/* vid_win.c Win32 vid component Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ #ifdef HAVE_CONFIG_H # include "config.h" #endif #include "QF/sys.h" #include "QF/va.h" #include "QF/vid.h" #include "context_win.h" #include "d_iface.h" #include "vid_internal.h" #include "vid_sw.h" static vid_internal_t vid_internal; #if 0 static byte backingbuf[48 * 24]; #endif void D_BeginDirectRect (int x, int y, byte *pbitmap, int width, int height) { #if 0 int i, j, reps = 1, repshift = 0; vrect_t rect; if (!viddef.initialized || !win_sw_context) return; if (!viddef.buffer) return; for (i = 0; i < (height << repshift); i += reps) { for (j = 0; j < reps; j++) { memcpy (&backingbuf[(i + j) * 24], viddef.buffer + x + ((y << repshift) + i + j) * viddef.rowbytes, width); memcpy (viddef.buffer + x + ((y << repshift) + i + j) * viddef.rowbytes, &pbitmap[(i >> repshift) * width], width); } } rect.x = x; rect.y = y; rect.width = width; rect.height = height << repshift; rect.next = NULL; win_sw_context->update (win_sw_context, &rect); #endif } void D_EndDirectRect (int x, int y, int width, int height) { #if 0 int i, j, reps = 1, repshift = 0; vrect_t rect; if (!viddef.initialized || !win_sw_context) return; if (!viddef.buffer) return; for (i = 0; i < (height << repshift); i += reps) { for (j = 0; j < reps; j++) { memcpy (viddef.buffer + x + ((y << repshift) + i + j) * viddef.rowbytes, &backingbuf[(i + j) * 24], width); } } rect.x = x; rect.y = y; rect.width = width; rect.height = height << repshift; rect.next = NULL; win_sw_context->update (win_sw_context, &rect); #endif } static void VID_shutdown (void *data) { Sys_MaskPrintf (SYS_vid, "VID_shutdown\n"); Win_CloseDisplay (); } static void Win_VID_Init (byte *palette, byte *colormap) { Sys_RegisterShutdown (VID_shutdown, 0); vid_internal.gl_context = Win_GL_Context; vid_internal.sw_context = Win_SW_Context; #ifdef HAVE_VULKAN vid_internal.vulkan_context = Win_Vulkan_Context; #endif R_LoadModule (&vid_internal); viddef.numpages = 1; viddef.colormap8 = colormap; viddef.fullbright = 256 - viddef.colormap8[256 * VID_GRADES]; if (vid_internal.set_colormap) { vid_internal.set_colormap (vid_internal.data, colormap); } VID_GetWindowSize (640, 480); Win_OpenDisplay (); vid_internal.choose_visual (win_sw_context); Win_SetVidMode (viddef.width, viddef.height); Win_CreateWindow (viddef.width, viddef.height); vid_internal.create_context (win_sw_context); VID_InitGamma (palette); viddef.vid_internal->set_palette (win_sw_context, palette); Sys_MaskPrintf (SYS_vid, "Video mode %dx%d initialized.\n", viddef.width, viddef.height); viddef.initialized = true; } static void Win_VID_Init_Cvars (void) { Win_Init_Cvars (); #ifdef HAVE_VULKAN Win_Vulkan_Init_Cvars (); #endif Win_GL_Init_Cvars (); Win_SW_Init_Cvars (); } vid_system_t vid_system = { .init = Win_VID_Init, .init_cvars = Win_VID_Init_Cvars, }; void VID_SetCaption (const char *text) { if (text && *text) { char *temp = strdup (text); Win_SetCaption (va (0, "%s: %s", PACKAGE_STRING, temp)); free (temp); } else { Win_SetCaption (va (0, "%s", PACKAGE_STRING)); } } qboolean VID_SetGamma (double gamma) { return Win_SetGamma (gamma); } #if 0 void VID_Update (vrect_t *rects) { vrect_t rect; RECT trect; if (firstupdate) { if (modestate == MS_WINDOWED) { GetWindowRect (win_mainwindow, &trect); if ((trect.left != vid_window_x) || (trect.top != vid_window_y)) { if (COM_CheckParm ("-resetwinpos")) { vid_window_x = 0.0; vid_window_y = 0.0; } VID_CheckWindowXY (); SetWindowPos (win_mainwindow, NULL, vid_window_x, vid_window_y, 0, 0, SWP_NOSIZE | SWP_NOZORDER | SWP_SHOWWINDOW | SWP_DRAWFRAME); } } if ((_vid_default_mode_win != vid_default) && (!startwindowed || (_vid_default_mode_win < MODE_FULLSCREEN_DEFAULT))) { firstupdate = 0; if (COM_CheckParm ("-resetwinpos")) { vid_window_x = 0.0; vid_window_y = 0.0; } if ((_vid_default_mode_win < 0) || (_vid_default_mode_win >= nummodes)) { _vid_default_mode_win = windowed_default; } vid_mode = _vid_default_mode_win; } } // We've drawn the frame; copy it to the screen FlipScreen (rects); // check for a driver change if ((vid_ddraw && !vid_usingddraw) || (!vid_ddraw && vid_usingddraw)) { // reset the mode force_mode_set = true; VID_SetMode (vid_mode, vid_curpal); force_mode_set = false; // store back if (vid_usingddraw) Sys_Printf ("loaded DirectDraw driver\n"); else Sys_Printf ("loaded GDI driver\n"); } if (vid_testingmode) { if (Sys_DoubleTime () >= vid_testendtime) { VID_SetMode (vid_realmode, vid_curpal); vid_testingmode = 0; } } else { if (vid_mode != vid_realmode) { VID_SetMode (vid_mode, vid_curpal); vid_mode = vid_modenum; // so if mode set fails, we don't keep on // trying to set that mode vid_realmode = vid_modenum; } } // handle the mouse state when windowed if that's changed if (modestate == MS_WINDOWED) { if (_windowed_mouse != windowed_mouse) { if (_windowed_mouse) { IN_ActivateMouse (); IN_HideMouse (); } else { IN_DeactivateMouse (); IN_ShowMouse (); } windowed_mouse = _windowed_mouse; } } } #endif