#ifndef __vid_internal_h #define __vid_internal_h #include "QF/vid.h" #include "QF/plugin/vid_render.h" typedef struct vid_system_s { void (*init) (byte *palette, byte *colormap); void (*shutdown) (void); void (*set_palette) (byte *palette, byte *colormap); void (*init_cvars) (void); void (*update_fullscreen) (int fullscreen); void (*set_cursor) (bool visible); } vid_system_t; extern vid_system_t vid_system; typedef struct vid_internal_s { void (*flush_caches) (void *ctx); void (*init_buffers) (void *ctx); void (*set_palette) (void *ctx, const byte *palette); void (*set_colormap) (void *ctx, const byte *colormap); void (*choose_visual) (void *ctx); void (*create_context) (void *ctx); void *ctx; struct gl_ctx_s *(*gl_context) (struct vid_internal_s *); struct sw_ctx_s *(*sw_context) (struct vid_internal_s *); struct vulkan_ctx_s *(*vulkan_context) (struct vid_internal_s *); void (*unload) (void *data); } vid_internal_t; extern int vid_fullscreen; extern int vid_system_gamma; extern float vid_gamma; void VID_GetWindowSize (int def_w, int def_h); void VID_SetWindow (int x, int y, int width, int height); void VID_InitGamma (const byte *); bool VID_SetGamma (double); void VID_UpdateGamma (void); void VID_MakeColormaps (void); #endif//__vid_internal_h