/* cd_ogg.c ogg music support Copyright (C) 1996-1997 Id Software, Inc. Copyright (C) 2004 Andrew Pilley Copyright (C) 2004 Bill Currie Copyright (C) 2004 Jeff Teunissen This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ #ifdef HAVE_CONFIG_H # include "config.h" #endif static __attribute__ ((used)) const char rcsid[] = "$Id$"; #ifdef HAVE_STRING_H # include #endif #ifdef HAVE_STRINGS_H # include #endif #ifdef HAVE_UNISTD_H # include #endif #ifdef HAVE_SYS_IOCTL_H # include #endif #include #include #include #include #include "QF/cdaudio.h" #include "QF/cmd.h" #include "QF/cvar.h" #include "QF/dstring.h" #include "QF/plugin.h" #include "QF/qargs.h" #include "QF/qfplist.h" #include "QF/quakefs.h" #include "QF/quakeio.h" #include "QF/sound.h" #include "QF/sys.h" #include "QF/va.h" #include "compat.h" #include "snd_render.h" /* Generic plugin structures */ static general_data_t plugin_info_general_data; static general_funcs_t plugin_info_general_funcs; /* global status variables. */ static qboolean playing = false; static qboolean wasPlaying = false; static qboolean mus_enabled = false; static qboolean ogglistvalid = false; /* sound resources */ static channel_t *cd_channel; static sfx_t *cd_sfx; static int current_track; // current track, used when pausing static plitem_t *tracklist = NULL; // parsed tracklist, dictionary format static cvar_t *bgmvolume; // volume cvar static cvar_t *mus_ogglist; // tracklist cvar static void set_volume (void) { if (cd_channel && cd_channel->sfx) { int vol = bgmvolume->value * 255; cd_channel->master_vol = vol; cd_channel->leftvol = cd_channel->rightvol = cd_channel->master_vol; } } static void I_OGGMus_CloseDoor (void) { } static void I_OGGMus_Eject (void) { } /* stop playback of music */ static void I_OGGMus_Stop (void) { if (!tracklist || !mus_enabled || !playing) return; current_track = -1; playing = false; wasPlaying = false; if (cd_sfx) { cd_sfx->close (cd_sfx); cd_channel->sfx = NULL; } } static void I_OGGMus_Shutdown (void) { if (tracklist) { I_OGGMus_Stop (); PL_Free (tracklist); tracklist = NULL; } mus_enabled = false; } /* we've opened the trackmap file from the quake resources * go through it, and make ourselves a tracklist map */ static int Load_Tracklist (void) { QFile *oggfile = NULL; char *buffile = NULL; int size = -1; /* kill off the old tracklist, and make sure we're not playing anything */ I_OGGMus_Shutdown (); ogglistvalid = false; mus_enabled = false; if (!mus_ogglist || strequal (mus_ogglist->string, "none")) { return -1; // bail if we don't have a valid filename } size = QFS_FOpenFile (mus_ogglist->string, &oggfile); if (size < 0) { Sys_Printf ("Mus_OggInit: open of file \"%s\" failed\n", mus_ogglist->string); return -1; } if (!oggfile) { return -1; } /* rewind the stream */ Qseek (oggfile, 0, SEEK_SET); size = Qfilesize (oggfile); buffile = calloc (size+10, sizeof (char)); Qread (oggfile, buffile, size); tracklist = PL_GetPropertyList (buffile); if (!tracklist || tracklist->type != QFDictionary) { Sys_Printf ("Malformed or empty tracklist file. check mus_ogglist\n"); return -1; } free (buffile); Qclose (oggfile); ogglistvalid = true; mus_enabled = true; return 0; } static void I_OGGMus_Pause (void) { if (!tracklist || !mus_enabled || !playing) return; if (cd_channel) { // the sound system will skip a 0 volume channel completely, // not even updating the sample position cd_channel->master_vol = 0; cd_channel->leftvol = cd_channel->rightvol = 0; } wasPlaying = playing; playing = false; } static void I_OGGMus_Resume (void) { if (!tracklist || !mus_enabled || !wasPlaying) return; set_volume (); wasPlaying = false; playing = true; } /* start playing, if we've got a trackmap. * cry if we can't find a file to play */ static void I_OGGMus_Play (int track, qboolean looping) { plitem_t *trackmap = NULL; wavinfo_t *info = 0; const char *trackstring; /* alrighty. grab the list, map track to filename. grab filename from data resources, attach sound to play, loop. */ if (!cd_channel && mus_enabled) { // Shouldn't happen! Sys_Printf ("OGGMus: on fire.\n"); mus_enabled = false; } if (!tracklist || !mus_enabled) return; if (playing) I_OGGMus_Stop (); trackstring = va ("%i", track); trackmap = PL_ObjectForKey (tracklist, trackstring); if (!trackmap || trackmap->type != QFString) { Sys_Printf ("No Track entry for track #%s.\n", trackstring); return; } Sys_Printf ("Playing: %s.\n", (char *) trackmap->data); if (cd_channel->sfx) { cd_channel->sfx->close (cd_channel->sfx); memset (cd_channel, 0, sizeof (*cd_channel)); } if (!(cd_sfx = S_LoadSound ((char *) trackmap->data))) return; if (cd_sfx->wavinfo) info = cd_sfx->wavinfo (cd_sfx); if (info) { if (looping == true) info->loopstart = 0; else info->loopstart = -1; } cd_channel->sfx = cd_sfx->open (cd_sfx); set_volume (); playing = true; current_track = track; } /* print out the current track map, in numerical order. */ static void I_OGGMus_Info (void) { int count = 0, iter = 0, keycount = 0; const char *trackstring; plitem_t *currenttrack = NULL; if (!tracklist) { Sys_Printf ("\n" "No Tracklist\n" "------------\n"); return; } if (!(keycount = PL_D_NumKeys (tracklist))) return; Sys_Printf ("\n" "Tracklist loaded from file:\n%s\n" "---------------------------\n", mus_ogglist->string); /* loop, and count up the Highest key number. */ for (iter = 1, count = 0; count < keycount && iter <= 99 ; iter++) { trackstring = va ("%i", iter); if (!(currenttrack = PL_ObjectForKey (tracklist, trackstring))) { continue; } Sys_Printf (" %s - %s\n", trackstring, (char *) currenttrack->data); count++; } } static void I_OGG_f (void) { const char *command; if (Cmd_Argc () < 2) return; command = Cmd_Argv (1); if (!cd_channel) { Sys_Printf ("OGGMus: Don't have a channel.\n"); mus_enabled = false; return; } if (strequal (command, "on")) { mus_enabled = true; return; } if (strequal (command, "off")) { if (playing) I_OGGMus_Stop (); mus_enabled = false; return; } if (strequal (command, "reset")) { Load_Tracklist (); return; } if (strequal (command, "remap")) { Sys_Printf ("OGGMus: remap does nothing.\n"); return; } if (strequal (command, "close")) { I_OGGMus_CloseDoor (); return; } if (!tracklist) { Load_Tracklist (); if (!tracklist) { Sys_Printf ("Can't initialize tracklist.\n"); return; } } if (strequal (command, "play")) { I_OGGMus_Play (atoi (Cmd_Argv (2)), false); return; } if (strequal (command, "loop")) { I_OGGMus_Play (atoi (Cmd_Argv (2)), true); return; } if (strequal (command, "stop")) { I_OGGMus_Stop (); return; } if (strequal (command, "pause")) { I_OGGMus_Pause (); return; } if (strequal (command, "resume")) { I_OGGMus_Resume (); return; } if (strequal (command, "eject")) { if (playing) I_OGGMus_Stop (); I_OGGMus_Eject (); return; } if (strequal (command, "info")) { I_OGGMus_Info (); return; } } static void I_OGGMus_Update (void) { } /* called when the mus_ogglist cvar is changed */ static void Mus_OggChange (cvar_t *ogglist) { mus_ogglist = ogglist; Load_Tracklist (); } /* change volume on sound object */ static void Mus_VolChange (cvar_t *bgmvolume) { set_volume (); } static void Mus_gamedir (void) { Mus_OggChange (mus_ogglist); } static void I_OGGMus_Init (void) { cd_channel = S_AllocChannel (); if (!cd_channel) // We can't fail to load yet... so just disable everything Sys_Printf ("OGGMus: Failed to allocate sound channel.\n"); /* check list file cvar, open list file, create map, close file. */ mus_ogglist = Cvar_Get ("mus_ogglist", "tracklist.cfg", CVAR_NONE, Mus_OggChange, "filename of track to music file map"); bgmvolume = Cvar_Get ("bgmvolume", "1.0", CVAR_ARCHIVE, Mus_VolChange, "Volume of CD music"); QFS_GamedirCallback (Mus_gamedir); } static general_funcs_t plugin_info_general_funcs = { I_OGGMus_Init, I_OGGMus_Shutdown, }; static cd_funcs_t plugin_info_cd_funcs = { I_OGG_f, I_OGGMus_Pause, I_OGGMus_Play, I_OGGMus_Resume, I_OGGMus_Update, }; static plugin_funcs_t plugin_info_funcs = { &plugin_info_general_funcs, 0, &plugin_info_cd_funcs, 0, 0, 0, }; static plugin_data_t plugin_info_data = { &plugin_info_general_data, 0, 0, 0, 0, 0, }; static plugin_t plugin_info = { qfp_cd, 0, QFPLUGIN_VERSION, "0.1", "OGG Music output\n", "Copyright (C) 2004 Andrew Pilley\n" "Copyright (C) 2004 Members of the QuakeForge Project\n" "See the file \"AUTHORS\" for more information.\n", &plugin_info_funcs, &plugin_info_data, }; PLUGIN_INFO (cd, file) { return &plugin_info; }