/* menu.c Menu support code and interface to QC Copyright (C) 2001 Bill Currie Author: Bill Currie Date: 2002/1/18 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ #ifdef HAVE_CONFIG_H # include "config.h" #endif static __attribute__ ((unused)) const char rcsid[] = "$Id$"; #include #include #include "QF/cmd.h" #include "QF/console.h" #include "QF/csqc.h" #include "QF/cvar.h" #include "QF/draw.h" #include "QF/hash.h" #include "QF/plugin.h" #include "QF/progs.h" #include "QF/quakefs.h" #include "QF/render.h" #include "QF/sys.h" typedef struct menu_pic_s { struct menu_pic_s *next; int x, y; int srcx, srcy, width, height; const char *name; } menu_pic_t; typedef struct menu_item_s { struct menu_item_s *parent; struct menu_item_s **items; int num_items; int max_items; int cur_item; int x, y; func_t func; func_t cursor; func_t keyevent; func_t draw; func_t enter_hook; func_t leave_hook; unsigned fadescreen:1; unsigned allkeys:1; const char *text; menu_pic_t *pics; } menu_item_t; static cvar_t *confirm_quit; static progs_t menu_pr_state; static menu_item_t *menu; static hashtab_t *menu_hash; static func_t menu_init; static func_t menu_quit; static const char *top_menu; static int menu_resolve_globals (void) { const char *sym; dfunction_t *f; if (!(f = ED_FindFunction (&menu_pr_state, sym = "menu_init"))) goto error; menu_init = (func_t)(f - menu_pr_state.pr_functions); return 1; error: Con_Printf ("%s: undefined function %s\n", menu_pr_state.progs_name, sym); return 0; } static const char * menu_get_key (void *m, void *unused) { return ((menu_item_t *)m)->text; } static void menu_free (void *_m, void *unused) { int i; menu_item_t *m = (menu_item_t *)_m; if (m->text) free ((char*)m->text); if (m->parent) { // remove self from parent list to avoid double frees for (i = 0; i < m->parent->num_items; i++) if (m->parent->items[i] == m) m->parent->items[i] = 0; } if (m->items) { for (i = 0; i < m->num_items; i++) if (m->items[i]) { m->items[i]->parent = 0; if (m->items[i]->text) Hash_Del (menu_hash, m->items[i]->text); menu_free (m->items[i], 0); } free (m->items); } while (m->pics) { menu_pic_t *p = m->pics; m->pics = p->next; if (p->name) free ((char*)p->name); free (p); } free (m); } static void menu_add_item (menu_item_t *m, menu_item_t *i) { if (m->num_items == m->max_items) { m->items = realloc (m->items, (m->max_items + 8) * sizeof (menu_item_t *)); m->max_items += 8; } i->parent = m; m->items[m->num_items++] = i; } static void menu_pic (int x, int y, const char *name, int srcx, int srcy, int width, int height) { menu_pic_t *pic = malloc (sizeof (menu_pic_t)); pic->x = x; pic->y = y; pic->name = strdup (name); pic->srcx = srcx; pic->srcy = srcy; pic->width = width; pic->height = height; pic->next = menu->pics; menu->pics = pic; } static void bi_Menu_Begin (progs_t *pr) { int x = P_INT (pr, 0); int y = P_INT (pr, 1); const char *text = P_STRING (pr, 2); menu_item_t *m = calloc (sizeof (menu_item_t), 1); m->x = x; m->y = y; m->text = text && text[0] ? strdup (text) : 0; if (menu) menu_add_item (menu, m); menu = m; if (m->text) Hash_Add (menu_hash, m); } static void bi_Menu_FadeScreen (progs_t *pr) { menu->fadescreen = P_INT (pr, 0); } static void bi_Menu_Draw (progs_t *pr) { menu->draw = P_FUNCTION (pr, 0); } static void bi_Menu_EnterHook (progs_t *pr) { menu->enter_hook = P_FUNCTION (pr, 0); } static void bi_Menu_LeaveHook (progs_t *pr) { menu->leave_hook = P_FUNCTION (pr, 0); } static void bi_Menu_Pic (progs_t *pr) { int x = P_INT (pr, 0); int y = P_INT (pr, 1); const char *name = P_STRING (pr, 2); menu_pic (x, y, name, 0, 0, -1, -1); } static void bi_Menu_SubPic (progs_t *pr) { int x = P_INT (pr, 0); int y = P_INT (pr, 1); const char *name = P_STRING (pr, 2); int srcx = P_INT (pr, 3); int srcy = P_INT (pr, 4); int width = P_INT (pr, 5); int height = P_INT (pr, 6); menu_pic (x, y, name, srcx, srcy, width, height); } static void bi_Menu_CenterPic (progs_t *pr) { int x = P_INT (pr, 0); int y = P_INT (pr, 1); const char *name = P_STRING (pr, 2); qpic_t *qpic = Draw_CachePic (name, 1); if (!qpic) return; menu_pic (x - qpic->width / 2, y, name, 0, 0, -1, -1); } static void bi_Menu_CenterSubPic (progs_t *pr) { int x = P_INT (pr, 0); int y = P_INT (pr, 1); const char *name = P_STRING (pr, 2); qpic_t *qpic = Draw_CachePic (name, 1); int srcx = P_INT (pr, 3); int srcy = P_INT (pr, 4); int width = P_INT (pr, 5); int height = P_INT (pr, 6); if (!qpic) return; menu_pic (x - qpic->width / 2, y, name, srcx, srcy, width, height); } static void bi_Menu_Item (progs_t *pr) { int x = P_INT (pr, 0); int y = P_INT (pr, 1); const char *text = P_STRING (pr, 2); func_t func = P_FUNCTION (pr, 3); int allkeys = P_INT (pr, 4); menu_item_t *mi = calloc (sizeof (menu_item_t), 1); mi->x = x; mi->y = y; mi->text = text && text[0] ? strdup (text) : 0; mi->func = func; mi->parent = menu; mi->allkeys = allkeys; menu_add_item (menu, mi); } static void bi_Menu_Cursor (progs_t *pr) { func_t func = P_FUNCTION (pr, 0); menu->cursor = func; } static void bi_Menu_KeyEvent (progs_t *pr) { func_t func = P_FUNCTION (pr, 0); menu->keyevent = func; } static void bi_Menu_End (progs_t *pr) { menu = menu->parent; } static void bi_Menu_TopMenu (progs_t *pr) { const char *name = P_STRING (pr, 0); if (top_menu) free ((char*)top_menu); top_menu = strdup (name); } static void bi_Menu_SelectMenu (progs_t *pr) { const char *name = P_STRING (pr, 0); menu = 0; if (name && *name) menu = Hash_Find (menu_hash, name); if (menu) { key_dest = key_menu; game_target = IMT_CONSOLE; if (menu->enter_hook) { PR_ExecuteProgram (&menu_pr_state, menu->enter_hook); } } else { if (name && *name) Con_Printf ("no menu \"%s\"\n", name); if (con_data.force_commandline) { key_dest = key_console; game_target = IMT_CONSOLE; } else { key_dest = key_game; game_target = IMT_0; } } } static void bi_Menu_SetQuit (progs_t *pr) { func_t func = P_FUNCTION (pr, 0); menu_quit = func; } static void bi_Menu_Quit (progs_t *pr) { if (con_data.quit) con_data.quit (); Sys_Quit (); } static void bi_Menu_GetIndex (progs_t *pr) { if (menu) { R_INT (pr) = menu->cur_item; } else { R_INT (pr) = -1; } } static void togglemenu_f (void) { if (menu) Menu_Leave (); else Menu_Enter (); } static void quit_f (void) { if (confirm_quit->int_val && menu_quit) { PR_ExecuteProgram (&menu_pr_state, menu_quit); if (!G_INT (&menu_pr_state, OFS_RETURN)) return; } bi_Menu_Quit (&menu_pr_state); } static void * menu_allocate_progs_mem (progs_t *pr, int size) { return malloc (size); } static void menu_free_progs_mem (progs_t *pr, void *mem) { free (mem); } static void * menu_load_file (progs_t *pr, const char *path) { return COM_LoadFile (path, 0); } void Menu_Init (void) { menu_pr_state.progs_name = "menu.dat"; menu_pr_state.allocate_progs_mem = menu_allocate_progs_mem; menu_pr_state.free_progs_mem = menu_free_progs_mem; menu_pr_state.load_file = menu_load_file; PR_Resources_Init (&menu_pr_state); menu_hash = Hash_NewTable (61, menu_get_key, menu_free, 0); PR_AddBuiltin (&menu_pr_state, "Menu_Begin", bi_Menu_Begin, -1); PR_AddBuiltin (&menu_pr_state, "Menu_FadeScreen", bi_Menu_FadeScreen, -1); PR_AddBuiltin (&menu_pr_state, "Menu_Draw", bi_Menu_Draw, -1); PR_AddBuiltin (&menu_pr_state, "Menu_EnterHook", bi_Menu_EnterHook, -1); PR_AddBuiltin (&menu_pr_state, "Menu_LeaveHook", bi_Menu_LeaveHook, -1); PR_AddBuiltin (&menu_pr_state, "Menu_Pic", bi_Menu_Pic, -1); PR_AddBuiltin (&menu_pr_state, "Menu_SubPic", bi_Menu_SubPic, -1); PR_AddBuiltin (&menu_pr_state, "Menu_CenterPic", bi_Menu_CenterPic, -1); PR_AddBuiltin (&menu_pr_state, "Menu_CenterSubPic", bi_Menu_CenterSubPic, -1); PR_AddBuiltin (&menu_pr_state, "Menu_Item", bi_Menu_Item, -1); PR_AddBuiltin (&menu_pr_state, "Menu_Cursor", bi_Menu_Cursor, -1); PR_AddBuiltin (&menu_pr_state, "Menu_KeyEvent", bi_Menu_KeyEvent, -1); PR_AddBuiltin (&menu_pr_state, "Menu_End", bi_Menu_End, -1); PR_AddBuiltin (&menu_pr_state, "Menu_TopMenu", bi_Menu_TopMenu, -1); PR_AddBuiltin (&menu_pr_state, "Menu_SelectMenu", bi_Menu_SelectMenu, -1); PR_AddBuiltin (&menu_pr_state, "Menu_SetQuit", bi_Menu_SetQuit, -1); PR_AddBuiltin (&menu_pr_state, "Menu_Quit", bi_Menu_Quit, -1); PR_AddBuiltin (&menu_pr_state, "Menu_GetIndex", bi_Menu_GetIndex, -1); PR_Obj_Progs_Init (&menu_pr_state); Cbuf_Progs_Init (&menu_pr_state); Cmd_Progs_Init (&menu_pr_state); Cvar_Progs_Init (&menu_pr_state); File_Progs_Init (&menu_pr_state); InputLine_Progs_Init (&menu_pr_state); Key_Progs_Init (&menu_pr_state); PR_Cmds_Init (&menu_pr_state); R_Progs_Init (&menu_pr_state); String_Progs_Init (&menu_pr_state); StringHash_Progs_Init (&menu_pr_state); confirm_quit = Cvar_Get ("confirm_quit", "1", CVAR_ARCHIVE, NULL, "confirm quit command"); Cmd_AddCommand ("togglemenu", togglemenu_f, "Toggle the display of the menu"); Cmd_AddCommand ("quit", quit_f, "Exit the program"); } void Menu_Load (void) { int size; QFile *file; menu_pr_state.time = con_data.realtime; Hash_FlushTable (menu_hash); menu = 0; top_menu = 0; if ((size = COM_FOpenFile (menu_pr_state.progs_name, &file)) != -1) { PR_LoadProgsFile (&menu_pr_state, file, size, 0, 256 * 1024); Qclose (file); if (!PR_RelocateBuiltins (&menu_pr_state) || !PR_ResolveGlobals (&menu_pr_state) || !menu_resolve_globals ()) { free (menu_pr_state.progs); menu_pr_state.progs = 0; } else { PR_LoadStrings (&menu_pr_state); PR_LoadDebug (&menu_pr_state); PR_Check_Opcodes (&menu_pr_state); } } if (!menu_pr_state.progs) { // Not a fatal error, just means no menus Con_SetOrMask (0x80); Con_Printf ("Menu_Load: could not load %s\n", menu_pr_state.progs_name); Con_SetOrMask (0x00); return; } PR_InitRuntime (&menu_pr_state); Cbuf_Progs_SetCbuf (&menu_pr_state, con_data.cbuf); InputLine_Progs_SetDraw (&menu_pr_state, C_DrawInputLine); PR_ExecuteProgram (&menu_pr_state, menu_init); } void Menu_Draw (void) { menu_pic_t *m_pic; int i; menu_item_t *item; if (!menu) return; if (menu->fadescreen) Draw_FadeScreen (); *menu_pr_state.globals.time = *menu_pr_state.time; if (menu->draw) { PR_ExecuteProgram (&menu_pr_state, menu->draw); if (G_INT (&menu_pr_state, OFS_RETURN)) return; } for (m_pic = menu->pics; m_pic; m_pic = m_pic->next) { qpic_t *pic = Draw_CachePic (m_pic->name, 1); if (!pic) continue; if (m_pic->width > 0 && m_pic->height > 0) Draw_SubPic (m_pic->x, m_pic->y, pic, m_pic->srcx, m_pic->srcy, m_pic->width, m_pic->height); else Draw_Pic (m_pic->x, m_pic->y, pic); } for (i = 0; i < menu->num_items; i++) { if (menu->items[i]->text) { Draw_String (menu->items[i]->x + 8, menu->items[i]->y, menu->items[i]->text); } } if (!menu->items) return; item = menu->items[menu->cur_item]; if (menu->cursor) { G_INT (&menu_pr_state, OFS_PARM0) = item->x; G_INT (&menu_pr_state, OFS_PARM1) = item->y; PR_ExecuteProgram (&menu_pr_state, menu->cursor); } else { Draw_Character (item->x, item->y, 12 + ((int) (*con_data.realtime * 4) & 1)); } } void Menu_KeyEvent (knum_t key, short unicode, qboolean down) { menu_item_t *item; if (!menu) return; if (menu->keyevent) { G_INT (&menu_pr_state, OFS_PARM0) = key; G_INT (&menu_pr_state, OFS_PARM1) = unicode; G_INT (&menu_pr_state, OFS_PARM2) = down; PR_ExecuteProgram (&menu_pr_state, menu->keyevent); if (G_INT (&menu_pr_state, OFS_RETURN)) return; } else if (menu->items && menu->items[menu->cur_item]->func && menu->items[menu->cur_item]->allkeys) { item = menu->items[menu->cur_item]; if (item->text) G_INT (&menu_pr_state, OFS_PARM0) = PR_SetString (&menu_pr_state, item->text); else G_INT (&menu_pr_state, OFS_PARM0) = 0; G_INT (&menu_pr_state, OFS_PARM1) = key; PR_ExecuteProgram (&menu_pr_state, item->func); if (G_INT (&menu_pr_state, OFS_RETURN)) return; } if (!menu || !menu->items) return; switch (key) { case QFK_DOWN: case QFM_WHEEL_DOWN: menu->cur_item++; menu->cur_item %= menu->num_items; break; case QFK_UP: case QFM_WHEEL_UP: menu->cur_item += menu->num_items - 1; menu->cur_item %= menu->num_items; break; case QFK_RETURN: case QFM_BUTTON1: { item = menu->items[menu->cur_item]; if (item->func) { if (item->text) G_INT (&menu_pr_state, OFS_PARM0) = PR_SetString (&menu_pr_state, item->text); else G_INT (&menu_pr_state, OFS_PARM0) = 0; G_INT (&menu_pr_state, OFS_PARM1) = key; PR_ExecuteProgram (&menu_pr_state, item->func); } else { menu = item; if (menu->enter_hook) { PR_ExecuteProgram (&menu_pr_state, menu->enter_hook); } } } break; default: break; } } void Menu_Enter () { if (!top_menu) { key_dest = key_console; game_target = IMT_CONSOLE; return; } key_dest = key_menu; game_target = IMT_CONSOLE; menu = Hash_Find (menu_hash, top_menu); if (menu && menu->enter_hook) { PR_ExecuteProgram (&menu_pr_state, menu->enter_hook); } } void Menu_Leave () { if (menu) { if (menu->leave_hook) { PR_ExecuteProgram (&menu_pr_state, menu->leave_hook); } menu = menu->parent; if (!menu) { if (con_data.force_commandline) { key_dest = key_console; game_target = IMT_CONSOLE; } else { key_dest = key_game; game_target = IMT_0; } } } }