#include "Lambda.h" #include "Nil.h" #include "Symbol.h" #include "string.h" #include "Cons.h" #include "defs.h" #include "Error.h" #include "Machine.h" @implementation Lambda + (id) newWithCode: (CompiledCode []) c environment: (Frame []) e { return [[self alloc] initWithCode: c environment: e]; } - (id) initWithCode: (CompiledCode []) c environment: (Frame []) e { self = [super init]; code = c; env = e; return self; } - (void) invokeOnMachine: (Machine []) m { [super invokeOnMachine: m]; if (length([m stack]) < [code minimumArguments]) { [m value: [Error type: "call" message: sprintf("expected at least %i arguments, received %i", [code minimumArguments], length([m stack])) by: m]]; return; } [m loadCode: code]; [m environment: env]; [m procedure: self]; } - (void) markReachable { [env mark]; [code mark]; } @end