# # GNUmakefile # # Main makefile for the Forge Quake Editor # # Copyright (C) 2001 Jeff Teunissen # # This Makefile is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. # # See the GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to: # # Free Software Foundation, Inc. # 59 Temple Place - Suite 330 # Boston, MA 02111-1307, USA # # $Id$ include $(GNUSTEP_MAKEFILES)/common.make # # Subprojects # # # Main application # APP_NAME= Forge Forge_PRINCIPAL_CLASS= Forge Forge_APPLICATION_ICON= Forge.tiff # # Additional libraries # ADDITIONAL_GUI_LIBS += # # Resource files # # Languages we're localized for Forge_LANGUAGES= \ English # We don't have a proper .gorm file yet, but we will Forge_LOCALIZED_RESOURCE_FILES= \ Forge.gorm Forge_RESOURCE_FILES= \ ForgeInfo.plist \ Images/DownArrow.tiff \ Images/i_90d.tiff \ Images/i_add.tiff \ Images/i_brushes.tiff \ Images/i_fliph.tiff \ Images/i_flipv.tiff \ Images/i_sub.tiff \ Images/short.tiff \ Images/tall.tiff \ Images/UpArrow.tiff # # Header files # Forge_HEADERS= \ Headers/CameraView.h \ Headers/Clipper.h \ Headers/Entity.h \ Headers/EntityArray.h \ Headers/EntityClass.h \ Headers/Forge.h \ Headers/InspectorControl.h \ Headers/KeypairView.h \ Headers/Map.h \ Headers/PopScrollView.h \ Headers/Preferences.h \ Headers/Project.h \ Headers/SetBrush.h \ Headers/TexturePalette.h \ Headers/TextureView.h \ Headers/Things.h \ Headers/UserPath.h \ Headers/XYView.h \ Headers/ZScrollView.h \ Headers/ZView.h \ Headers/cmdlib.h \ Headers/mathlib.h \ Headers/qedefs.h \ Headers/render.h # # Class files # Forge_OBJC_FILES= \ CameraView.m \ Clipper.m \ Entity.m \ EntityArray.m \ EntityClass.m \ Forge.m \ Forge_main.m \ InspectorControl.m \ KeypairView.m \ Map.m \ PopScrollView.m \ Preferences.m \ Project.m \ TexturePalette.m \ TextureView.m \ Things.m \ UserPath.m \ XYView.m \ ZScrollView.m \ ZView.m \ misc.m \ render.m # SetBrush.m \ # # C files # Forge_C_FILES= \ cmdlib.c -include GNUmakefile.preamble -include GNUmakefile.local include $(GNUSTEP_MAKEFILES)/aggregate.make include $(GNUSTEP_MAKEFILES)/application.make -include GNUmakefile.postamble