#ifndef __ruamoko_gui_Point_h #define __ruamoko_gui_Point_h #include "Object.h" @interface Point: Object { @public integer x; integer y; } - (id) initWithComponents: (integer)_x : (integer)_y; - (id) initWithPoint: (Point)aPoint; - (id) copy; - (void) addPoint: (Point)aPoint; - (void) subtractPoint: (Point)aPoint; - (integer) x; - (integer) y; - (void) setPoint: (Point)aPoint; @end #endif //__ruamoko_gui_Point_h