/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA See file, 'COPYING', for details. */ // // trilib.c: library for loading triangles from an Alias triangle file // #include #include #include "QF/mathlib.h" #include "QF/qendian.h" #include "QF/quakeio.h" #include "cmdlib.h" #include "trilib.h" // on disk representation of a face #define FLOAT_START 99999.0 #define FLOAT_END -FLOAT_START #define MAGIC 123322 //#define NOISY 1 typedef struct { float v[3]; } vector; typedef struct { vector n; /* normal */ vector p; /* point */ vector c; /* color */ float u; /* u */ float v; /* v */ } aliaspoint_t; typedef struct { aliaspoint_t pt[3]; } tf_triangle; void ByteSwapTri (tf_triangle *tri) { int i; for (i=0 ; iverts[j][k] = tri.pt[j].p.v[k]; } } ptri++; if ((ptri - *pptri) >= MAXTRIANGLES) Error ("Error: too many triangles; increase MAXTRIANGLES\n"); } } *numtriangles = ptri - *pptri; Qclose (input); }