/* qfgl_ext.h QuakeForge OpenGL extension interface definitions Copyright (C) 2000 Jeff Teunissen This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA $Id$ */ #ifndef __qfgl_ext_h_ #define __qfgl_ext_h_ #include "QF/qtypes.h" #include "QF/GL/defines.h" #include "QF/GL/types.h" // Define GLAPIENTRY to a useful value #ifndef GLAPIENTRY # ifdef _WIN32 # include # define GLAPIENTRY WINAPI # undef LoadImage # else # ifdef APIENTRY # define GLAPIENTRY APIENTRY # else # define GLAPIENTRY # endif # endif #endif #include "QF/GL/ati.h" // Uses defines, types, APIENTRY // OpenGL numbers for extensions we use or want to use #ifndef GL_EXT_abgr # define GL_EXT_abgr # define GL_ABGR_EXT 0x8000 #endif #ifndef GL_EXT_bgra # define GL_EXT_bgra # define GL_BGR_EXT 0x80E0 # define GL_BGRA_EXT 0x80E1 #endif #ifndef GL_EXT_paletted_texture # define GL_EXT_paletted_texture # define GL_COLOR_INDEX1_EXT 0x80E2 # define GL_COLOR_INDEX2_EXT 0x80E3 # define GL_COLOR_INDEX4_EXT 0x80E4 # define GL_COLOR_INDEX8_EXT 0x80E5 # define GL_COLOR_INDEX12_EXT 0x80E6 # define GL_COLOR_INDEX16_EXT 0x80E7 # define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED #endif #ifndef GL_EXT_texture_filter_anisotropic # define GL_EXT_texture_filter_anisotropic # define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84fe # define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84ff #endif #ifndef GL_EXT_texture_object # define GL_EXT_texture_object # define GL_TEXTURE_PRIORITY_EXT 0x8066 # define GL_TEXTURE_RESIDENT_EXT 0x8067 # define GL_TEXTURE_1D_BINDING_EXT 0x8068 # define GL_TEXTURE_2D_BINDING_EXT 0x8069 # define GL_TEXTURE_3D_BINDING_EXT 0x806A #endif #ifndef GL_ARB_point_parameters # define GL_ARB_point_parameters # define GL_POINT_SIZE_MIN_ARB 0x8126 # define GL_POINT_SIZE_MAX_ARB 0x8127 # define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 # define GL_DISTANCE_ATTENUATION_ARB 0x8129 #endif #ifndef GL_EXT_shared_texture_palette # define GL_EXT_shared_texture_palette # define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB #endif #ifndef GL_ARB_multitexture # define GL_ARB_multitexture # define GL_TEXTURE0_ARB 0x84C0 # define GL_TEXTURE1_ARB 0x84C1 # define GL_TEXTURE2_ARB 0x84C2 # define GL_TEXTURE3_ARB 0x84C3 # define GL_TEXTURE4_ARB 0x84C4 # define GL_TEXTURE5_ARB 0x84C5 # define GL_TEXTURE6_ARB 0x84C6 # define GL_TEXTURE7_ARB 0x84C7 # define GL_TEXTURE8_ARB 0x84C8 # define GL_TEXTURE9_ARB 0x84C9 # define GL_TEXTURE10_ARB 0x84CA # define GL_TEXTURE11_ARB 0x84CB # define GL_TEXTURE12_ARB 0x84CC # define GL_TEXTURE13_ARB 0x84CD # define GL_TEXTURE14_ARB 0x84CE # define GL_TEXTURE15_ARB 0x84CF # define GL_TEXTURE16_ARB 0x84D0 # define GL_TEXTURE17_ARB 0x84D1 # define GL_TEXTURE18_ARB 0x84D2 # define GL_TEXTURE19_ARB 0x84D3 # define GL_TEXTURE20_ARB 0x84D4 # define GL_TEXTURE21_ARB 0x84D5 # define GL_TEXTURE22_ARB 0x84D6 # define GL_TEXTURE23_ARB 0x84D7 # define GL_TEXTURE24_ARB 0x84D8 # define GL_TEXTURE25_ARB 0x84D9 # define GL_TEXTURE26_ARB 0x84DA # define GL_TEXTURE27_ARB 0x84DB # define GL_TEXTURE28_ARB 0x84DC # define GL_TEXTURE29_ARB 0x84DD # define GL_TEXTURE30_ARB 0x84DE # define GL_TEXTURE31_ARB 0x84DF # define GL_ACTIVE_TEXTURE_ARB 0x84E0 # define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 # define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 #endif #ifndef GL_ARB_point_sprite # define GL_ARB_point_sprite # define GL_POINT_SPRITE_ARB 0x8861 # define GL_COORD_REPLACE_ARB 0x8862 #endif #ifndef GL_ARB_texture_cube_map # define GL_ARB_texture_cube_map # define GL_NORMAL_MAP_ARB 0x8511 # define GL_REFLECTION_MAP_ARB 0x8512 # define GL_TEXTURE_CUBE_MAP_ARB 0x8513 # define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514 # define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 # define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516 # define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517 # define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518 # define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519 # define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A # define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B # define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C #endif #ifndef GL_ARB_texture_env_combine # define GL_ARB_texture_env_combine # define GL_COMBINE_ARB 0x8570 # define GL_COMBINE_RGB_ARB 0x8571 # define GL_COMBINE_ALPHA_ARB 0x8572 # define GL_RGB_SCALE_ARB 0x8573 # define GL_ADD_SIGNED_ARB 0x8574 # define GL_INTERPOLATE_ARB 0x8575 # define GL_SUBTRACT_ARB 0x84E7 # define GL_CONSTANT_ARB 0x8576 # define GL_PRIMARY_COLOR_ARB 0x8577 # define GL_PREVIOUS_ARB 0x8578 # define GL_SOURCE0_RGB_ARB 0x8580 # define GL_SOURCE1_RGB_ARB 0x8581 # define GL_SOURCE2_RGB_ARB 0x8582 # define GL_SOURCE0_ALPHA_ARB 0x8588 # define GL_SOURCE1_ALPHA_ARB 0x8589 # define GL_SOURCE2_ALPHA_ARB 0x858A # define GL_OPERAND0_RGB_ARB 0x8590 # define GL_OPERAND1_RGB_ARB 0x8591 # define GL_OPERAND2_RGB_ARB 0x8592 # define GL_OPERAND0_ALPHA_ARB 0x8598 # define GL_OPERAND1_ALPHA_ARB 0x8599 # define GL_OPERAND2_ALPHA_ARB 0x859A #endif #ifndef GL_ARB_texture_env_dot3 # define GL_DOT3_RGB_ARB 0x86AE # define GL_DOT3_RGBA_ARB 0x86AF #endif #ifndef GL_ARB_depth_texture # define GL_DEPTH_COMPONENT16_ARB 0x81A5 # define GL_DEPTH_COMPONENT24_ARB 0x81A6 # define GL_DEPTH_COMPONENT32_ARB 0x81A7 # define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A # define GL_DEPTH_TEXTURE_MODE_ARB 0x884B #endif /* Standard OpenGL external function defs */ typedef void (GLAPIENTRY *QF_glBlendColor) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); typedef void (GLAPIENTRY *QF_glBlendEquation) (GLenum mode); typedef void (GLAPIENTRY *QF_glDrawRangeElements) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); typedef void (GLAPIENTRY *QF_glColorTable) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); typedef void (GLAPIENTRY *QF_glColorTableParameterfv) (GLenum target, GLenum pname, const GLfloat *params); typedef void (GLAPIENTRY *QF_glColorTableParameteriv) (GLenum target, GLenum pname, const GLint *params); typedef void (GLAPIENTRY *QF_glCopyColorTable) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); typedef void (GLAPIENTRY *QF_glGetColorTable) (GLenum target, GLenum format, GLenum type, GLvoid *table); typedef void (GLAPIENTRY *QF_glGetColorTableParameterfv) (GLenum target, GLenum pname, GLfloat *params); typedef void (GLAPIENTRY *QF_glGetColorTableParameteriv) (GLenum target, GLenum pname, GLint *params); typedef void (GLAPIENTRY *QF_glColorSubTable) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); typedef void (GLAPIENTRY *QF_glCopyColorSubTable) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); typedef void (GLAPIENTRY *QF_glConvolutionFilter1D) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); typedef void (GLAPIENTRY *QF_glConvolutionFilter2D) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); typedef void (GLAPIENTRY *QF_glConvolutionParameterf) (GLenum target, GLenum pname, GLfloat params); typedef void (GLAPIENTRY *QF_glConvolutionParameterfv) (GLenum target, GLenum pname, const GLfloat *params); typedef void (GLAPIENTRY *QF_glConvolutionParameteri) (GLenum target, GLenum pname, GLint params); typedef void (GLAPIENTRY *QF_glConvolutionParameteriv) (GLenum target, GLenum pname, const GLint *params); typedef void (GLAPIENTRY *QF_glCopyConvolutionFilter1D) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); typedef void (GLAPIENTRY *QF_glCopyConvolutionFilter2D) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (GLAPIENTRY *QF_glGetConvolutionFilter) (GLenum target, GLenum format, GLenum type, GLvoid *image); typedef void (GLAPIENTRY *QF_glGetConvolutionParameterfv) (GLenum target, GLenum pname, GLfloat *params); typedef void (GLAPIENTRY *QF_glGetConvolutionParameteriv) (GLenum target, GLenum pname, GLint *params); typedef void (GLAPIENTRY *QF_glGetSeparableFilter) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); typedef void (GLAPIENTRY *QF_glSeparableFilter2D) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); typedef void (GLAPIENTRY *QF_glGetHistogram) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); typedef void (GLAPIENTRY *QF_glGetHistogramParameterfv) (GLenum target, GLenum pname, GLfloat *params); typedef void (GLAPIENTRY *QF_glGetHistogramParameteriv) (GLenum target, GLenum pname, GLint *params); typedef void (GLAPIENTRY *QF_glGetMinmax) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); typedef void (GLAPIENTRY *QF_glGetMinmaxParameterfv) (GLenum target, GLenum pname, GLfloat *params); typedef void (GLAPIENTRY *QF_glGetMinmaxParameteriv) (GLenum target, GLenum pname, GLint *params); typedef void (GLAPIENTRY *QF_glHistogram) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); typedef void (GLAPIENTRY *QF_glMinmax) (GLenum target, GLenum internalformat, GLboolean sink); typedef void (GLAPIENTRY *QF_glResetHistogram) (GLenum target); typedef void (GLAPIENTRY *QF_glResetMinmax) (GLenum target); typedef void (GLAPIENTRY *QF_glTexImage3D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); typedef void (GLAPIENTRY *QF_glTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); typedef void (GLAPIENTRY *QF_glCopyTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); // GL_ARB_multitexture typedef void (GLAPIENTRY *QF_glActiveTexture) (GLenum texture); typedef void (GLAPIENTRY *QF_glClientActiveTexture) (GLenum texture); typedef void (GLAPIENTRY *QF_glMultiTexCoord1d) (GLenum target, GLdouble s); typedef void (GLAPIENTRY *QF_glMultiTexCoord2d) (GLenum target, GLdouble s, GLdouble t); typedef void (GLAPIENTRY *QF_glMultiTexCoord3d) (GLenum target, GLdouble s, GLdouble t, GLdouble r); typedef void (GLAPIENTRY *QF_glMultiTexCoord4d) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); typedef void (GLAPIENTRY *QF_glMultiTexCoord1dv) (GLenum target, const GLdouble *v); typedef void (GLAPIENTRY *QF_glMultiTexCoord2dv) (GLenum target, const GLdouble *v); typedef void (GLAPIENTRY *QF_glMultiTexCoord3dv) (GLenum target, const GLdouble *v); typedef void (GLAPIENTRY *QF_glMultiTexCoord4dv) (GLenum target, const GLdouble *v); typedef void (GLAPIENTRY *QF_glMultiTexCoord1f) (GLenum target, GLfloat s); typedef void (GLAPIENTRY *QF_glMultiTexCoord2f) (GLenum target, GLfloat s, GLfloat t); typedef void (GLAPIENTRY *QF_glMultiTexCoord3f) (GLenum target, GLfloat s, GLfloat t, GLfloat r); typedef void (GLAPIENTRY *QF_glMultiTexCoord4f) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); typedef void (GLAPIENTRY *QF_glMultiTexCoord1fv) (GLenum target, const GLfloat *v); typedef void (GLAPIENTRY *QF_glMultiTexCoord2fv) (GLenum target, const GLfloat *v); typedef void (GLAPIENTRY *QF_glMultiTexCoord3fv) (GLenum target, const GLfloat *v); typedef void (GLAPIENTRY *QF_glMultiTexCoord4fv) (GLenum target, const GLfloat *v); typedef void (GLAPIENTRY *QF_glMultiTexCoord1i) (GLenum target, GLint s); typedef void (GLAPIENTRY *QF_glMultiTexCoord2i) (GLenum target, GLint s, GLint t); typedef void (GLAPIENTRY *QF_glMultiTexCoord3i) (GLenum target, GLint s, GLint t, GLint r); typedef void (GLAPIENTRY *QF_glMultiTexCoord4i) (GLenum target, GLint s, GLint t, GLint r, GLint q); typedef void (GLAPIENTRY *QF_glMultiTexCoord1iv) (GLenum target, const GLint *v); typedef void (GLAPIENTRY *QF_glMultiTexCoord2iv) (GLenum target, const GLint *v); typedef void (GLAPIENTRY *QF_glMultiTexCoord3iv) (GLenum target, const GLint *v); typedef void (GLAPIENTRY *QF_glMultiTexCoord4iv) (GLenum target, const GLint *v); typedef void (GLAPIENTRY *QF_glMultiTexCoord1s) (GLenum target, GLshort s); typedef void (GLAPIENTRY *QF_glMultiTexCoord2s) (GLenum target, GLshort s, GLshort t); typedef void (GLAPIENTRY *QF_glMultiTexCoord3s) (GLenum target, GLshort s, GLshort t, GLshort r); typedef void (GLAPIENTRY *QF_glMultiTexCoord4s) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); typedef void (GLAPIENTRY *QF_glMultiTexCoord1sv) (GLenum target, const GLshort *v); typedef void (GLAPIENTRY *QF_glMultiTexCoord2sv) (GLenum target, const GLshort *v); typedef void (GLAPIENTRY *QF_glMultiTexCoord3sv) (GLenum target, const GLshort *v); typedef void (GLAPIENTRY *QF_glMultiTexCoord4sv) (GLenum target, const GLshort *v); // GL_ARB_point_parameters typedef void (GLAPIENTRY *QF_glPointParameterfARB) (GLenum pname, GLfloat param); typedef void (GLAPIENTRY *QF_glPointParameterfvARB) (GLenum pname, const GLfloat *params); // GL_EXT_paletted_texture typedef void (GLAPIENTRY *QF_glColorTableEXT) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); typedef void (GLAPIENTRY *QF_glGetColorTableEXT) (GLenum target, GLenum format, GLenum type, GLvoid *data); typedef void (GLAPIENTRY *QF_glGetColorTableParameterivEXT) (GLenum target, GLenum pname, GLint *params); typedef void (GLAPIENTRY *QF_glGetColorTableParameterfvEXT) (GLenum target, GLenum pname, GLfloat *params); // GL_EXT_subtexture typedef void (GLAPIENTRY *QF_glTexSubImage1DEXT) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); typedef void (GLAPIENTRY *QF_glTexSubImage2DEXT) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); // GL_EXT_texture_object typedef GLboolean (GLAPIENTRY *QF_glAreTexturesResidentEXT) (GLsizei n, const GLuint *textures, GLboolean *residences); typedef void (GLAPIENTRY *QF_glBindTextureEXT) (GLenum target, GLuint texture); typedef void (GLAPIENTRY *QF_glDeleteTexturesEXT) (GLsizei n, const GLuint *textures); typedef void (GLAPIENTRY *QF_glGenTexturesEXT) (GLsizei n, GLuint *textures); typedef GLboolean (GLAPIENTRY *QF_glIsTextureEXT) (GLuint texture); typedef void (GLAPIENTRY *QF_glPrioritizeTexturesEXT) (GLsizei n, const GLuint *textures, const GLclampf *priorities); // GL_EXT_vertex_array typedef void (GLAPIENTRY *QF_glArrayElementEXT) (GLint i); typedef void (GLAPIENTRY *QF_glColorPointerEXT) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); typedef void (GLAPIENTRY *QF_glDrawArraysEXT) (GLenum mode, GLint first, GLsizei count); typedef void (GLAPIENTRY *QF_glEdgeFlagPointerEXT) (GLsizei stride, GLsizei count, const GLboolean *pointer); typedef void (GLAPIENTRY *QF_glGetPointervEXT) (GLenum pname, GLvoid* *params); typedef void (GLAPIENTRY *QF_glIndexPointerEXT) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); typedef void (GLAPIENTRY *QF_glNormalPointerEXT) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); typedef void (GLAPIENTRY *QF_glTexCoordPointerEXT) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); typedef void (GLAPIENTRY *QF_glVertexPointerEXT) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); // 3Dfx typedef long FxI32; typedef FxI32 GrScreenResolution_t; typedef FxI32 GrDitherMode_t; typedef FxI32 GrScreenRefresh_t; typedef void (GLAPIENTRY *QF_gl3DfxSetPaletteEXT) (GLuint *pal); typedef void (GLAPIENTRY * QF_3DfxSetDitherModeEXT) (GrDitherMode_t mode); // GLX 1.3 typedef void *(GLAPIENTRY *QF_glXGetProcAddressARB) (const GLubyte *procName); // WGL (Windows GL) typedef const GLubyte *(GLAPIENTRY *QF_wglGetExtensionsStringEXT) (void); /* QuakeForge extension functions */ qboolean QFGL_ExtensionPresent (const char *); void *QFGL_ExtensionAddress (const char *); #endif // __qfgl_ext_h_