SUBDIRS= gl sw sw32 INCLUDES= -I$(top_srcdir)/include if BUILD_GL RENDERER_GL = libQFrenderer_gl.la else RENDERER_GL = endif if BUILD_SW RENDERER_SW = libQFrenderer_sw.la else RENDERER_SW = endif if BUILD_SW32 RENDERER_SW32 = libQFrenderer_sw32.la else RENDERER_SW32 = endif lib_LTLIBRARIES = $(RENDERER_GL) $(RENDERER_SW) $(RENDERER_SW32) common_sources = r_cvar.c r_efrag.c r_ent.c r_graph.c r_light.c r_main.c \ r_part.c libQFrenderer_gl_la_LDFLAGS = -version-info 1:0:0 libQFrenderer_gl_la_LIBADD = gl/libgl.la libQFrenderer_gl_la_SOURCES = $(common_sources) libQFrenderer_gl_la_DEPENDENCIES = gl/libgl.la libQFrenderer_sw_la_LDFLAGS = -version-info 1:0:0 libQFrenderer_sw_la_LIBADD = sw/libsw.la libQFrenderer_sw_la_SOURCES = $(common_sources) libQFrenderer_sw_la_DEPENDENCIES = sw/libsw.la libQFrenderer_sw32_la_LDFLAGS = -version-info 1:0:0 libQFrenderer_sw32_la_LIBADD = sw32/libsw32.la libQFrenderer_sw32_la_SOURCES = $(common_sources) libQFrenderer_sw32_la_DEPENDENCIES = sw32/libsw32.la LIBLIST = libQFrenderer_gl.la libQFrenderer_sw.la libQFrenderer_sw32.la