/* QF/plugin/sound.h Sound plugin data types Copyright (C) 2001 Jeff Teunissen This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA $Id$ */ #ifndef __QF_plugin_sound_h_ #define __QF_plugin_sound_h_ #include #include #include /* All sound plugins must export these functions */ typedef void (QFPLUGIN *P_S_Init) (void); typedef void (QFPLUGIN *P_S_Shutdown) (void); typedef void (QFPLUGIN *P_S_AmbientOff) (void); typedef void (QFPLUGIN *P_S_AmbientOn) (void); typedef void (QFPLUGIN *P_S_TouchSound) (char *sample); typedef void (QFPLUGIN *P_S_ClearBuffer) (void); typedef void (QFPLUGIN *P_S_StartSound) (int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float fvol, float attenuation); typedef void (QFPLUGIN *P_S_StaticSound) (sfx_t *sfx, vec3_t origin, float vol, float attenuation); typedef void (QFPLUGIN *P_S_StopSound) (int entnum, int entchannel); typedef sfx_t * (QFPLUGIN *P_S_PrecacheSound) (char *sample); typedef void (QFPLUGIN *P_S_ClearPrecache) (void); typedef void (QFPLUGIN *P_S_Update) (vec3_t origin, vec3_t v_forward, vec3_t v_right, vec3_t v_up); typedef void (QFPLUGIN *P_S_StopAllSounds) (qboolean clear); typedef void (QFPLUGIN *P_S_BeginPrecaching) (void); typedef void (QFPLUGIN *P_S_EndPrecaching) (void); typedef void (QFPLUGIN *P_S_ExtraUpdate) (void); typedef void (QFPLUGIN *P_S_LocalSound) (char *s); typedef struct sound_funcs_s { P_S_AmbientOff pS_AmbientOff; P_S_AmbientOn pS_AmbientOn; P_S_TouchSound pS_TouchSound; P_S_ClearBuffer pS_ClearBuffer; P_S_StaticSound pS_StaticSound; P_S_StartSound pS_StartSound; P_S_StopSound pS_StopSound; P_S_PrecacheSound pS_PrecacheSound; P_S_ClearPrecache pS_ClearPrecache; P_S_Update pS_Update; P_S_StopAllSounds pS_StopAllSounds; P_S_BeginPrecaching pS_BeginPrecaching; P_S_EndPrecaching pS_EndPrecaching; P_S_ExtraUpdate pS_ExtraUpdate; P_S_LocalSound pS_LocalSound; } sound_funcs_t; typedef struct sound_data_s { struct model_s ***worldmodel; double *host_frametime; int *viewentity; } sound_data_t; #endif // __QF_plugin_sound_h_