#include "QF/mathlib.h" extern void gl_overbright_f (void *data, const struct cvar_s *cvar); extern int cl_crossx; extern int cl_crossy; extern char *cl_verstring; extern int crosshair; extern int crosshaircolor; extern quat_t crosshair_color; extern float d_mipcap; extern float d_mipscale; extern int gl_affinemodels; extern float gl_anisotropy; extern int gl_clear; extern float gl_conspin; extern int gl_constretch; extern int gl_dlight_polyblend; extern int gl_dlight_smooth; extern int gl_fb_bmodels; extern int gl_fb_models; extern int gl_finish; extern int gl_keeptjunctions; extern int gl_lerp_anim; extern int gl_lightmap_align; extern int gl_lightmap_subimage; extern int gl_max_size; extern int gl_multitexture; extern int gl_nocolors; extern int gl_overbright; extern int gl_particle_mip; extern int gl_particle_size; extern int gl_picmip; extern int gl_playermip; extern int gl_reporttjunctions; extern int gl_sky_clip; extern int gl_sky_debug; extern int gl_sky_multipass; extern int gl_tessellate; extern int gl_texsort; extern int gl_textures_bgra; extern int gl_triplebuffer; extern int gl_vector_light; extern int r_aliasstats; extern float r_aliastransadj; extern float r_aliastransbase; extern int r_clearcolor; extern int r_dlight_lightmap; extern int r_drawentities; extern int r_drawexplosions; extern int r_drawviewmodel; extern int r_dspeeds; extern int r_dynamic; extern int r_explosionclip; extern float r_farclip; extern vec4f_t r_firecolor; extern int r_flatlightstyles; extern int r_graphheight; extern int r_lightmap_components; extern int r_maxedges; extern int r_maxsurfs; extern float r_mirroralpha; extern float r_nearclip; extern int r_norefresh; extern int r_novis; extern int r_numedges; extern int r_numsurfs; extern int r_particles; extern int r_particles_max; extern float r_particles_nearclip; extern int r_reportedgeout; extern int r_reportsurfout; extern int r_shadows; extern char *r_skyname; extern int r_speeds; extern int r_timegraph; extern float r_wateralpha; extern float r_waterripple; extern int r_waterwarp; extern int r_zgraph; extern float scr_fov; extern int scr_fisheye; extern int scr_fviews; extern float scr_ffov; extern int scr_showpause; extern int scr_showram; extern int scr_showturtle; extern int scr_viewsize;