#include "KeypairView.h" #include "Map.h" #include "Entity.h" #include "Things.h" id keypairview_i; @implementation KeypairView /* ================== initWithFrame: ================== */ - initWithFrame:(NSRect) frameRect { [super initWithFrame:frameRect]; keypairview_i = self; return self; } -calcViewSize { NSRect b; NSPoint pt; int count; id ent; ent =[map_i currentEntity]; count =[ent numPairs]; //XXX[[self superview] setFlipped: YES]; b =[[self superview] bounds]; b.size.height = LINEHEIGHT * count + SPACING; [self setBounds:b]; pt.x = pt.y = 0; [self scrollPoint:pt]; return self; } -drawSelf: (const NSRect *) rects:(int) rectCount { epair_t *pair; int y; PSsetgray(NSLightGray); PSrectfill (0, 0, _bounds.size.width, _bounds.size.height); [[NSFont systemFontOfSize: FONTSIZE] set]; PSrotate (0); PSsetgray (0); pair =[[map_i currentEntity] epairs]; y = _bounds.size.height - LINEHEIGHT; for (; pair; pair = pair->next) { PSmoveto (SPACING, y); PSshow (pair->key); PSmoveto (100, y); PSshow (pair->value); y -= LINEHEIGHT; } PSstroke (); return self; } -(void) mouseDown:(NSEvent *) theEvent { NSPoint loc; int i; epair_t *p; loc =[theEvent locationInWindow]; loc =[self convertPoint: loc fromView:NULL]; i = (_bounds.size.height - loc.y - 4) / LINEHEIGHT; p =[[map_i currentEntity] epairs]; while (i) { p = p->next; if (!p) return; i--; } if (p) [things_i setSelectedKey:p]; return; } @end