/* math.h Built-in math function definitions Copyright (C) 2002 Bill Currie Copyright (C) 2002 Jeff Teunissen This file is part of the Ruamoko Standard Library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA $Id$ */ #ifndef __ruamoko_math_h #define __ruamoko_math_h /** \defgroup math Math Functions \{ */ /** Generate a random number such that 0 <= n <= 1 (0 to 1 inclusive) */ @extern float random (void); /** Returns the integer component of \a f */ @extern int ftoi (float f); /** Returns the float representation of \a i */ @extern float itof (int i); /** Rounds \a f to the nearest integer value and returns it. Does not change the type. */ @extern float rint (float f); /** Returns \a f, rounded down to the next lower integer */ @extern float floor (float f); /** Returns \a f, rounded up to the next highest integer */ @extern float ceil (float f); /** Returns the absolute value of \a f */ @extern float fabs (float f); /**************************************************************************** * VECTORS * ****************************************************************************/ /** Transform vector \a v into a unit vector (a vector with a length of 1). The direction is not changed, except for (possible) roundoff errors. */ @extern vector normalize (vector v); /** Return the length of vector \a v */ @extern float vlen (vector v); /** Returns the yaw angle ("bearing"), in degrees, associated with vector \a v. */ @extern float vectoyaw (vector v); /** Returns a vector 'pitch yaw 0' corresponding to vector \a v. */ @extern vector vectoangles (vector v); /** Returns the sine of \a x. */ @extern float sin (float x); /** Returns the cosine of \a x. */ @extern float cos (float x); /** Returns the tangent of \a x. */ @extern float tan (float x); /** Returns the arcsine of \a x. */ @extern float asin (float x); /** Returns the arccosine of \a x. */ @extern float acos (float x); /** Returns the arctangent of \a x. */ @extern float atan (float x); @extern float atan2 (float y, float x); /** Returns the natural log of \a x. */ @extern float log (float x); /** Returns the base-10 log of \a x. */ @extern float log10 (float x); /** Returns \a x to the \a y power */ @extern float pow (float x, float y); @extern float sinh (float x); @extern float cosh (float x); @extern float tanh (float x); @extern float asinh (float x); @extern float acosh (float x); @extern float atanh (float x); //\} #endif //__ruamoko_math_h