#ifndef __ruamoko_gui_Group_h #define __ruamoko_gui_Group_h #include "View.h" @class Array; @interface Group : View { Array views; } - (void) dealloc; - (View) addView: (View)aView; - (id) addViews: (Array)viewlist; - (void) moveTo: (integer)x y:(integer)y; - (void) setBasePos: (Point)pos; - (void) draw; @end #endif//__ruamoko_gui_Group_h