#include "AutoreleasePool.h" #include "Array+Private.h" #include "Array.h" #include "Array+Private.h" @static Array[] poolStack; @implementation AutoreleasePool - (id) init { if (!(self = [super init])) return nil; if (!poolStack) poolStack = [[Array alloc] initWithCapacity: 1]; [poolStack addObjectNoRetain: self]; array = [Array new]; return self; } + (void) addObject: (id)anObject { if (!poolStack || [poolStack count]) [[AutoreleasePool alloc] init]; [[poolStack lastObject] addObject: anObject]; } - (void) addObject: (id)anObject { [array addObjectNoRetain: anObject]; } - (id) retain { [self error: "Don't send -retain to an autorelease pool."]; } - (id) autorelease { [self error: "Don't send -autorelease to an autorelease pool."]; } - (void) dealloc { [array release]; [poolStack removeObjectNoRelease: self]; [super dealloc]; } @end void ARP_FreeAllPools (void) { [poolStack removeAllObjects]; }