: snprintf (line, sizeof (line), "bad type %i", type); break; } return line; } /* ED_Write For savegames */ void ED_Write (progs_t *pr, QFile *f, edict_t *ed) { unsigned int i; int j; int type; const char *name; ddef_t *d; pr_type_t *v; Qprintf (f, "{\n"); if (ed->free) { Qprintf (f, "}\n"); return; } for (i = 1; i < pr->progs->numfielddefs; i++) { d = &pr->pr_fielddefs[i]; name = PR_GetString (pr, d->s_name); if (name[strlen (name) - 2] == '_') continue; // skip _x, _y, _z vars v = &ed->v[d->ofs]; // if the value is still all 0, skip the field type = d->type & ~DEF_SAVEGLOBAL; for (j = 0; j < pr_type_size[type]; j++) if (v[j].integer_var) break; if (j == pr_type_size[type]) continue; Qprintf (f, "\"%s\" ", name); Qprintf (f, "\"%s\"\n", PR_UglyValueString (pr, d->type, v)); } Qprintf (f, "}\n"); } /* ARCHIVING GLOBALS FIXME: need to tag constants, doesn't really work */ void ED_WriteGlobals (progs_t *pr, QFile *f) { ddef_t *def; unsigned int i; const char *name; int type; Qprintf (f, "{\n"); for (i = 0; i < pr->progs->numglobaldefs; i++) { def = &pr->pr_globaldefs[i]; type = def->type; if (!(def->type & DEF_SAVEGLOBAL)) continue; type &= ~DEF_SAVEGLOBAL; if (type != ev_string && type != ev_float && type != ev_entity) continue; name = PR_GetString (pr, def->s_name); Qprintf (f, "\"%s\" ", name); Qprintf (f, "\"%s\"\n", PR_UglyValueString (pr, type, &pr->pr_globals[def->ofs])); } Qprintf (f, "}\n"); } static int ED_NewString (progs_t *pr, const char *string) { char *new, *new_p; int i, l; l = strlen (string) + 1; new = alloca (l); new_p = new; for (i = 0; i < l; i++) { if (string[i] == '\\' && i < l - 1) { i++; if (string[i] == 'n') *new_p++ = '\n'; else *new_p++ = '\\'; } else *new_p++ = string[i]; } return PR_SetString (pr, new); } /* ED_ParseEval Can parse either fields or globals returns false if error */ static qboolean ED_ParseEpair (progs_t *pr, pr_type_t *base, ddef_t *key, const char *s) { int i; char *string; ddef_t *def; char *v, *w; pr_type_t *d; dfunction_t *func; d = &base[key->ofs]; switch (key->type & ~DEF_SAVEGLOBAL) { case ev_string: d->string_var = ED_NewString (pr, s); break; case ev_float: d->float_var = atof (s); break; case ev_vector: string = strdup (s); v = string; w = string; for (i = 0; i < 3; i++) { while (*v && *v != ' ') v++; *v = 0; d->vector_var[i] = atof (w); w = v = v + 1; } free (string); break; case ev_entity: d->entity_var = EDICT_TO_PROG (pr, EDICT_NUM (pr, atoi (s))); break; case ev_field: def = PR_FindField (pr, s); if (!def) { Sys_Printf ("Can't find field %s\n", s); return false; } d->integer_var = G_INT (pr, def->ofs); break; case ev_func: func = PR_FindFunction (pr, s); if (!func) { Sys_Printf ("Can't find function %s\n", s); return false; } d->func_var = func - pr->pr_functions; break; default: break; } return true; } /* ED_ParseEdict Parses an edict out of the given string, returning the new position ent should be a properly initialized empty edict. Used for initial level load and for savegames. */ const char * ED_ParseEdict (progs_t *pr, const char *data, edict_t *ent) { ddef_t *key; qboolean anglehack; qboolean init = false; dstring_t *keyname = dstring_new (); const char *token; int n; // clear it if (ent != *(pr)->edicts) // hack memset (&ent->v, 0, pr->progs->entityfields * 4); while (1) { // go through all the dictionary pairs // parse key data = COM_Parse (data); if (com_token[0] == '}') break; if (!data) PR_Error (pr, "ED_ParseEntity: EOF without closing brace"); token = com_token; // anglehack is to allow QuakeEd to write single scalar angles // and allow them to be turned into vectors. (FIXME...) if (!strcmp (token, "angle")) { token = "angles"; anglehack = true; } else anglehack = false; if (!strcmp (token, "light")) token = "light_lev"; // hack for single light def dstring_copystr (keyname, token); // another hack to fix heynames with trailing spaces n = strlen (keyname->str); while (n && keyname->str[n - 1] == ' ') { keyname->str[n - 1] = 0; n--; } // parse value data = COM_Parse (data); if (!data) PR_Error (pr, "ED_ParseEntity: EOF without closing brace"); if (com_token[0] == '}') PR_Error (pr, "ED_ParseEntity: closing brace without data"); init = true; // keynames with a leading underscore are used for utility comments, // and are immediately discarded by quake if (keyname->str[0] == '_') continue; key = PR_FindField (pr, keyname->str); if (!key) { if (!pr->parse_field || !pr->parse_field (pr, keyname->str, com_token)) { Sys_Printf ("'%s' is not a field\n", keyname->str); continue; } } else { int ret; if (anglehack) { ret = ED_ParseEpair (pr, ent->v, key, va ("0 %s 0", token)); } else { ret = ED_ParseEpair (pr, ent->v, key, token); } if (!ret) PR_Error (pr, "ED_ParseEdict: parse error"); } } if (!init) ent->free = true; dstring_delete (keyname); return data; } void ED_ParseGlobals (progs_t *pr, script_t *script) { dstring_t *keyname = dstring_new (); ddef_t *key; while (1) { // parse key data = COM_Parse (data); if (com_token[0] == '}') break; if (!data) PR_Error (pr, "ED_ParseEntity: EOF without closing brace"); dstring_copystr (keyname, com_token); // parse value data = COM_Parse (data); if (!data) PR_Error (pr, "ED_ParseEntity: EOF without closing brace"); if (com_token[0] == '}') PR_Error (pr, "ED_ParseEntity: closing brace without data"); key = PR_FindGlobal (pr, keyname->str); if (!key) { Sys_Printf ("'%s' is not a global\n", keyname->str); continue; } if (!ED_ParseEpair (pr, pr->pr_globals, key, com_token)) PR_Error (pr, "ED_ParseGlobals: parse error"); } dstring_delete (keyname); } /* ED_ParseOld The entities are directly placed in the array, rather than allocated with ED_Alloc, because otherwise an error loading the map would have entity number references out of order. Creates a server's entity / program execution context by parsing textual entity definitions out of an ent file. Used for both fresh maps and savegame loads. A fresh map would also need to call ED_CallSpawnFunctions () to let the objects initialize themselves. */ static void ED_ParseOld (progs_t *pr, const char *data) { edict_t *ent = NULL; int inhibit = 0; dfunction_t *func; pr_type_t *classname; ddef_t *def; while (1) { // parse ents // parse the opening brace data = COM_Parse (data); if (!data) break; if (com_token[0] != '{') PR_Error (pr, "ED_LoadFromFile: found %s when expecting {", com_token); if (!ent) ent = EDICT_NUM (pr, 0); else ent = ED_Alloc (pr); data = ED_ParseEdict (pr, data, ent); // remove things from different skill levels or deathmatch if (pr->prune_edict && pr->prune_edict (pr, ent)) { ED_Free (pr, ent); inhibit++; continue; } // immediately call spawn function def = PR_FindField (pr, "classname"); if (!def) { Sys_Printf ("No classname for:\n"); ED_Print (pr, ent); ED_Free (pr, ent); continue; } classname = &ent->v[def->ofs]; // look for the spawn function func = PR_FindFunction (pr, PR_GetString (pr, classname->string_var)); if (!func) { Sys_Printf ("No spawn function for:\n"); ED_Print (pr, ent); ED_Free (pr, ent); continue; } *pr->globals.self = EDICT_TO_PROG (pr, ent); PR_ExecuteProgram (pr, func - pr->pr_functions); if (pr->flush) pr->flush (); } Sys_DPrintf ("%i entities inhibited\n", inhibit); } void ED_LoadFromFile (progs_t *pr, const char *data) { if (*data == '(') { // new style (plist) entity data plitem_t *plist = PL_GetPropertyList (data); plist = plist; } else { // oldstyle entity data ED_ParseOld (pr, data); } }