/* snd_mem.c sound caching Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ #ifdef HAVE_CONFIG_H # include "config.h" #endif static __attribute__ ((unused)) const char rcsid[] = "$Id$"; #ifdef HAVE_STRING_H # include #endif #ifdef HAVE_STRINGS_H # include #endif #include "QF/cvar.h" #include "QF/dstring.h" #include "QF/sound.h" #include "QF/sys.h" #include "QF/qendian.h" #include "QF/quakefs.h" #include "compat.h" #include "snd_render.h" #define SAMPLE_GAP 4 typedef struct { byte left; byte right; } stereo8_t; typedef struct { short left; short right; } stereo16_t; static sfxbuffer_t * snd_fail (sfx_t *sfx) { return 0; } static void snd_noop (sfx_t *sfx) { } static sfx_t * snd_open (sfx_t *sfx) { return sfx; } sfxbuffer_t * SND_CacheTouch (sfx_t *sfx) { return Cache_Check (&((sfxblock_t *) sfx->data)->cache); } sfxbuffer_t * SND_CacheRetain (sfx_t *sfx) { return Cache_TryGet (&((sfxblock_t *) sfx->data)->cache); } void SND_CacheRelease (sfx_t *sfx) { Cache_Release (&((sfxblock_t *) sfx->data)->cache); } sfxbuffer_t * SND_StreamRetain (sfx_t *sfx) { return &((sfxstream_t *) sfx->data)->buffer; } void SND_StreamRelease (sfx_t *sfx) { } wavinfo_t * SND_CacheWavinfo (sfx_t *sfx) { return &((sfxblock_t *) sfx->data)->wavinfo; } wavinfo_t * SND_StreamWavinfo (sfx_t *sfx) { return &((sfxstream_t *) sfx->data)->wavinfo; } static void read_samples (sfxbuffer_t *buffer, int count, void *prev) { if (buffer->head + count > buffer->length) { int s = (buffer->length - 1); count -= buffer->length - buffer->head; read_samples (buffer, buffer->length - buffer->head, prev); prev = buffer->data + s * buffer->bps; read_samples (buffer, count, prev); } else { byte *data; float stepscale; int samples, size; sfx_t *sfx = buffer->sfx; sfxstream_t *stream = (sfxstream_t *) sfx->data; wavinfo_t *info = &stream->wavinfo; stepscale = (float) info->rate / shm->speed; // usually 0.5, 1, or 2 samples = count * stepscale; size = samples * info->width * info->channels; data = alloca (size); if (stream->read (stream->file, data, size, info) < size) Sys_Printf ("%s\n", sfx->name); stream->resample (buffer, data, samples, prev); buffer->head += count; if (buffer->head >= buffer->length) buffer->head -= buffer->length; } } static void fill_buffer (sfx_t *sfx, sfxstream_t *stream, sfxbuffer_t *buffer, wavinfo_t *info, unsigned int headpos) { void *prev; unsigned int samples; unsigned int loop_samples = 0; // find out how many samples can be read into the buffer samples = buffer->tail - buffer->head - SAMPLE_GAP; if (buffer->tail <= buffer->head) samples += buffer->length; if (headpos + samples > sfx->length) { if (sfx->loopstart == (unsigned int)-1) { samples = sfx->length - headpos; } else { loop_samples = headpos + samples - sfx->length; samples -= loop_samples; } } if (samples) { if (buffer->head != buffer->tail) { int s = buffer->head - 1; if (!buffer->head) s += buffer->length; prev = buffer->data + s * buffer->bps; } else { prev = 0; } read_samples (buffer, samples, prev); } if (loop_samples) { if (buffer->head != buffer->tail) { int s = buffer->head - 1; if (!buffer->head) s += buffer->length; prev = buffer->data + s * buffer->bps; } else { prev = 0; } stream->seek (stream->file, info->loopstart, info); read_samples (buffer, loop_samples, prev); } } void SND_StreamSetPos (sfxbuffer_t *buffer, unsigned int pos) { float stepscale; sfx_t *sfx = buffer->sfx; sfxstream_t *stream = (sfxstream_t *) sfx->data; wavinfo_t *info = &stream->wavinfo; stepscale = (float) info->rate / shm->speed; // usually 0.5, 1, or 2 buffer->head = buffer->tail = 0; buffer->pos = pos; stream->pos = pos; stream->seek (stream->file, buffer->pos * stepscale, info); fill_buffer (sfx, stream, buffer, info, pos); } void SND_StreamAdvance (sfxbuffer_t *buffer, unsigned int count) { float stepscale; unsigned int headpos, samples; sfx_t *sfx = buffer->sfx; sfxstream_t *stream = (sfxstream_t *) sfx->data; wavinfo_t *info = &stream->wavinfo; stream->pos += count; count = (stream->pos - buffer->pos) & ~255; if (!count) return; stepscale = (float) info->rate / shm->speed; // usually 0.5, 1, or 2 // find out how many samples the buffer currently holds samples = buffer->head - buffer->tail; if (buffer->head < buffer->tail) samples += buffer->length; // find out where head points to in the stream headpos = buffer->pos + samples; if (headpos >= sfx->length) { if (sfx->loopstart == (unsigned int)-1) headpos = sfx->length; else headpos -= sfx->length - sfx->loopstart; } if (samples < count) { buffer->head = buffer->tail = 0; buffer->pos += count; if (buffer->pos > sfx->length) { if (sfx->loopstart == (unsigned int)-1) { // reset the buffer and fill it incase it's needed again buffer->pos = 0; } else { buffer->pos -= sfx->loopstart; buffer->pos %= sfx->length - sfx->loopstart; buffer->pos += sfx->loopstart; } stream->pos = buffer->pos; } headpos = buffer->pos; stream->seek (stream->file, buffer->pos * stepscale, info); } else { buffer->pos += count; if (buffer->pos >= sfx->length) { if (sfx->loopstart == (unsigned int)-1) { // reset the buffer and fill it incase it's needed again headpos = buffer->pos = 0; buffer->head = buffer->tail = 0; count = 0; stream->seek (stream->file, buffer->pos * stepscale, info); } else { buffer->pos -= sfx->length - sfx->loopstart; } stream->pos = buffer->pos; } buffer->tail += count; if (buffer->tail >= buffer->length) buffer->tail -= buffer->length; } fill_buffer (sfx, stream, buffer, info, headpos); } void SND_Load (sfx_t *sfx) { dstring_t *name = dstring_new (); dstring_t *foundname = dstring_new (); char *realname; char buf[4]; QFile *file; sfx->touch = sfx->retain = snd_fail; sfx->release = snd_noop; sfx->close = snd_noop; sfx->open = snd_open; dsprintf (name, "sound/%s", sfx->name); _QFS_FOpenFile (name->str, &file, foundname, 1); if (!file) { Sys_Printf ("Couldn't load %s\n", name->str); dstring_delete (name); dstring_delete (foundname); return; } if (!strequal (foundname->str, name->str)) { realname = foundname->str; dstring_delete (name); free (foundname); } else { realname = name->str; free (name); dstring_delete (foundname); } Qread (file, buf, 4); Qseek (file, 0, SEEK_SET); #ifdef HAVE_VORBIS if (strnequal ("OggS", buf, 4)) { Sys_DPrintf ("SND_Load: ogg file\n"); SND_LoadOgg (file, sfx, realname); return; } #endif if (strnequal ("RIFF", buf, 4)) { Sys_DPrintf ("SND_Load: wav file\n"); SND_LoadWav (file, sfx, realname); return; } Qclose (file); free (realname); } sfxbuffer_t * SND_GetCache (long samples, int rate, int inwidth, int channels, sfxblock_t *block, cache_allocator_t allocator) { int len, size; int width; float stepscale; sfxbuffer_t *sc; sfx_t *sfx = block->sfx; width = snd_loadas8bit->int_val ? 1 : 2; stepscale = (float) rate / shm->speed; // usually 0.5, 1, or 2 len = size = samples / stepscale; //printf ("%ld %d\n", samples, size); size *= width * channels; sc = allocator (&block->cache, sizeof (sfxbuffer_t) + size, sfx->name); if (!sc) return 0; memset (sc, 0, sizeof (sfxbuffer_t) + size); sc->length = len; memcpy (sc->data + size, "\xde\xad\xbe\xef", 4); return sc; } void SND_ResampleMono (sfxbuffer_t *sc, byte *data, int length, void *prev) { byte *ib, *ob, *pb; int fracstep, outcount, sample, samplefrac, srcsample, i; float stepscale; short *is, *os, *ps; wavinfo_t *info = sc->sfx->wavinfo (sc->sfx); int inwidth = info->width; int inrate = info->rate; int outwidth; short zero_s[1]; byte zero_b[1]; is = (short *) data; os = (short *) sc->data; ib = data; ob = sc->data; ps = zero_s; pb = zero_b; if (!prev) { zero_s[0] = 0; zero_b[0] = 128; } os += sc->head; ob += sc->head; stepscale = (float) inrate / shm->speed; // usually 0.5, 1, or 2 outcount = length / stepscale; //printf ("%d %d\n", length, outcount); sc->sfx->length = info->samples / stepscale; if (info->loopstart != (unsigned int)-1) sc->sfx->loopstart = info->loopstart / stepscale; else sc->sfx->loopstart = (unsigned int)-1; if (snd_loadas8bit->int_val) { sc->bps = outwidth = 1; sc->paint = SND_PaintChannelFrom8; if (prev) { zero_s[0] = ((char *)prev)[0]; zero_b[0] = ((char *)prev)[0] + 128; } } else { sc->bps = outwidth = 2; sc->paint = SND_PaintChannelFrom16; if (prev) { zero_s[0] = ((short *)prev)[0]; zero_b[0] = (((short *)prev)[0] >> 8) + 128; } } if (!length) return; // resample / decimate to the current source rate if (stepscale == 1) { if (inwidth == 1 && outwidth == 1) { for (i = 0; i < outcount; i++) { *ob++ = *ib++ - 128; } } else if (inwidth == 1 && outwidth == 2) { for (i = 0; i < outcount; i++) { *os++ = (*ib++ - 128) << 8; } } else if (inwidth == 2 && outwidth == 1) { for (i = 0; i < outcount; i++) { *ob++ = LittleShort (*is++) >> 8; } } else if (inwidth == 2 && outwidth == 2) { for (i = 0; i < outcount; i++) { *os++ = LittleShort (*is++); } } } else { // general case if (snd_interp->int_val && stepscale < 1) { int j; int points = 1 / stepscale; for (i = 0; i < length; i++) { int s1, s2; if (inwidth == 2) { s1 = LittleShort (*ps); s2 = LittleShort (*is); ps = is++; } else { s1 = (*pb - 128) << 8; s2 = (*ib - 128) << 8; pb = ib++; } for (j = 0; j < points; j++) { sample = s1 + (s2 - s1) * ((float) j) / points; if (outwidth == 2) { os[j] = sample; } else { ob[j] = sample >> 8; } } if (outwidth == 2) { os += points; } else { ob += points; } } } else { samplefrac = 0; fracstep = stepscale * 256; for (i = 0; i < outcount; i++) { srcsample = samplefrac >> 8; samplefrac += fracstep; if (inwidth == 2) sample = LittleShort (is[srcsample]); else sample = (ib[srcsample] - 128) << 8; if (outwidth == 2) os[i] = sample; else ob[i] = sample >> 8; } } } { byte *x = sc->data + sc->length * outwidth; if (memcmp (x, "\xde\xad\xbe\xef", 4)) Sys_Error ("SND_ResampleMono screwed the pooch %02x%02x%02x%02x", x[0], x[1], x[2], x[3]); } } void SND_ResampleStereo (sfxbuffer_t *sc, byte *data, int length, void *prev) { int fracstep, outcount, sl, sr, samplefrac, srcsample, i; float stepscale; stereo8_t *ib, *ob, *pb; stereo16_t *is, *os, *ps; wavinfo_t *info = sc->sfx->wavinfo (sc->sfx); int inwidth = info->width; int inrate = info->rate; int outwidth; stereo16_t zero_s; stereo8_t zero_b; is = (stereo16_t *) data; os = (stereo16_t *) sc->data; ib = (stereo8_t *) data; ob = (stereo8_t *) sc->data; ps = &zero_s; pb = &zero_b; if (!prev) { zero_s.left = zero_s.right = 0; zero_b.left = zero_b.right = 128; } os += sc->head; ob += sc->head; stepscale = (float) inrate / shm->speed; // usually 0.5, 1, or 2 outcount = length / stepscale; sc->sfx->length = info->samples / stepscale; if (info->loopstart != (unsigned int)-1) sc->sfx->loopstart = info->loopstart / stepscale; else sc->sfx->loopstart = (unsigned int)-1; if (snd_loadas8bit->int_val) { outwidth = 1; sc->paint = SND_PaintChannelStereo8; sc->bps = 2; if (prev) { zero_s.left = ((char *)prev)[0]; zero_s.right = ((char *)prev)[1]; zero_b.left = ((char *)prev)[0] + 128; zero_b.right = ((char *)prev)[1] + 128; } } else { outwidth = 2; sc->paint = SND_PaintChannelStereo16; sc->bps = 4; if (prev) { zero_s.left = ((short *)prev)[0]; zero_s.right = ((short *)prev)[1]; zero_b.left = (((short *)prev)[0] >> 8) + 128; zero_b.right = (((short *)prev)[1] >> 8) + 128; } } if (!length) return; // resample / decimate to the current source rate if (stepscale == 1) { if (inwidth == 1 && outwidth == 1) { for (i = 0; i < outcount; i++, ob++, ib++) { ob->left = ib->left - 128; ob->right = ib->right - 128; } } else if (inwidth == 1 && outwidth == 2) { for (i = 0; i < outcount; i++, os++, ib++) { os->left = (ib->left - 128) << 8; os->right = (ib->right - 128) << 8; } } else if (inwidth == 2 && outwidth == 1) { for (i = 0; i < outcount; i++, ob++, ib++) { ob->left = LittleShort (is->left) >> 8; ob->right = LittleShort (is->right) >> 8; } } else if (inwidth == 2 && outwidth == 2) { for (i = 0; i < outcount; i++, os++, is++) { os->left = LittleShort (is->left); os->right = LittleShort (is->right); } } } else { // general case if (snd_interp->int_val && stepscale < 1) { int j; int points = 1 / stepscale; for (i = 0; i < length; i++) { int sl1, sl2; int sr1, sr2; if (inwidth == 2) { sl1 = LittleShort (ps->left); sr1 = LittleShort (ps->right); sl2 = LittleShort (is->left); sr2 = LittleShort (is->right); ps = is++; } else { sl1 = (pb->left - 128) << 8; sr1 = (pb->right - 128) << 8; sl2 = (ib->left - 128) << 8; sr2 = (ib->right - 128) << 8; pb = ib++; } for (j = 0; j < points; j++) { sl = sl1 + (sl2 - sl1) * ((float) j) / points; sr = sr1 + (sr2 - sr1) * ((float) j) / points; if (outwidth == 2) { os[j].left = sl; os[j].right = sr; } else { ob[j].left = sl >> 8; ob[j].right = sr >> 8; } } if (outwidth == 2) { os += points; } else { ob += points; } } } else { samplefrac = 0; fracstep = stepscale * 256; for (i = 0; i < outcount; i++) { srcsample = samplefrac >> 8; samplefrac += fracstep; if (inwidth == 2) { sl = LittleShort (is[srcsample].left); sr = LittleShort (is[srcsample].right); } else { sl = (ib[srcsample].left - 128) << 8; sr = (ib[srcsample].right - 128) << 8; } if (outwidth == 2) { os[i].left = sl; os[i].right = sr; } else { ob[i].left = sl >> 8; ob[i].right = sr >> 8; } } } } { byte *x = sc->data + sc->length * outwidth * 2; if (memcmp (x, "\xde\xad\xbe\xef", 4)) Sys_Error ("SND_ResampleStereo screwed the pooch %02x%02x%02x%02x", x[0], x[1], x[2], x[3]); } }