/* snd_win.c (description) Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ #ifdef HAVE_CONFIG_H # include "config.h" #endif #define CINTERFACE #include "winquake.h" #include "QF/cvar.h" #include "QF/qargs.h" #include "QF/sys.h" #include "snd_internal.h" // 64K is > 1 second at 16-bit, 22050 Hz #define WAV_BUFFERS 64 #define WAV_MASK 0x3F #define WAV_BUFFER_SIZE 0x0400 #define SECONDARY_BUFFER_SIZE 0x10000 typedef enum { SIS_SUCCESS, SIS_FAILURE, SIS_NOTAVAIL } sndinitstat; static qboolean snd_firsttime = true; static int sample16; static int snd_sent, snd_completed; static int snd_blocked = 0; /* Global variables. Must be visible to window-procedure function so it can unlock and free the data block after it has been played. */ static HANDLE hData; static HPSTR lpData;//, lpData2; static HGLOBAL hWaveHdr; static LPWAVEHDR lpWaveHdr; static HWAVEOUT hWaveOut; //static WAVEOUTCAPS wavecaps; static DWORD gSndBufSize; static qboolean SNDDMA_InitWav (snd_t *snd); static cvar_t *snd_stereo; static cvar_t *snd_rate; static cvar_t *snd_bits; static void SNDDMA_Init_Cvars (void) { snd_stereo = Cvar_Get ("snd_stereo", "1", CVAR_ROM, NULL, "sound stereo output"); snd_rate = Cvar_Get ("snd_rate", "11025", CVAR_ROM, NULL, "sound playback rate. 0 is system default"); snd_bits = Cvar_Get ("snd_bits", "16", CVAR_ROM, NULL, "sound sample depth. 0 is system default"); } static void SNDDMA_BlockSound (snd_t *snd) { if (++snd_blocked == 1) waveOutReset (hWaveOut); } static void SNDDMA_UnblockSound (snd_t *snd) { if (snd_blocked) --snd_blocked; } static void FreeSound (void) { int i; if (hWaveOut) { waveOutReset (hWaveOut); if (lpWaveHdr) { for (i = 0; i < WAV_BUFFERS; i++) waveOutUnprepareHeader (hWaveOut, lpWaveHdr + i, sizeof (WAVEHDR)); } waveOutClose (hWaveOut); if (hWaveHdr) { GlobalUnlock (hWaveHdr); GlobalFree (hWaveHdr); } if (hData) { GlobalUnlock (hData); GlobalFree (hData); } } hWaveOut = 0; hData = 0; hWaveHdr = 0; lpData = NULL; lpWaveHdr = NULL; } /* SNDDM_InitWav Crappy windows multimedia base */ static qboolean SNDDMA_InitWav (snd_t *snd) { int i; HRESULT hr; WAVEFORMATEX format; snd_sent = 0; snd_completed = 0; if (!snd_stereo->int_val) { snd->channels = 1; } else { snd->channels = 2; } snd->samplebits = snd_bits->int_val; snd->speed = snd_rate->int_val; memset (&format, 0, sizeof (format)); format.wFormatTag = WAVE_FORMAT_PCM; format.nChannels = snd->channels; format.wBitsPerSample = snd->samplebits; format.nSamplesPerSec = snd->speed; format.nBlockAlign = format.nChannels * format.wBitsPerSample / 8; format.cbSize = 0; format.nAvgBytesPerSec = format.nSamplesPerSec * format.nBlockAlign; /* Open a waveform device for output using window callback. */ while ((hr = waveOutOpen ((LPHWAVEOUT) & hWaveOut, WAVE_MAPPER, &format, 0, 0L, CALLBACK_NULL)) != MMSYSERR_NOERROR) { if (hr != MMSYSERR_ALLOCATED) { Sys_Printf ("waveOutOpen failed\n"); return false; } Sys_Printf ("waveOutOpen failure;\n" " hardware already in use\n"); return false; } /* Allocate and lock memory for the waveform data. The memory for waveform data must be globally allocated with GMEM_MOVEABLE and GMEM_SHARE flags. */ gSndBufSize = WAV_BUFFERS * WAV_BUFFER_SIZE; hData = GlobalAlloc (GMEM_MOVEABLE | GMEM_SHARE, gSndBufSize); if (!hData) { Sys_Printf ("Sound: Out of memory.\n"); FreeSound (); return false; } lpData = GlobalLock (hData); if (!lpData) { Sys_Printf ("Sound: Failed to lock.\n"); FreeSound (); return false; } memset (lpData, 0, gSndBufSize); /* * Allocate and lock memory for the header. This memory must * also be globally allocated with GMEM_MOVEABLE and * GMEM_SHARE flags. */ hWaveHdr = GlobalAlloc (GMEM_MOVEABLE | GMEM_SHARE, (DWORD) sizeof (WAVEHDR) * WAV_BUFFERS); if (hWaveHdr == NULL) { Sys_Printf ("Sound: Failed to Alloc header.\n"); FreeSound (); return false; } lpWaveHdr = (LPWAVEHDR) GlobalLock (hWaveHdr); if (lpWaveHdr == NULL) { Sys_Printf ("Sound: Failed to lock header.\n"); FreeSound (); return false; } memset (lpWaveHdr, 0, sizeof (WAVEHDR) * WAV_BUFFERS); /* After allocation, set up and prepare headers. */ for (i = 0; i < WAV_BUFFERS; i++) { lpWaveHdr[i].dwBufferLength = WAV_BUFFER_SIZE; lpWaveHdr[i].lpData = lpData + i * WAV_BUFFER_SIZE; if (waveOutPrepareHeader (hWaveOut, lpWaveHdr + i, sizeof (WAVEHDR)) != MMSYSERR_NOERROR) { Sys_Printf ("Sound: failed to prepare wave headers\n"); FreeSound (); return false; } } snd->frames = gSndBufSize / (snd->samplebits / 8) / snd->channels; snd->framepos = 0; snd->submission_chunk = 1; snd->buffer = (unsigned char *) lpData; sample16 = (snd->samplebits / 8) - 1; return true; } /* SNDDMA_Init Try to find a sound device to mix for. Returns false if nothing is found. */ static int SNDDMA_Init (snd_t *snd) { int ret = 0; if (snd_firsttime) { if ((ret = SNDDMA_InitWav (snd))) { Sys_Printf ("Wave sound initialized\n"); } else { Sys_Printf ("Wave sound failed to init\n"); } } snd_firsttime = false; return ret; } /* SNDDMA_GetDMAPos return the current sample position (in mono samples read) inside the recirculating dma buffer, so the mixing code will know how many sample are required to fill it up. */ static int SNDDMA_GetDMAPos (snd_t *snd) { int s = 0; s = snd_sent * WAV_BUFFER_SIZE; s >>= sample16; s /= snd->channels; s %= snd->frames; snd->framepos = s; return snd->framepos; } /* SNDDMA_Submit Send sound to device if buffer isn't really the dma buffer */ static void SNDDMA_Submit (snd_t *snd) { int wResult; LPWAVEHDR h; // find which sound blocks have completed while (1) { if (snd_completed == snd_sent) { Sys_MaskPrintf (SYS_snd, "Sound overrun\n"); break; } if (!(lpWaveHdr[snd_completed & WAV_MASK].dwFlags & WHDR_DONE)) { break; } snd_completed++; // this buffer has been played } // submit two new sound blocks while (((snd_sent - snd_completed) >> sample16) < 4) { h = lpWaveHdr + (snd_sent & WAV_MASK); snd_sent++; /* Now the data block can be sent to the output device. The waveOutWrite function returns immediately and waveform data is sent to the output device in the background. */ wResult = waveOutWrite (hWaveOut, h, sizeof (WAVEHDR)); if (wResult != MMSYSERR_NOERROR) { Sys_Printf ("Failed to write block to device\n"); FreeSound (); return; } } } static void SNDDMA_shutdown (snd_t *snd) { FreeSound (); } static snd_output_data_t plugin_info_snd_output_data = { }; static snd_output_funcs_t plugin_info_snd_output_funcs = { .init = SNDDMA_Init, .shutdown = SNDDMA_shutdown, .get_dma_pos = SNDDMA_GetDMAPos, .submit = SNDDMA_Submit, .block_sound = SNDDMA_BlockSound, .unblock_sound = SNDDMA_UnblockSound, }; static general_data_t plugin_info_general_data = { }; static general_funcs_t plugin_info_general_funcs = { .init = SNDDMA_Init_Cvars, }; static plugin_data_t plugin_info_data = { .general = &plugin_info_general_data, .snd_output = &plugin_info_snd_output_data, }; static plugin_funcs_t plugin_info_funcs = { .general = &plugin_info_general_funcs, .snd_output = &plugin_info_snd_output_funcs, }; static plugin_t plugin_info = { .type = qfp_snd_output, .api_version = QFPLUGIN_VERSION, .plugin_version = "0.1", .description = "Windows digital output", .copyright = "Copyright (C) 1996-1997 id Software, Inc.\n" "Copyright (C) 1999,2000,2001 contributors of the QuakeForge " "project\n" "Please see the file \"AUTHORS\" for a list of contributors", .functions = &plugin_info_funcs, .data = &plugin_info_data, }; PLUGIN_INFO(snd_output, win) { return &plugin_info; }