/* screen.h (description) Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ // screen.h #ifndef __QF_screen_h #define __QF_screen_h struct scene_s; struct transform_s; struct tex_s; void SCR_Init (void); typedef void (*SCR_Func)(void); // scr_funcs is a null terminated array void SCR_UpdateScreen (struct transform_s *camera, double realtime, SCR_Func *scr_funcs); void SCR_SetFOV (float fov); // control whether the 3d viewport is user-controlled or always fullscreen void SCR_SetFullscreen (qboolean fullscreen); void SCR_SetBottomMargin (int lines); void SCR_NewScene (struct scene_s *scene); extern int hud_fps; extern int hud_time; extern int r_timegraph; extern int r_zgraph; extern int scr_copytop; extern qboolean scr_skipupdate; struct view_s; void R_TimeGraph (struct view_s *view); void R_ZGraph (struct view_s *view); #endif//__QF_screen_h