/* view.c console view object Copyright (C) 2003 Bill Currie Author: Bill Currie Date: 2003/5/5 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ #ifdef HAVE_CONFIG_H # include "config.h" #endif #ifdef HAVE_STRING_H # include #endif #ifdef HAVE_STRINGS_H # include #endif #include #include "QF/cexpr.h" #include "QF/mathlib.h" #define IMPLEMENT_VIEW_Funcs #include "QF/ui/view.h" static exprenum_t grav_t_enum; exprtype_t grav_t_type = { .name = "grav_t", .size = sizeof (grav_t), .data = &grav_t_enum, .get_string = cexpr_enum_get_string, }; static grav_t grav_t_values[] = { grav_center, grav_north, grav_northeast, grav_east, grav_southeast, grav_south, grav_southwest, grav_west, grav_northwest, }; static exprsym_t grav_t_symbols[] = { { "center", &grav_t_type, grav_t_values + grav_center }, { "north", &grav_t_type, grav_t_values + grav_north }, { "northeast", &grav_t_type, grav_t_values + grav_northeast }, { "east", &grav_t_type, grav_t_values + grav_east }, { "southeast", &grav_t_type, grav_t_values + grav_southeast }, { "south", &grav_t_type, grav_t_values + grav_south }, { "southwest", &grav_t_type, grav_t_values + grav_southwest }, { "west", &grav_t_type, grav_t_values + grav_west }, { "northwest", &grav_t_type, grav_t_values + grav_northwest }, {} }; static exprtab_t grav_t_symtab = { grav_t_symbols, }; static exprenum_t grav_t_enum = { &grav_t_type, &grav_t_symtab, }; static void view_modified_init (void *_modified) { byte *modified = _modified; *modified = 1; } const component_t view_components[view_comp_count] = { [view_href] = { .size = sizeof (hierref_t), .name = "view href", }, }; static const component_t view_type_components[view_type_count] = { [view_pos] = { .size = sizeof (view_pos_t), .name = "pos", }, [view_len] = { .size = sizeof (view_pos_t), .name = "len", }, [view_abs] = { .size = sizeof (view_pos_t), .name = "abs", }, [view_rel] = { .size = sizeof (view_pos_t), .name = "rel", }, [view_oldlen] = { .size = sizeof (view_pos_t), .name = "oldlen", }, [view_control] = { .size = sizeof (viewcont_t), .name = "control", }, [view_modified] = { .size = sizeof (byte), .create = view_modified_init, .name = "modified", }, [view_onresize] = { .size = sizeof (view_resize_f), .name = "onresize", }, [view_onmove] = { .size = sizeof (view_move_f), .name = "onmove", }, }; static const hierarchy_type_t view_type = { .num_components = view_type_count, .components = view_type_components, }; view_t View_AddToEntity (uint32_t ent, ecs_system_t viewsys, view_t parent) { uint32_t href_comp = viewsys.base + view_href; hierref_t *ref = Ent_AddComponent (ent, href_comp, viewsys.reg); if (parent.reg && parent.id != nullent) { hierref_t *pref = View_GetRef (parent); ref->hierarchy = pref->hierarchy; ref->index = Hierarchy_InsertHierarchy (pref->hierarchy, 0, pref->index, 0); } else { ref->hierarchy = Hierarchy_New (viewsys.reg, href_comp, &view_type, 1); ref->index = 0; } ref->hierarchy->ent[ref->index] = ent; return (view_t) { .reg = viewsys.reg, .id = ent, .comp = href_comp }; } view_t View_New (ecs_system_t viewsys, view_t parent) { uint32_t view = ECS_NewEntity (viewsys.reg); return View_AddToEntity (view, viewsys, parent); } void View_UpdateHierarchy (view_t view) { __auto_type ref = View_GetRef (view); hierarchy_t *h = ref->hierarchy; byte *modified = h->components[view_modified]; view_pos_t *pos = h->components[view_pos]; view_pos_t *len = h->components[view_len]; view_pos_t *abs = h->components[view_abs]; view_pos_t *rel = h->components[view_rel]; view_pos_t *oldlen = h->components[view_oldlen]; viewcont_t *cont = h->components[view_control]; view_resize_f *onresize = h->components[view_onresize]; view_resize_f *onmove = h->components[view_onmove]; uint32_t *parent = h->parentIndex; uint32_t *id = h->ent; if (abs[0].x != pos[0].x || abs[0].y != pos[0].y) { modified[0] |= 1; abs[0] = pos[0]; rel[0] = pos[0]; } if (oldlen[0].x != len[0].x || oldlen[0].y != len[0].y) { modified[0] |= 2; if (onresize[0]) { view_t v = { .reg = view.reg, .id = id[0], .comp = view.comp }; onresize[0] (v, len[0]); } } for (uint32_t i = 1; i < h->num_objects; i++) { uint32_t par = parent[i]; if (!(modified[i] & 2) && (modified[par] & 2) && (cont[i].resize_x || cont[i].resize_y)) { int dx = len[par].x - oldlen[par].x; int dy = len[par].y - oldlen[par].y; modified[i] |= 2; // propogate resize modifications oldlen[i] = len[i]; // for child resize calculations if (cont[i].resize_x) { len[i].x += dx; } if (cont[i].resize_y) { len[i].y += dy; } if (onresize[i]) { view_t v = { .reg = view.reg, .id = id[i], .comp = view.comp }; onresize[i] (v, len[i]); } } if (modified[i] || modified[par]) { modified[i] |= 1; // propogate motion modifications switch (cont[i].gravity) { case grav_center: rel[i].x = pos[i].x + (len[par].x - len[i].x) / 2; rel[i].y = pos[i].y + (len[par].y - len[i].y) / 2; break; case grav_north: rel[i].x = pos[i].x + (len[par].x - len[i].x) / 2; rel[i].y = pos[i].y; break; case grav_northeast: rel[i].x = len[par].x - pos[i].x - len[i].x; rel[i].y = pos[i].y; break; case grav_east: rel[i].x = len[par].x - pos[i].x - len[i].x; rel[i].y = pos[i].y + (len[par].y - len[i].y) / 2; break; case grav_southeast: rel[i].x = len[par].x - pos[i].x - len[i].x; rel[i].y = len[par].y - pos[i].y - len[i].y; break; case grav_south: rel[i].x = pos[i].x + (len[par].x - len[i].x) / 2; rel[i].y = len[par].y - pos[i].y - len[i].y; break; case grav_southwest: rel[i].x = pos[i].x; rel[i].y = len[par].y - pos[i].y - len[i].y; break; case grav_west: rel[i].x = pos[i].x; rel[i].y = pos[i].y + (len[par].y - len[i].y) / 2; break; case grav_northwest: rel[i].x = pos[i].x; rel[i].y = pos[i].y; break; case grav_flow: //rel is set by the flow functions break; } abs[i].x = abs[par].x + rel[i].x; abs[i].y = abs[par].y + rel[i].y; } } for (uint32_t i = 0; i < h->num_objects; i++) { if (modified[i] & 2) { oldlen[i] = len[i]; } if ((modified[i] & 1) && onmove[i]) { view_t v = { .reg = view.reg, .id = id[i], .comp = view.comp }; onmove[i] (v, abs[i]); } modified[i] = 0; } } void View_SetParent (view_t view, view_t parent) { hierarchy_t *dst = 0; uint32_t dstParent = nullent; hierarchy_t *src = 0; uint32_t srcIndex = 0; if (View_Valid (parent)) { __auto_type ref = View_GetRef (parent); dst = ref->hierarchy; dstParent = ref->index; } { __auto_type ref = View_GetRef (view); src = ref->hierarchy; srcIndex = ref->index; } Hierarchy_SetParent (dst, dstParent, src, srcIndex); __auto_type ref = View_GetRef (view); hierarchy_t *h = ref->hierarchy; byte *modified = h->components[view_modified]; modified[ref->index] = 1; View_UpdateHierarchy (view); } typedef struct flowline_s { struct flowline_s *next; int first_child; int child_count; int cursor; int height; // from baseline int depth; // from baseline } flowline_t; #define NEXT_LINE(line, child_index) \ do { \ line->next = alloca (sizeof (flowline_t)); \ memset (line->next, 0, sizeof (flowline_t)); \ line = line->next; \ line->first_child = child_index; \ } while (0) static void flow_right (view_t view, void (*set_rows) (view_t, flowline_t *)) { __auto_type ref = View_GetRef (view); hierarchy_t *h = ref->hierarchy; view_pos_t *pos = h->components[view_pos]; view_pos_t *len = h->components[view_len]; viewcont_t *cont = h->components[view_control]; uint32_t vind = ref->index; flowline_t flowline = { .first_child = h->childIndex[ref->index] }; flowline_t *line = &flowline; for (uint32_t i = 0; i < h->childCount[vind]; i++) { uint32_t child = h->childIndex[vind] + i; if (line->cursor && line->cursor + len[child].x > len[vind].x) { NEXT_LINE(line, child); } pos[child].x = line->cursor; if (pos[child].x || !cont[child].bol_suppress) { line->cursor += len[child].x; } line->height = max (len[child].y - pos[child].y, line->height); line->depth = max (pos[child].y, line->depth); line->child_count++; } set_rows (view, &flowline); } static void flow_left (view_t view, void (*set_rows) (view_t, flowline_t *)) { __auto_type ref = View_GetRef (view); hierarchy_t *h = ref->hierarchy; view_pos_t *pos = h->components[view_pos]; view_pos_t *len = h->components[view_len]; viewcont_t *cont = h->components[view_control]; uint32_t vind = ref->index; flowline_t flowline = { .first_child = h->childIndex[ref->index] }; flowline_t *line = &flowline; line->cursor = len[vind].x; for (uint32_t i = 0; i < h->childCount[vind]; i++) { uint32_t child = h->childIndex[ref->index] + i; if (line->cursor < len[vind].x && line->cursor - len[child].x < 0) { NEXT_LINE(line, child); line->cursor = len[vind].x; } if (pos[child].x < len[vind].x || !cont[child].bol_suppress) { line->cursor -= len[child].x; } pos[child].x = line->cursor; line->height = max (len[child].y - pos[child].y, line->height); line->depth = max (pos[child].y, line->depth); line->child_count++; } set_rows (view, &flowline); } static void flow_down (view_t view, void (*set_rows) (view_t, flowline_t *)) { __auto_type ref = View_GetRef (view); hierarchy_t *h = ref->hierarchy; view_pos_t *pos = h->components[view_pos]; view_pos_t *len = h->components[view_len]; viewcont_t *cont = h->components[view_control]; uint32_t vind = ref->index; flowline_t flowline = { .first_child = h->childIndex[ref->index] }; flowline_t *line = &flowline; for (uint32_t i = 0; i < h->childCount[vind]; i++) { uint32_t child = h->childIndex[vind] + i; if (line->cursor && line->cursor + len[child].y > len[vind].y) { NEXT_LINE(line, child); } pos[child].y = line->cursor; if (pos[child].y || !cont[child].bol_suppress) { line->cursor += len[child].y; } line->height = max (len[child].x - pos[child].x, line->height); line->depth = max (pos[child].x, line->depth); line->child_count++; } set_rows (view, &flowline); } static void flow_up (view_t view, void (*set_rows) (view_t, flowline_t *)) { __auto_type ref = View_GetRef (view); hierarchy_t *h = ref->hierarchy; view_pos_t *pos = h->components[view_pos]; view_pos_t *len = h->components[view_len]; viewcont_t *cont = h->components[view_control]; uint32_t vind = ref->index; flowline_t flowline = { .first_child = h->childIndex[ref->index] }; flowline_t *line = &flowline; line->cursor = len[vind].y; for (uint32_t i = 0; i < h->childCount[vind]; i++) { uint32_t child = h->childIndex[ref->index] + i; if (line->cursor < len[vind].y && line->cursor - len[child].y < 0) { NEXT_LINE(line, child); line->cursor = len[vind].y; } if (pos[child].y < len[vind].y || !cont[child].bol_suppress) { line->cursor -= len[child].y; } pos[child].y = line->cursor; line->height = max (len[child].x - pos[child].x, line->height); line->depth = max (pos[child].x, line->depth); line->child_count++; } set_rows (view, &flowline); } static void flow_view_height (view_pos_t *len, flowline_t *flowlines) { len->y = 0; for (flowline_t *line = flowlines; line; line = line->next) { len->y += line->height + line->depth; } } static void flow_view_width (view_pos_t *len, flowline_t *flowlines) { len->x = 0; for (flowline_t *line = flowlines; line; line = line->next) { len->x += line->height + line->depth; } } static void set_rows_down (view_t view, flowline_t *flowlines) { __auto_type ref = View_GetRef (view); hierarchy_t *h = ref->hierarchy; view_pos_t *pos = h->components[view_pos]; view_pos_t *rel = h->components[view_rel]; view_pos_t *len = h->components[view_len]; viewcont_t *cont = h->components[view_control]; uint32_t vind = ref->index; if (cont[vind].flow_size) { flow_view_height (&len[ref->index], flowlines); } int cursor = 0; for (flowline_t *line = flowlines; line; line = line->next) { cursor += line->height; for (int i = 0; i < line->child_count; i++) { uint32_t child = line->first_child + i; rel[child].x = pos[child].x; rel[child].y = cursor + pos[child].y - len[child].y; } cursor += line->depth; } } static void set_rows_up (view_t view, flowline_t *flowlines) { __auto_type ref = View_GetRef (view); hierarchy_t *h = ref->hierarchy; view_pos_t *pos = h->components[view_pos]; view_pos_t *rel = h->components[view_rel]; view_pos_t *len = h->components[view_len]; viewcont_t *cont = h->components[view_control]; uint32_t vind = ref->index; if (cont[vind].flow_size) { flow_view_height (&len[ref->index], flowlines); } int cursor = len[vind].y; for (flowline_t *line = flowlines; line; line = line->next) { cursor -= line->depth; for (int i = 0; i < line->child_count; i++) { uint32_t child = line->first_child + i; rel[child].x = pos[child].x; rel[child].y = cursor + pos[child].y - len[child].y; } cursor -= line->height; } } static void set_columns_right (view_t view, flowline_t *flowlines) { __auto_type ref = View_GetRef (view); hierarchy_t *h = ref->hierarchy; view_pos_t *pos = h->components[view_pos]; view_pos_t *rel = h->components[view_rel]; view_pos_t *len = h->components[view_len]; viewcont_t *cont = h->components[view_control]; uint32_t vind = ref->index; if (cont[vind].flow_size) { flow_view_width (&len[ref->index], flowlines); } int cursor = 0; for (flowline_t *line = flowlines; line; line = line->next) { cursor += line->depth; for (int i = 0; i < line->child_count; i++) { uint32_t child = line->first_child + i; rel[child].x = cursor + pos[child].x; rel[child].y = pos[child].y; } cursor += line->height; } } static void set_columns_left (view_t view, flowline_t *flowlines) { __auto_type ref = View_GetRef (view); hierarchy_t *h = ref->hierarchy; view_pos_t *pos = h->components[view_pos]; view_pos_t *rel = h->components[view_rel]; view_pos_t *len = h->components[view_len]; viewcont_t *cont = h->components[view_control]; uint32_t vind = ref->index; if (cont[vind].flow_size) { flow_view_width (&len[ref->index], flowlines); } int cursor = len[vind].x; for (flowline_t *line = flowlines; line; line = line->next) { cursor -= line->height; for (int i = 0; i < line->child_count; i++) { uint32_t child = line->first_child + i; rel[child].x = cursor + pos[child].x; rel[child].y = pos[child].y; } cursor -= line->depth; } } VISIBLE void view_flow_right_down (view_t view, view_pos_t len) { flow_right (view, set_rows_down); } VISIBLE void view_flow_right_up (view_t view, view_pos_t len) { flow_right (view, set_rows_up); } VISIBLE void view_flow_left_down (view_t view, view_pos_t len) { flow_left (view, set_rows_down); } VISIBLE void view_flow_left_up (view_t view, view_pos_t len) { flow_left (view, set_rows_up); } VISIBLE void view_flow_down_right (view_t view, view_pos_t len) { flow_down (view, set_columns_right); } VISIBLE void view_flow_up_right (view_t view, view_pos_t len) { flow_up (view, set_columns_right); } VISIBLE void view_flow_down_left (view_t view, view_pos_t len) { flow_down (view, set_columns_left); } VISIBLE void view_flow_up_left (view_t view, view_pos_t len) { flow_up (view, set_columns_left); }