/* segtext.h Segmented text file handling Copyright (C) 2013 Bill Currie Author: Bill Currie Date: 2013/02/26 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ #ifndef __QF_segtext_h #define __QF_segtext_h /** \defgroup segtext Segmented text files. \ingroup utils Based on The OpenGL Shader Wrangler: http://prideout.net/blog/?p=11 */ typedef struct segchunk_s { struct segchunk_s *next; const char *tag; const char *text; int start_line; } segchunk_t; typedef struct segtext_s { struct segtext_s *next; segchunk_t *chunk_list; struct hashtab_s *tab; } segtext_t; segtext_t *Segtext_new (const char *src); void Segtext_delete (segtext_t *st); const segchunk_t *Segtext_FindChunk (const segtext_t *st, const char *tag); const char *Segtext_Find (const segtext_t *st, const char *tag); #endif//__QF_segtext_h