/* model.c model loading and caching Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA $Id$ */ // models are the only shared resource between a client and server running // on the same machine. #ifdef HAVE_CONFIG_H # include "config.h" #endif #ifdef HAVE_STRING_H # include #endif #ifdef HAVE_STRINGS_H # include #endif #include "QF/console.h" #include "QF/cvar.h" #include "QF/model.h" #include "QF/qendian.h" #include "QF/quakefs.h" #include "QF/sys.h" void Mod_LoadAliasModel (model_t *mod, void *buf); void Mod_LoadSpriteModel (model_t *mod, void *buf); void Mod_LoadBrushModel (model_t *mod, void *buf); model_t *loadmodel; char loadname[32]; // for hunk tags #define MAX_MOD_KNOWN 512 model_t mod_known[MAX_MOD_KNOWN]; int mod_numknown; cvar_t *gl_subdivide_size; extern byte mod_novis[MAX_MAP_LEAFS / 8]; texture_t *r_notexture_mip; /* Mod_Init */ void Mod_Init (void) { int x, y, m; byte *dest; memset (mod_novis, 0xff, sizeof (mod_novis)); r_notexture_mip = Hunk_AllocName (sizeof (texture_t) + 16 * 16 + 8 * 8 + 4 * 4 + 2 * 2, "notexture"); r_notexture_mip->width = r_notexture_mip->height = 16; r_notexture_mip->offsets[0] = sizeof (texture_t); r_notexture_mip->offsets[1] = r_notexture_mip->offsets[0] + 16 * 16; r_notexture_mip->offsets[2] = r_notexture_mip->offsets[1] + 8 * 8; r_notexture_mip->offsets[3] = r_notexture_mip->offsets[2] + 4 * 4; for (m = 0; m < 4; m++) { dest = (byte *) r_notexture_mip + r_notexture_mip->offsets[m]; for (y = 0; y < (16 >> m); y++) for (x = 0; x < (16 >> m); x++) { if ((y < (8 >> m)) ^ (x < (8 >> m))) *dest++ = 0; else *dest++ = 0xff; } } } void Mod_Init_Cvars (void) { gl_subdivide_size = Cvar_Get ("gl_subdivide_size", "128", CVAR_ARCHIVE, NULL, "Sets the division value for the sky brushes."); } /* Mod_ClearAll */ void Mod_ClearAll (void) { int i; model_t *mod; for (i = 0, mod = mod_known; i < mod_numknown; i++, mod++) if (mod->type != mod_alias) mod->needload = true; } /* Mod_FindName */ model_t * Mod_FindName (char *name) { int i; model_t *mod; if (!name[0]) Sys_Error ("Mod_FindName: NULL name"); // // search the currently loaded models // for (i = 0, mod = mod_known; i < mod_numknown; i++, mod++) if (!strcmp (mod->name, name)) break; if (i == mod_numknown) { if (mod_numknown == MAX_MOD_KNOWN) Sys_Error ("mod_numknown == MAX_MOD_KNOWN"); strcpy (mod->name, name); mod->needload = true; mod_numknown++; } return mod; } /* Mod_LoadModel Loads a model into the cache */ model_t * Mod_LoadModel (model_t *mod, qboolean crash) { void *d; unsigned int *buf; byte stackbuf[1024]; // avoid dirtying the cache heap if (!mod->needload) { if (mod->type == mod_alias) { d = Cache_Check (&mod->cache); if (d) return mod; } else return mod; // not cached at all } // // load the file // buf = (unsigned int *) COM_LoadStackFile (mod->name, stackbuf, sizeof (stackbuf)); if (!buf) { if (crash) Sys_Error ("Mod_LoadModel: %s not found", mod->name); return NULL; } // // allocate a new model // COM_FileBase (mod->name, loadname); loadmodel = mod; // // fill it in // // call the apropriate loader mod->needload = false; mod->hasfullbrights = false; switch (LittleLong (*(unsigned int *) buf)) { case IDPOLYHEADER: Mod_LoadAliasModel (mod, buf); break; case IDSPRITEHEADER: Mod_LoadSpriteModel (mod, buf); break; default: Mod_LoadBrushModel (mod, buf); break; } return mod; } /* Mod_ForName Loads in a model for the given name */ model_t * Mod_ForName (char *name, qboolean crash) { model_t *mod; mod = Mod_FindName (name); Con_DPrintf ("Mod_ForName: %s, %p\n", name, mod); return Mod_LoadModel (mod, crash); } /* Mod_Extradata Caches the data if needed */ void * Mod_Extradata (model_t *mod) { void *r; r = Cache_Check (&mod->cache); if (r) return r; Mod_LoadModel (mod, true); if (!mod->cache.data) Sys_Error ("Mod_Extradata: caching failed"); return mod->cache.data; } /* Mod_TouchModel */ void Mod_TouchModel (char *name) { model_t *mod; mod = Mod_FindName (name); if (!mod->needload) { if (mod->type == mod_alias) Cache_Check (&mod->cache); } } /* Mod_Print */ void Mod_Print (void) { int i; model_t *mod; Con_Printf ("Cached models:\n"); for (i = 0, mod = mod_known; i < mod_numknown; i++, mod++) { Con_Printf ("%8p : %s\n", mod->cache.data, mod->name); } }