#import "qedefs.h" @implementation EntityClass /* the classname, color triple, and bounding box are parsed out of comments A ? size means take the exact brush size. (these are really comments, but a space has been added to shut the compiler up.) /*QUAKED (0 0 0) ? /*QUAKED (0 0 0) (-8 -8 -8) (8 8 8) Flag names can follow the size description: /*QUAKED func_door (0 .5 .8) ? START_OPEN STONE_SOUND DOOR_DONT_LINK GOLD_KEY SILVER_KEY */ char *debugname; - initFromText: (char *)text { char *t; int len; int r, i; char parms[256], *p; [super init]; text += strlen("/*QUAKED "); // grab the name text = COM_Parse (text); name = malloc (strlen(com_token)+1); strcpy (name, com_token); debugname = name; // grab the color r = sscanf (text," (%f %f %f)", &color[0], &color[1], &color[2]); if (r != 3) return NULL; while (*text != ')') { if (!*text) return NULL; text++; } text++; // get the size text = COM_Parse (text); if (com_token[0] == '(') { // parse the size as two vectors esize = esize_fixed; r = sscanf (text,"%f %f %f) (%f %f %f)", &mins[0], &mins[1], &mins[2], &maxs[0], &maxs[1], &maxs[2]); if (r != 6) return NULL; for (i=0 ; i<2 ; i++) { while (*text != ')') { if (!*text) return NULL; text++; } text++; } } else { // use the brushes esize = esize_model; } // get the flags // copy to the first /n p = parms; while (*text && *text != '\n') *p++ = *text++; *p = 0; text++; // any remaining words are parm flags p = parms; for (i=0 ; i<8 ; i++) { p = COM_Parse (p); if (!p) break; strcpy (flagnames[i], com_token); } // find the length until close comment for (t=text ; t[0] && !(t[0]=='*' && t[1]=='/') ; t++) ; // copy the comment block out len = t-text; comments = malloc (len+1); memcpy (comments, text, len); comments[len] = 0; return self; } - (esize_t)esize { return esize; } - (char *)classname { return name; } - (float *)mins { return mins; } - (float *)maxs { return maxs; } - (float *)drawColor { return color; } - (char *)comments { return comments; } - (char *)flagName: (unsigned)flagnum { if (flagnum >= MAX_FLAGS) Error ("EntityClass flagName: bad number"); return flagnames[flagnum]; } @end