/* flow.c PVS PHS generator tool Copyright (C) 1996-1997 Id Software, Inc. Copyright (C) 2002 Colin Thompson This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ #ifdef HAVE_CONFIG_H # include "config.h" #endif #include #include #ifdef HAVE_UNISTD_H # include #endif #ifdef HAVE_IO_H # include #endif #ifdef HAVE_STRING_H # include #endif #ifdef HAVE_STRINGS_H # include #endif #include #include #include #include #include "QF/alloc.h" #include "QF/bspfile.h" #include "QF/cmd.h" #include "QF/mathlib.h" #include "QF/quakefs.h" #include "QF/sys.h" #include "vis.h" #include "options.h" static int CheckStack (cluster_t *cluster, threaddata_t *thread) { pstack_t *portal; for (portal = thread->pstack_head.next; portal; portal = portal->next) { if (portal->cluster == cluster) { printf ("CheckStack: cluster recursion\n"); return 1; } if (!portal->cluster) break; } return 0; } static pstack_t * new_stack (void) { pstack_t *stack; stack = malloc (sizeof (pstack_t)); stack->next = 0; LOCK; stack->mightsee = set_new_size (portalclusters); UNLOCK; return stack; } static sep_t * new_separator (threaddata_t *thread) { sep_t *sep; ALLOC (128, sep_t, thread->sep, sep); return sep; } static void delete_separator (threaddata_t *thread, sep_t *sep) { FREE (thread->sep, sep); } static void free_separators (threaddata_t *thread, sep_t *sep_list) { while (sep_list) { sep_t *sep = sep_list; sep_list = sep->next; delete_separator (thread, sep); } } static inline int test_zero (float d) { if (d < -ON_EPSILON) return -1; else if (d > ON_EPSILON) return 1; return 0; } /* Find the planes separating source from pass. The planes form a double pyramid with source as the base (ie, source's edges will all be in one plane each) and the vertex of the pyramid is between source and pass. Edges from pass may or may not be in a plane, but each vertex will be in at least one plane. If flip is false, the planes will be such that the space enclosed by the planes and on the pass side of the vertex are on the front sides of the planes. If flip is true, then the space on the source side of the vertex and enclosed by the planes is on the front side of the planes. */ static sep_t * FindSeparators (threaddata_t *thread, const winding_t *source, const plane_t src_pl, const winding_t *pass, int flip) { float d; int i, j, k, l; int count; int fliptest; plane_t plane; vec3_t v1, v2; vec_t length; sep_t *separators = 0; for (i = 0; i < source->numpoints; i++) { l = (i + 1) % source->numpoints; VectorSubtract (source->points[l], source->points[i], v1); // find a vertex of pass that makes a plane that puts all of the // vertexes of pass on the front side and all of the vertexes of // source on the back side for (j = 0; j < pass->numpoints; j++) { d = DotProduct (pass->points[j], src_pl.normal) - src_pl.dist; if ((fliptest = test_zero (d)) == 0) continue; // The point lies in the source plane VectorSubtract (pass->points[j], source->points[i], v2); if (fliptest < 0) { //CrossProduct (v2, v1, plane.normal); plane.normal[0] = v2[1] * v1[2] - v2[2] * v1[1]; plane.normal[1] = v2[2] * v1[0] - v2[0] * v1[2]; plane.normal[2] = v2[0] * v1[1] - v2[1] * v1[0]; } else { //CrossProduct (v1, v2, plane.normal); plane.normal[0] = v1[1] * v2[2] - v1[2] * v2[1]; plane.normal[1] = v1[2] * v2[0] - v1[0] * v2[2]; plane.normal[2] = v1[0] * v2[1] - v1[1] * v2[0]; } length = DotProduct (plane.normal, plane.normal); // if points don't make a valid plane, skip it if (length < ON_EPSILON) continue; length = 1 / sqrt (length); VectorScale (plane.normal, length, plane.normal); plane.dist = DotProduct (pass->points[j], plane.normal); // if all of the pass portal points are now on the positive side, // this is the seperating plane count = 0; for (k = 0; k < pass->numpoints; k++) { if (k == j) continue; d = DotProduct (pass->points[k], plane.normal) - plane.dist; if (d < -ON_EPSILON) break; else if (d > ON_EPSILON) count++; } if (k != pass->numpoints) continue; // points on negative side, not a seperating plane if (!count) { continue; // planar with seperating plane } // flip the normal if we want the back side if (flip) { VectorNegate (plane.normal, plane.normal); plane.dist = -plane.dist; } sep_t *sep = new_separator (thread); sep->plane = plane; sep->next = separators; separators = sep; break; } } return separators; } static winding_t * ClipToSeparators (const sep_t *separators, winding_t *target) { const sep_t *sep; for (sep = separators; target && sep; sep = sep->next) { target = ClipWinding (target, &sep->plane, false); } return target; } static inline set_t * select_test_set (portal_t *portal, threaddata_t *thread) { set_t *test; if (portal->status == stat_done) { thread->stats.vistest++; test = portal->visbits; } else { thread->stats.mighttest++; test = portal->mightsee; } return test; } static inline int mightsee_more (set_t *might, const set_t *prev_might, const set_t *test, const set_t *vis) { unsigned i; set_bits_t more = 0; // might = intersection (prev_might, test) // more = (might is not a subset of vis) for (i = 0; i < SET_WORDS (might); i++) { might->map[i] = prev_might->map[i] & test->map[i]; more |= might->map[i] & ~vis->map[i]; } return more != 0; } /* RecursiveClusterFlow Flood fill through the clusters If src_portal is NULL, this is the originating cluster */ static void RecursiveClusterFlow (int clusternum, threaddata_t *thread, pstack_t *prevstack) { int i; set_t *might; const set_t *test, *vis; cluster_t *cluster; pstack_t *stack; portal_t *target_portal; plane_t backplane; const plane_t *source_plane, *pass_plane; const winding_t *pass_winding; winding_t *source_winding, *target_winding; thread->stats.chains++; if (!prevstack->next) prevstack->next = new_stack (); stack = prevstack->next; stack->cluster = 0; cluster = &clusters[clusternum]; if (CheckStack(cluster, thread)) return; // mark the cluster as visible if (!set_is_member (thread->clustervis, clusternum)) { set_add (thread->clustervis, clusternum); thread->base->numcansee++; } stack->cluster = cluster; stack->pass_portal = NULL; stack->separators[0] = 0; stack->separators[1] = 0; might = stack->mightsee; vis = thread->clustervis; source_plane = &thread->pstack_head.pass_plane; pass_winding = prevstack->pass_winding; pass_plane = &prevstack->pass_plane; // check all portals for flowing into other clusters for (i = 0; i < cluster->numportals; i++) { target_portal = cluster->portals[i]; if (!set_is_member (prevstack->mightsee, target_portal->cluster)) continue; // can't possibly see it // if target_portal can't see anything we haven't already seen, skip it test = select_test_set (target_portal, thread); if (!mightsee_more (might, prevstack->mightsee, test, vis)) { // can't see anything new continue; } // get plane of target_portal, point normal into the neighbor cluster VectorNegate (target_portal->plane.normal, backplane.normal); backplane.dist = -target_portal->plane.dist; if (_VectorCompare (pass_plane->normal, backplane.normal)) continue; // can't go out a coplanar face thread->stats.portalcheck++; target_winding = target_portal->winding; target_winding = ClipWinding (target_winding, source_plane, false); if (!target_winding) continue; if (!pass_winding) { // the second cluster can be blocked only if coplanar stack->source_winding = prevstack->source_winding; stack->pass_winding = target_winding; stack->pass_plane = target_portal->plane; stack->pass_portal = target_portal; RecursiveClusterFlow (target_portal->cluster, thread, stack); FreeWinding (target_winding); continue; } target_winding = ClipWinding (target_winding, pass_plane, false); if (!target_winding) continue; // copy source_winding because it likely is already a copy and thus // if it gets clipped away, earlier stack levels will get corrupted source_winding = CopyWinding (prevstack->source_winding); source_winding = ClipWinding (source_winding, &backplane, false); if (!source_winding) { FreeWinding (target_winding); continue; } thread->stats.portaltest++; thread->stats.targettested++; if (options.level > 0) { winding_t *old = target_winding; if (!stack->separators[0]) stack->separators[0] = FindSeparators (thread, source_winding, *source_plane, pass_winding, 0); target_winding = ClipToSeparators (stack->separators[0], target_winding); if (!target_winding) { thread->stats.targetclipped++; FreeWinding (source_winding); continue; } if (target_winding != old) thread->stats.targettrimmed++; } if (options.level > 1) { winding_t *old = target_winding; if (!stack->separators[1]) stack->separators[1] = FindSeparators (thread, pass_winding, *pass_plane, source_winding, 1); target_winding = ClipToSeparators (stack->separators[1], target_winding); if (!target_winding) { thread->stats.targetclipped++; FreeWinding (source_winding); continue; } if (target_winding != old) thread->stats.targettrimmed++; } thread->stats.sourcetested++; if (options.level > 2) { winding_t *old = source_winding; sep_t *sep; sep = FindSeparators (thread, target_winding, target_portal->plane, pass_winding, 0); source_winding = ClipToSeparators (sep, source_winding); free_separators (thread, sep); if (!source_winding) { thread->stats.sourceclipped++; FreeWinding (target_winding); continue; } if (source_winding != old) thread->stats.sourcetrimmed++; } if (options.level > 3) { winding_t *old = source_winding; sep_t *sep; sep = FindSeparators (thread, pass_winding, *pass_plane, target_winding, 1); source_winding = ClipToSeparators (sep, source_winding); free_separators (thread, sep); if (!source_winding) { thread->stats.sourceclipped++; FreeWinding (target_winding); continue; } if (source_winding != old) thread->stats.sourcetrimmed++; } stack->source_winding = source_winding; stack->pass_winding = target_winding; stack->pass_plane = target_portal->plane; stack->pass_portal = target_portal; thread->stats.portalpass++; // flow through it for real RecursiveClusterFlow (target_portal->cluster, thread, stack); FreeWinding (source_winding); FreeWinding (target_winding); } free_separators (thread, stack->separators[1]); free_separators (thread, stack->separators[0]); } void PortalFlow (threaddata_t *data, portal_t *portal) { LOCK; if (portal->status != stat_selected) Sys_Error ("PortalFlow: reflowed"); portal->status = stat_working; portal->visbits = set_new_size (portalclusters); UNLOCK; data->clustervis = portal->visbits; data->base = portal; data->pstack_head.cluster = 0; data->pstack_head.pass_portal = portal; data->pstack_head.source_winding = portal->winding; data->pstack_head.pass_winding = 0; data->pstack_head.pass_plane = portal->plane; data->pstack_head.mightsee = portal->mightsee; data->pstack_head.separators[0] = 0; data->pstack_head.separators[1] = 0; RecursiveClusterFlow (portal->cluster, data, &data->pstack_head); }