/* cl_entities.c Client side entity management Copyright (C) 2012 Bill Currie Author: Bill Currie Date: 2012/6/28 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ #ifdef HAVE_CONFIG_H # include "config.h" #endif #include "QF/render.h" //FIXME for entity_t #include "QF/scene/entity.h" #include "QF/simd/vec4f.h" #include "client/entities.h" /* QW has a max of 512 entities and wants 64 frames of data per entity, plus the baseline data (512 * (64 + 1) = 33280), but NQ has a max of 32000 entities and wants 2 frames of data per entity, plus the baseline data (32000 * (2 + 1) = 96000) */ #define NUM_ENTITY_STATES 96000 static entity_state_t entity_states[NUM_ENTITY_STATES]; static entity_state_t * const nq_frames[2] = { &entity_states[32000 * 1], &entity_states[32000 * 2], }; static entity_state_t * const qw_frames[64] = { &entity_states[512 * 1], &entity_states[512 * 2], &entity_states[512 * 3], &entity_states[512 * 4], &entity_states[512 * 5], &entity_states[512 * 6], &entity_states[512 * 7], &entity_states[512 * 8], &entity_states[512 * 9], &entity_states[512 * 10], &entity_states[512 * 11], &entity_states[512 * 12], &entity_states[512 * 13], &entity_states[512 * 14], &entity_states[512 * 15], &entity_states[512 * 16], &entity_states[512 * 17], &entity_states[512 * 18], &entity_states[512 * 19], &entity_states[512 * 20], &entity_states[512 * 21], &entity_states[512 * 22], &entity_states[512 * 23], &entity_states[512 * 24], &entity_states[512 * 25], &entity_states[512 * 26], &entity_states[512 * 27], &entity_states[512 * 28], &entity_states[512 * 29], &entity_states[512 * 30], &entity_states[512 * 31], &entity_states[512 * 32], &entity_states[512 * 33], &entity_states[512 * 34], &entity_states[512 * 35], &entity_states[512 * 36], &entity_states[512 * 37], &entity_states[512 * 38], &entity_states[512 * 39], &entity_states[512 * 40], &entity_states[512 * 41], &entity_states[512 * 42], &entity_states[512 * 43], &entity_states[512 * 44], &entity_states[512 * 45], &entity_states[512 * 46], &entity_states[512 * 47], &entity_states[512 * 48], &entity_states[512 * 49], &entity_states[512 * 50], &entity_states[512 * 51], &entity_states[512 * 52], &entity_states[512 * 53], &entity_states[512 * 54], &entity_states[512 * 55], &entity_states[512 * 56], &entity_states[512 * 57], &entity_states[512 * 58], &entity_states[512 * 59], &entity_states[512 * 60], &entity_states[512 * 61], &entity_states[512 * 62], &entity_states[512 * 63], &entity_states[512 * 64], }; entstates_t nq_entstates = {&entity_states[0], nq_frames, 2, 32000}; entstates_t qw_entstates = {&entity_states[0], qw_frames, 64, 512}; vec3_t ent_colormod[256] = { {0, 0, 0}, {0, 0, 0.333333}, {0, 0, 0.666667}, {0, 0, 1}, {0, 0.142857, 0}, {0, 0.142857, 0.333333}, {0, 0.142857, 0.666667}, {0, 0.142857, 1}, {0, 0.285714, 0}, {0, 0.285714, 0.333333}, {0, 0.285714, 0.666667}, {0, 0.285714, 1}, {0, 0.428571, 0}, {0, 0.428571, 0.333333}, {0, 0.428571, 0.666667}, {0, 0.428571, 1}, {0, 0.571429, 0}, {0, 0.571429, 0.333333}, {0, 0.571429, 0.666667}, {0, 0.571429, 1}, {0, 0.714286, 0}, {0, 0.714286, 0.333333}, {0, 0.714286, 0.666667}, {0, 0.714286, 1}, {0, 0.857143, 0}, {0, 0.857143, 0.333333}, {0, 0.857143, 0.666667}, {0, 0.857143, 1}, {0, 1, 0}, {0, 1, 0.333333}, {0, 1, 0.666667}, {0, 1, 1}, {0.142857, 0, 0}, {0.142857, 0, 0.333333}, {0.142857, 0, 0.666667}, {0.142857, 0, 1}, {0.142857, 0.142857, 0}, {0.142857, 0.142857, 0.333333}, {0.142857, 0.142857, 0.666667}, {0.142857, 0.142857, 1}, {0.142857, 0.285714, 0}, {0.142857, 0.285714, 0.333333}, {0.142857, 0.285714, 0.666667}, {0.142857, 0.285714, 1}, {0.142857, 0.428571, 0}, {0.142857, 0.428571, 0.333333}, {0.142857, 0.428571, 0.666667}, {0.142857, 0.428571, 1}, {0.142857, 0.571429, 0}, {0.142857, 0.571429, 0.333333}, {0.142857, 0.571429, 0.666667}, {0.142857, 0.571429, 1}, {0.142857, 0.714286, 0}, {0.142857, 0.714286, 0.333333}, {0.142857, 0.714286, 0.666667}, {0.142857, 0.714286, 1}, {0.142857, 0.857143, 0}, {0.142857, 0.857143, 0.333333}, {0.142857, 0.857143, 0.666667}, {0.142857, 0.857143, 1}, {0.142857, 1, 0}, {0.142857, 1, 0.333333}, {0.142857, 1, 0.666667}, {0.142857, 1, 1}, {0.285714, 0, 0}, {0.285714, 0, 0.333333}, {0.285714, 0, 0.666667}, {0.285714, 0, 1}, {0.285714, 0.142857, 0}, {0.285714, 0.142857, 0.333333}, {0.285714, 0.142857, 0.666667}, {0.285714, 0.142857, 1}, {0.285714, 0.285714, 0}, {0.285714, 0.285714, 0.333333}, {0.285714, 0.285714, 0.666667}, {0.285714, 0.285714, 1}, {0.285714, 0.428571, 0}, {0.285714, 0.428571, 0.333333}, {0.285714, 0.428571, 0.666667}, {0.285714, 0.428571, 1}, {0.285714, 0.571429, 0}, {0.285714, 0.571429, 0.333333}, {0.285714, 0.571429, 0.666667}, {0.285714, 0.571429, 1}, {0.285714, 0.714286, 0}, {0.285714, 0.714286, 0.333333}, {0.285714, 0.714286, 0.666667}, {0.285714, 0.714286, 1}, {0.285714, 0.857143, 0}, {0.285714, 0.857143, 0.333333}, {0.285714, 0.857143, 0.666667}, {0.285714, 0.857143, 1}, {0.285714, 1, 0}, {0.285714, 1, 0.333333}, {0.285714, 1, 0.666667}, {0.285714, 1, 1}, {0.428571, 0, 0}, {0.428571, 0, 0.333333}, {0.428571, 0, 0.666667}, {0.428571, 0, 1}, {0.428571, 0.142857, 0}, {0.428571, 0.142857, 0.333333}, {0.428571, 0.142857, 0.666667}, {0.428571, 0.142857, 1}, {0.428571, 0.285714, 0}, {0.428571, 0.285714, 0.333333}, {0.428571, 0.285714, 0.666667}, {0.428571, 0.285714, 1}, {0.428571, 0.428571, 0}, {0.428571, 0.428571, 0.333333}, {0.428571, 0.428571, 0.666667}, {0.428571, 0.428571, 1}, {0.428571, 0.571429, 0}, {0.428571, 0.571429, 0.333333}, {0.428571, 0.571429, 0.666667}, {0.428571, 0.571429, 1}, {0.428571, 0.714286, 0}, {0.428571, 0.714286, 0.333333}, {0.428571, 0.714286, 0.666667}, {0.428571, 0.714286, 1}, {0.428571, 0.857143, 0}, {0.428571, 0.857143, 0.333333}, {0.428571, 0.857143, 0.666667}, {0.428571, 0.857143, 1}, {0.428571, 1, 0}, {0.428571, 1, 0.333333}, {0.428571, 1, 0.666667}, {0.428571, 1, 1}, {0.571429, 0, 0}, {0.571429, 0, 0.333333}, {0.571429, 0, 0.666667}, {0.571429, 0, 1}, {0.571429, 0.142857, 0}, {0.571429, 0.142857, 0.333333}, {0.571429, 0.142857, 0.666667}, {0.571429, 0.142857, 1}, {0.571429, 0.285714, 0}, {0.571429, 0.285714, 0.333333}, {0.571429, 0.285714, 0.666667}, {0.571429, 0.285714, 1}, {0.571429, 0.428571, 0}, {0.571429, 0.428571, 0.333333}, {0.571429, 0.428571, 0.666667}, {0.571429, 0.428571, 1}, {0.571429, 0.571429, 0}, {0.571429, 0.571429, 0.333333}, {0.571429, 0.571429, 0.666667}, {0.571429, 0.571429, 1}, {0.571429, 0.714286, 0}, {0.571429, 0.714286, 0.333333}, {0.571429, 0.714286, 0.666667}, {0.571429, 0.714286, 1}, {0.571429, 0.857143, 0}, {0.571429, 0.857143, 0.333333}, {0.571429, 0.857143, 0.666667}, {0.571429, 0.857143, 1}, {0.571429, 1, 0}, {0.571429, 1, 0.333333}, {0.571429, 1, 0.666667}, {0.571429, 1, 1}, {0.714286, 0, 0}, {0.714286, 0, 0.333333}, {0.714286, 0, 0.666667}, {0.714286, 0, 1}, {0.714286, 0.142857, 0}, {0.714286, 0.142857, 0.333333}, {0.714286, 0.142857, 0.666667}, {0.714286, 0.142857, 1}, {0.714286, 0.285714, 0}, {0.714286, 0.285714, 0.333333}, {0.714286, 0.285714, 0.666667}, {0.714286, 0.285714, 1}, {0.714286, 0.428571, 0}, {0.714286, 0.428571, 0.333333}, {0.714286, 0.428571, 0.666667}, {0.714286, 0.428571, 1}, {0.714286, 0.571429, 0}, {0.714286, 0.571429, 0.333333}, {0.714286, 0.571429, 0.666667}, {0.714286, 0.571429, 1}, {0.714286, 0.714286, 0}, {0.714286, 0.714286, 0.333333}, {0.714286, 0.714286, 0.666667}, {0.714286, 0.714286, 1}, {0.714286, 0.857143, 0}, {0.714286, 0.857143, 0.333333}, {0.714286, 0.857143, 0.666667}, {0.714286, 0.857143, 1}, {0.714286, 1, 0}, {0.714286, 1, 0.333333}, {0.714286, 1, 0.666667}, {0.714286, 1, 1}, {0.857143, 0, 0}, {0.857143, 0, 0.333333}, {0.857143, 0, 0.666667}, {0.857143, 0, 1}, {0.857143, 0.142857, 0}, {0.857143, 0.142857, 0.333333}, {0.857143, 0.142857, 0.666667}, {0.857143, 0.142857, 1}, {0.857143, 0.285714, 0}, {0.857143, 0.285714, 0.333333}, {0.857143, 0.285714, 0.666667}, {0.857143, 0.285714, 1}, {0.857143, 0.428571, 0}, {0.857143, 0.428571, 0.333333}, {0.857143, 0.428571, 0.666667}, {0.857143, 0.428571, 1}, {0.857143, 0.571429, 0}, {0.857143, 0.571429, 0.333333}, {0.857143, 0.571429, 0.666667}, {0.857143, 0.571429, 1}, {0.857143, 0.714286, 0}, {0.857143, 0.714286, 0.333333}, {0.857143, 0.714286, 0.666667}, {0.857143, 0.714286, 1}, {0.857143, 0.857143, 0}, {0.857143, 0.857143, 0.333333}, {0.857143, 0.857143, 0.666667}, {0.857143, 0.857143, 1}, {0.857143, 1, 0}, {0.857143, 1, 0.333333}, {0.857143, 1, 0.666667}, {0.857143, 1, 1}, {1, 0, 0}, {1, 0, 0.333333}, {1, 0, 0.666667}, {1, 0, 1}, {1, 0.142857, 0}, {1, 0.142857, 0.333333}, {1, 0.142857, 0.666667}, {1, 0.142857, 1}, {1, 0.285714, 0}, {1, 0.285714, 0.333333}, {1, 0.285714, 0.666667}, {1, 0.285714, 1}, {1, 0.428571, 0}, {1, 0.428571, 0.333333}, {1, 0.428571, 0.666667}, {1, 0.428571, 1}, {1, 0.571429, 0}, {1, 0.571429, 0.333333}, {1, 0.571429, 0.666667}, {1, 0.571429, 1}, {1, 0.714286, 0}, {1, 0.714286, 0.333333}, {1, 0.714286, 0.666667}, {1, 0.714286, 1}, {1, 0.857143, 0}, {1, 0.857143, 0.333333}, {1, 0.857143, 0.666667}, {1, 0.857143, 1}, {1, 1, 0}, {1, 1, 0.333333}, {1, 1, 0.666667}, {1, 1, 1} }; void CL_TransformEntity (entity_t *ent, float scale, const vec3_t angles, vec4f_t position) { vec4f_t rotation; vec4f_t scalevec = { scale, scale, scale, 1}; if (VectorIsZero (angles)) { rotation = (vec4f_t) { 0, 0, 0, 1 }; } else { vec3_t ang; VectorCopy (angles, ang); if (ent->renderer.model && ent->renderer.model->type == mod_alias) { // stupid quake bug // why, oh, why, do alias models pitch in the opposite direction // to everything else? ang[PITCH] = -ang[PITCH]; } AngleQuat (ang, &rotation[0]);//FIXME } Transform_SetLocalTransform (ent->transform, scalevec, rotation, position); }