/* simd.c SIMD math support Copyright (C) 2020 Bill Currie This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ #ifdef HAVE_CONFIG_H # include "config.h" #endif #include #define IMPLEMENT_VEC4F_Funcs #define IMPLEMENT_VEC4D_Funcs #define IMPLEMENT_MAT4F_Funcs #include "QF/simd/vec4d.h" #include "QF/simd/vec4f.h" #include "QF/simd/mat4f.h" #include "QF/sys.h" vec4f_t BarycentricCoords_vf (const vec4f_t **points, int num_points, const vec4f_t p) { vec4f_t zero = { }; vec4f_t a, b, c, x, l, ab, bc, ca, d; if (num_points > 4) Sys_Error ("Don't know how to compute the barycentric coordinates " "for %d points", num_points); switch (num_points) { case 1: l = zero; l[0] = 1; return l; case 2: x = p - *points[0]; a = *points[1] - *points[0]; d = dotf (x, a) / dotf (a, a); l = zero; l[1] = d[0]; l[0] = 1 - d[0]; return l; case 3: x = p - *points[0]; a = *points[1] - *points[0]; b = *points[2] - *points[0]; ab = crossf (a, b); d = dotf (ab, ab); l[1] = dotf (crossf (x, b), ab)[0]; l[2] = dotf (crossf (a, x), ab)[0]; l[0] = d[0] - l[1] - l[2]; return l / d; case 4: x = p - *points[0]; a = *points[1] - *points[0]; b = *points[2] - *points[0]; c = *points[3] - *points[0]; ab = crossf (a, b); bc = crossf (b, c); ca = crossf (c, a); d = dotf (a, bc); l[1] = (dotf (x, bc) / d)[0]; l[2] = (dotf (x, ca) / d)[0]; l[3] = (dotf (x, ab) / d)[0]; l[0] = 1 - l[1] - l[2] - l[3]; return l; } Sys_Error ("Not enough points to project or enclose the point"); } static vec4f_t circum_circle (const vec4f_t points[], int num_points) { vec4f_t a, c, b; vec4f_t bc, ca, ab; vec4f_t aa, bb, cc; vec4f_t div; vec4f_t alpha, beta, gamma; switch (num_points) { case 1: return points[0]; case 2: return (points[0] + points[1]) / 2; case 3: a = points[0] - points[1]; b = points[0] - points[2]; c = points[1] - points[2]; aa = dotf (a, a); bb = dotf (b, b); cc = dotf (c, c); div = dotf (a, c); div = 2 * (aa * cc - div * div); alpha = cc * dotf (a, b) / div; beta = -bb * dotf (a, c) / div; gamma = aa * dotf (b, c) / div; return alpha * points[0] + beta * points[1] + gamma * points[2]; case 4: a = points[1] - points[0]; b = points[2] - points[0]; c = points[3] - points[0]; bc = crossf (b, c); ca = crossf (c, a); ab = crossf (a, b); div = 2 * dotf (a, bc); aa = dotf (a, a) / div; bb = dotf (b, b) / div; cc = dotf (c, c) / div; return bc * aa + bb * ca + cc * ab + points[0]; } vec4f_t zero = {}; return zero; } vspheref_t CircumSphere_vf (const vec4f_t *points, int num_points) { vspheref_t sphere = {}; if (num_points > 0 && num_points <= 4) { sphere.center = circum_circle (points, num_points); vec4f_t d = sphere.center - points[0]; sphere.radius = sqrt(dotf (d, d)[0]); } return sphere; } static vec4f_t closest_affine_point (const vec4f_t **points, int num_points, const vec4f_t x) { vec4f_t closest = {}; vec4f_t a, b, n, d; vec4f_t l; switch (num_points) { default: case 1: closest = *points[0]; break; case 2: n = *points[1] - *points[0]; d = x - *points[0]; l = dotf (d, n) / dotf (n, n); closest = *points[0] + l * n; break; case 3: a = *points[1] - *points[0]; b = *points[2] - *points[0]; n = crossf (a, b); d = *points[0] - x; l = dotf (d, n) / dotf (n, n); closest = x + l * n; break; } return closest; } static int test_support_points(const vec4f_t **points, int *num_points, vec4f_t center) { vec4i_t cmp; int in_affine = 0; int in_convex = 0; vec4f_t v, d, n, a, b; float nn, dd, vv, dn; switch (*num_points) { case 1: cmp = *points[0] == center; in_affine = cmp[0] && cmp[1] && cmp[2]; // the convex hull and affine hull for a single point are the same in_convex = in_affine; break; case 2: v = *points[1] - *points[0]; d = center - *points[0]; n = crossf (v, d); nn = dotf (n, n)[0]; dd = dotf (d, d)[0]; vv = dotf (v, v)[0]; in_affine = nn < 1e-6 * vv * dd; break; case 3: a = *points[1] - *points[0]; b = *points[2] - *points[0]; d = center - *points[0]; n = crossf (a, b); dn = dotf (d, n)[0]; dd = dotf (d, d)[0]; nn = dotf (n, n)[0]; in_affine = dn * dn < 1e-6 * dd * nn; break; case 4: in_affine = 1; break; default: Sys_Error ("Invalid number of points (%d) in test_support_points", *num_points); } // if in_convex is not true while in_affine is, then need to test as // there is more than one dimension for the affine hull (a single support // point is never dropped as it cannot be redundant) if (in_affine && !in_convex) { vec4f_t lambda; int dropped = 0; int count = *num_points; lambda = BarycentricCoords_vf (points, count, center); for (int i = 0; i < count; i++) { points[i - dropped] = points[i]; if (lambda[i] < -1e-4) { dropped++; (*num_points)--; } } in_convex = !dropped; if (dropped) { for (int i = count - dropped; i < count; i++) { points[i] = 0; } } } return in_convex; } vspheref_t SmallestEnclosingBall_vf (const vec4f_t *points, int num_points) { vspheref_t sphere = {}; vec4f_t center = {}; const vec4f_t *best; const vec4f_t *support[4]; int num_support; int i; int iters = 0; if (num_points < 1) { return sphere; } for (i = 0; i < 4; i++) { support[i] = 0; } vec4f_t dist = {}; float best_dist = 0; center = points[0]; best = &points[0]; for (i = 1; i < num_points; i++) { dist = points[i] - center; dist = dotf (dist, dist); if (dist[0] > best_dist) { best_dist = dist[0]; best = &points[i]; } } num_support = 1; support[0] = best; sphere.radius = best_dist; // note: radius squared until the end while (!test_support_points (support, &num_support, center)) { vec4f_t affine; vec4f_t center_to_affine, center_to_point; float affine_dist, point_proj, point_dist, bound; float scale = 1; int i; if (iters++ > 10) Sys_Error ("stuck SEB"); best = 0; affine = closest_affine_point (support, num_support, center); center_to_affine = affine - center; affine_dist = dotf (center_to_affine, center_to_affine)[0]; for (i = 0; i < num_points; i++) { if (&points[i] == support[0] || &points[i] == support[1] || &points[i] == support[2]) continue; center_to_point = points[i] - center; point_proj = dotf (center_to_affine, center_to_point)[0]; if (affine_dist - point_proj <= 0 || ((affine_dist - point_proj) * (affine_dist - point_proj) < 1e-6 * sphere.radius * affine_dist)) continue; point_dist = dotf (center_to_point, center_to_point)[0]; bound = sphere.radius - point_dist; bound /= 2 * (affine_dist - point_proj); if (bound < scale) { best = &points[i]; scale = bound; } } center = center + scale * center_to_affine; dist = center - *support[0]; sphere.radius = dotf (dist, dist)[0]; if (best) { support[num_support++] = best; } } best_dist = 0; for (i = 0; i < num_points; i++) { dist = center - points[i]; dist = dotf (dist, dist); if (dist[0] > best_dist) best_dist = dist[0]; } sphere.center = center; sphere.radius = sqrt (best_dist); return sphere; }