#include "imui.h" imui_window_t *IMUI_NewWindow (string name) = #0; void IMUI_DeleteWindow (imui_window_t *window) = #0; imui_ctx_t IMUI_NewContext (string font, float fontsize) = #0; void IMUI_DestroyContext (imui_ctx_t ctx) = #0; int IMUI_Window_IsOpen (imui_window_t *window) = #0; int IMUI_Window_IsCollapsed (imui_window_t *window) = #0; void IMUI_Window_SetSize (imui_window_t *window, int xlen, int ylen) = #0; void IMUI_SetVisible (imui_ctx_t ctx, int visible) = #0; void IMUI_SetSize (imui_ctx_t ctx, int xlen, int ylen) = #0; int IMUI_ProcessEvent (imui_ctx_t ctx, /*const*/ struct IE_event_s *ie_event) = #0; void IMUI_BeginFrame (imui_ctx_t ctx) = #0; void IMUI_Draw (imui_ctx_t ctx) = #0; int IMUI_PushLayout (imui_ctx_t ctx, int vertical) = #0; void IMUI_PopLayout (imui_ctx_t ctx) = #0; void IMUI_Layout_SetXSize (imui_ctx_t ctx, imui_size_t size, int value) = #0; void IMUI_Layout_SetYSize (imui_ctx_t ctx, imui_size_t size, int value) = #0; int IMUI_PushStyle (imui_ctx_t ctx, imui_style_t *style) = #0; void IMUI_PopStyle (imui_ctx_t ctx) = #0; void IMUI_Style_Update (imui_ctx_t ctx, imui_style_t *style) = #0; void IMUI_Style_Fetch (imui_ctx_t ctx, imui_style_t *style) = #0; void IMUI_Label (imui_ctx_t ctx, string label) = #0; void IMUI_Labelf (imui_ctx_t ctx, string fmt, ...) = #0; int IMUI_Button (imui_ctx_t ctx, string label) = #0; int IMUI_Checkbox (imui_ctx_t ctx, int *flag, string label) = #0; void IMUI_Radio (imui_ctx_t ctx, int *curvalue, int value, string label) = #0; void IMUI_Slider (imui_ctx_t ctx, float *value, float minval, float maxval, string label) = #0; void IMUI_Spacer (imui_ctx_t ctx, imui_size_t xsize, int xvalue, imui_size_t ysize, int yvalue) = #0; int IMUI_StartPanel (imui_ctx_t ctx, imui_window_t *panel) = #0; int IMUI_ExtendPanel (imui_ctx_t ctx, string panel_name) = #0; void IMUI_EndPanel (imui_ctx_t ctx) = #0; int IMUI_StartMenu (imui_ctx_t ctx, imui_window_t *menu, int vertical) = #0; void IMUI_EndMenu (imui_ctx_t ctx) = #0; int IMUI_MenuItem (imui_ctx_t ctx, string label, int collapse) = #0; int IMUI_StartWindow (imui_ctx_t ctx, imui_window_t *window) = #0; void IMUI_EndWindow (imui_ctx_t ctx) = #0; int IMUI_StartScrollBox (imui_ctx_t ctx, string name) = #0; void IMUI_EndScrollBox (imui_ctx_t ctx) = #0;