/* client.h Client definitions Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ #ifndef _CL_MAIN_H #define _CL_MAIN_H #include "client.h" #include "QF/qtypes.h" #include "QF/render.h" void CL_Init (void); void Host_WriteConfiguration (void); void CL_EstablishConnection (const char *host); void CL_Disconnect (void); void CL_Disconnect_f (void); void CL_NextDemo (void); qboolean CL_DemoBehind(void); void CL_BeginServerConnect(void); extern char emodel_name[], pmodel_name[], prespawn_name[], modellist_name[], soundlist_name[]; extern struct cvar_s *cl_timeframes; extern struct cvar_s *cl_predict_players; extern struct cvar_s *cl_solid_players; extern struct cvar_s *cl_autoexec; extern struct cvar_s *cl_cshift_bonus; extern struct cvar_s *cl_cshift_contents; extern struct cvar_s *cl_cshift_damage; extern struct cvar_s *cl_cshift_powerup; extern struct gib_event_s *cl_player_health_e, *cl_chat_e; #endif // _CL_MAIN_H