/* properties.c Light properties handling. Copyright (C) 2004 Bill Currie Author: Bill Currie Date: 2004/01/27 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ #ifdef HAVE_CONFIG_H # include "config.h" #endif #ifdef HAVE_STRING_H # include "string.h" #endif #ifdef HAVE_STRINGS_H # include "strings.h" #endif #include #include #include "QF/mathlib.h" #include "QF/plist.h" #include "QF/quakeio.h" #include "compat.h" #include "tools/qflight/include/entities.h" #include "tools/qflight/include/light.h" #include "tools/qflight/include/options.h" #include "tools/qflight/include/properties.h" static plitem_t *properties; float parse_float (const char *str) { char *eptr; double val = strtod (str, &eptr); return val; } void parse_vector (const char *str, vec3_t vec) { double tvec[3]; int count; tvec[2] = 0; // assume 2 components is yaw and pitch count = sscanf (str, "%lf %lf %lf", &tvec[0], &tvec[1], &tvec[2]); if (count < 2 || count > 3) { fprintf (stderr, "invalid vector"); VectorZero (tvec); } VectorCopy (tvec, vec); } void parse_color (const char *str, vec3_t color) { double vec[3]; vec_t temp; if (sscanf (str, "%lf %lf %lf", &vec[0], &vec[1], &vec[2]) != 3) { fprintf (stderr, "not 3 values for color"); color[0] = color[1] = color[2] = 1.0; return; } // scale the color to have at least one component at 1.0 (or -1.0) temp = max (fabs (vec[0]), max (fabs (vec[1]), fabs (vec[2]))); if (temp != 0.0) temp = 1.0 / temp; VectorScale (vec, temp, color); } float parse_light (const char *str, vec3_t color) { int i; double vec[4]; i = sscanf (str, "%lf %lf %lf %lf", &vec[0], &vec[1], &vec[2], &vec[3]); switch (i) { case 4: // HalfLife light VectorScale (vec, 1.0 / 255, color); return vec[3]; break; case 3: VectorCopy (vec, color); return 1.0; break; case 1: color[0] = 1.0; color[1] = 1.0; color[2] = 1.0; return vec[0]; break; default: fprintf (stderr, "_light (or light) key must " "be 1 (Quake), 4 (HalfLife), or 3 (HLight) " "values, \"%s\" is not valid\n", str); color[0] = 1.0; color[1] = 1.0; color[2] = 1.0; return DEFAULTLIGHTLEVEL; } } int parse_attenuation (const char *arg) { if (!strcmp(arg, "linear")) return LIGHT_LINEAR; else if (!strcmp(arg, "radius")) return LIGHT_RADIUS; else if (!strcmp(arg, "inverse")) return LIGHT_INVERSE; else if (!strcmp(arg, "realistic")) return LIGHT_REALISTIC; else if (!strcmp(arg, "none")) return LIGHT_NO_ATTEN; else if (!strcmp(arg, "havoc")) return LIGHT_LH; else { char *eptr; int val = strtol (arg, &eptr, 10); if (eptr == arg || *eptr) return -1; return val; } } int parse_noise (const char *arg) { if (!strcmp(arg, "random")) return NOISE_RANDOM; else if (!strcmp(arg, "smooth")) return NOISE_SMOOTH; else if (!strcmp(arg, "perlin")) return NOISE_PERLIN; else { char *eptr; int val = strtol (arg, &eptr, 10); if (eptr == arg || *eptr) return -1; return val; } } static plitem_t * get_item (const char *key, plitem_t *d1, plitem_t *d2) { plitem_t *p; if ((p = PL_ObjectForKey (d1, key))) return p; if (d2) return PL_ObjectForKey (d2, key); return 0; } void set_sun_properties (entity_t *ent, plitem_t *dict) { plitem_t *prop = 0; plitem_t *p; const char *str; if (properties) { prop = PL_ObjectForKey (properties, "worldspawn"); } if ((p = get_item ("sunlight", dict, prop))) { if ((str = PL_String (p))) { ent->sun_light[0] = parse_light (str, ent->sun_color[0]); } } if ((p = get_item ("sunlight2", dict, prop))) { if ((str = PL_String (p))) { ent->sun_light[1] = parse_light (str, ent->sun_color[1]); } } if ((p = get_item ("sunlight3", dict, prop))) { if ((str = PL_String (p))) { ent->sun_light[1] = parse_light (str, ent->sun_color[1]); ent->shadow_sense = SHADOWSENSE; } } if ((p = get_item ("sunlight_color", dict, prop))) { if ((str = PL_String (p))) { parse_color (str, ent->sun_color[0]); } } if ((p = get_item ("sunlight_color2", dict, prop))) { if ((str = PL_String (p))) { parse_color (str, ent->sun_color[1]); } } if ((p = get_item ("sunlight_color3", dict, prop))) { if ((str = PL_String (p))) { parse_color (str, ent->sun_color[1]); } } if ((p = get_item ("sun_mangle", dict, prop))) { if ((str = PL_String (p))) { parse_vector (str, ent->sun_dir[0]); } } } void set_properties (entity_t *ent, plitem_t *dict) { plitem_t *prop = 0; plitem_t *p; const char *str; if (properties) { if ((p = get_item ("light_name", dict, 0)) && (str = PL_String (p))) prop = PL_ObjectForKey (properties, str); if (!prop) prop = PL_ObjectForKey (properties, ent->classname); if (!prop) prop = PL_ObjectForKey (properties, "default"); } if ((p = get_item ("light", dict, prop))) { if ((str = PL_String (p))) { ent->light = parse_light (str, ent->color); } } if ((p = get_item ("style", dict, prop))) { if ((str = PL_String (p))) { ent->style = atoi (str); if ((unsigned) ent->style > 254) fprintf (stderr, "Bad light style %i (must be 0-254)", ent->style); } } if ((p = get_item ("angle", dict, prop))) { if ((str = PL_String (p))) { ent->angle = parse_float (str); } } if ((p = get_item ("wait", dict, prop))) { if ((str = PL_String (p))) { ent->falloff = parse_float (str); ent->falloff *= ent->falloff; // presquared } } if ((p = get_item ("lightradius", dict, prop))) { if ((str = PL_String (p))) { ent->lightradius = parse_float (str); } } if ((p = get_item ("color", dict, prop))) { if ((str = PL_String (p))) { parse_color (str, ent->color2); } } if ((p = get_item ("attenuation", dict, prop))) { if ((str = PL_String (p))) { ent->attenuation = parse_attenuation (str); if (ent->attenuation == -1) { ent->attenuation = options.attenuation; fprintf (stderr, "Bad light light attenuation: %s\n", str); } } } if ((p = get_item ("radius", dict, prop))) { if ((str = PL_String (p))) { ent->radius = parse_float (str); } } if ((p = get_item ("noise", dict, prop))) { if ((str = PL_String (p))) { ent->noise = parse_float (str); } } if ((p = get_item ("noisetype", dict, prop))) { if ((str = PL_String (p))) { ent->noisetype = parse_noise (str); } } if ((p = get_item ("persistence", dict, prop))) { if ((str = PL_String (p))) { ent->persistence = parse_float (str); } } if ((p = get_item ("resolution", dict, prop))) { if ((str = PL_String (p))) { ent->resolution = parse_float (str); } } } void LoadProperties (const char *filename) { QFile *f; char *buf; int len; f = Qopen (filename, "rt"); if (!f) { perror (filename); exit (1); } len = Qfilesize (f); buf = malloc (len + 1); Qread (f, buf, len); Qclose (f); buf[len] = 0; properties = PL_GetPropertyList (buf, 0); free (buf); }