/* entity.c Entity management Copyright (C) 2022 Bill Currke This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ #ifdef HAVE_CONFIG_H # include "config.h" #endif #include "QF/set.h" #define IMPLEMENT_ENTITY_Funcs #include "QF/scene/entity.h" #include "QF/scene/scene.h" entqueue_t * EntQueue_New (int num_queues) { int size = sizeof (entqueue_t) + num_queues * sizeof (entityset_t); entqueue_t *queue = calloc (1, size); queue->queued_ents = set_new (); queue->ent_queues = (entityset_t *) (queue + 1); queue->num_queues = num_queues; for (int i = 0; i < num_queues; i++) { queue->ent_queues[i].grow = 64; } return queue; } void EntQueue_Delete (entqueue_t *queue) { if (!queue) { return; } for (int i = 0; i < queue->num_queues; i++) { DARRAY_CLEAR (&queue->ent_queues[i]); } set_delete (queue->queued_ents); free (queue); } void EntQueue_Clear (entqueue_t *queue) { for (int i = 0; i < queue->num_queues; i++) { queue->ent_queues[i].size = 0; } set_empty (queue->queued_ents); }