/* #FILENAME# #DESCRIPTION# Copyright (C) 2004 #AUTHOR# Author: #AUTHOR# Date: #DATE# This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA $Id$ */ #ifndef __server_h #define __server_h #include "netchan.h" #include "qw/pmove.h" typedef struct sv_client_s { struct sv_client_s *next; // for multicast messages struct info_s *info; int stats[MAX_CL_STATS]; } sv_client_t; #define MAX_SV_CLIENTS 32 typedef struct server_s { struct server_s *next; const char *name; const char *address; int qport; int connected; struct connection_s *con; netadr_t adr; netchan_t netchan; double next_run; int ver; int spawncount; const char *gamedir; const char *message; movevars_t movevars; int cdtrack; int sounds; struct info_s *info; int delta; sv_client_t clients[MAX_SV_CLIENTS]; sv_client_t *client_list; // list of clients for multicast } server_t; void Server_Init (void); void Server_Frame (void); struct qmsg_s; void sv_parse (server_t *sv, struct msg_s *msg, int reliable); void sv_stringcmd (server_t *sv, struct msg_s *msg); #endif//__server_h