/* r_misc.c (description) Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA $Id$ */ #ifdef HAVE_CONFIG_H # include "config.h" #endif #include "QF/compat.h" #include "QF/console.h" #include "QF/cmd.h" #include "QF/draw.h" #include "QF/sys.h" #include "host.h" #include "r_local.h" #include "QF/render.h" #include "sbar.h" #include "server.h" #include "view.h" void R_CheckVariables (void) { } /* Show Debugging use */ void Show (void) { vrect_t vr; vr.x = vr.y = 0; vr.width = vid.width; vr.height = vid.height; vr.pnext = NULL; VID_Update (&vr); } /* R_TimeRefresh_f For program optimization */ void R_TimeRefresh_f (void) { int i; float start, stop, time; int startangle; vrect_t vr; startangle = r_refdef.viewangles[1]; start = Sys_DoubleTime (); for (i = 0; i < 128; i++) { r_refdef.viewangles[1] = i / 128.0 * 360.0; VID_LockBuffer (); R_RenderView (); VID_UnlockBuffer (); vr.x = r_refdef.vrect.x; vr.y = r_refdef.vrect.y; vr.width = r_refdef.vrect.width; vr.height = r_refdef.vrect.height; vr.pnext = NULL; VID_Update (&vr); } stop = Sys_DoubleTime (); time = stop - start; Con_Printf ("%f seconds (%f fps)\n", time, 128 / time); r_refdef.viewangles[1] = startangle; } void R_LoadSky_f (void) { if (Cmd_Argc () != 2) { Con_Printf ("loadsky : load a skybox\n"); return; } R_LoadSkys (Cmd_Argv (1)); } /* R_LineGraph Only called by R_DisplayTime */ void R_LineGraph (int x, int y, int h) { int i; byte *dest; int s; int color; // FIXME: should be disabled on no-buffer adapters, or should be in the driver // x += r_refdef.vrect.x; // y += r_refdef.vrect.y; dest = vid.buffer + vid.rowbytes * y + x; s = r_graphheight->int_val; if (h == 10000) color = 0x6f; // yellow else if (h == 9999) color = 0x4f; // red else if (h == 9998) color = 0xd0; // blue else color = 0xff; // pink if (h > s) h = s; for (i = 0; i < h; i++, dest -= vid.rowbytes) { dest[0] = color; // *(dest-vid.rowbytes) = 0x30; } #if 0 for (; i < s; i++, dest -= vid.rowbytes * 2) { dest[0] = 0x30; *(dest - vid.rowbytes) = 0x30; } #endif } #define MAX_TIMINGS 100 extern float mouse_x, mouse_y; int graphval; /* R_TimeGraph Performance monitoring tool */ void R_TimeGraph (void) { static int timex; int a; float r_time2; static byte r_timings[MAX_TIMINGS]; int x; r_time2 = Sys_DoubleTime (); a = (r_time2 - r_time1) / 0.01; // a = fabs(mouse_y * 0.05); // a = (int)((r_refdef.vieworg[2] + 1024)/1)%(int)r_graphheight->value; // a = (int)((pmove.velocity[2] + 500)/10); // a = fabs(velocity[0])/20; // a = ((int)fabs(origin[0])/8)%20; // a = (cl.idealpitch + 30)/5; // a = (int)(cl.simangles[YAW] * 64/360) & 63; a = graphval; r_timings[timex] = a; a = timex; if (r_refdef.vrect.width <= MAX_TIMINGS) x = r_refdef.vrect.width - 1; else x = r_refdef.vrect.width - (r_refdef.vrect.width - MAX_TIMINGS) / 2; do { R_LineGraph (x, r_refdef.vrect.height - 2, r_timings[a]); if (x == 0) break; // screen too small to hold entire thing x--; a--; if (a == -1) a = MAX_TIMINGS - 1; } while (a != timex); timex = (timex + 1) % MAX_TIMINGS; } void R_NetGraph (void) { #if 0 int a, x, y, h, i; int lost; char st[80]; x = cl_hudswap->int_val ? vid.width - (NET_TIMINGS + 16): 0; y = vid.height - sb_lines - 24 - r_graphheight->int_val - 1; h = r_graphheight->int_val % 8; Draw_TextBox (x, y, NET_TIMINGS / 8, r_graphheight->int_val / 8 + 1); lost = CL_CalcNet (); x = cl_hudswap->int_val ? vid.width - (NET_TIMINGS + 8) : 8; y = vid.height - sb_lines - 9; y -= h; for (a = 0; a < NET_TIMINGS; a++) { i = (cls.netchan.outgoing_sequence - a) & NET_TIMINGSMASK; R_LineGraph (x + NET_TIMINGS - 1 - a, y, packet_latency[i]); } y -= vid.height - sb_lines - 24 - r_graphheight->int_val + 7; snprintf (st, sizeof (st), "%3i%% packet loss", lost); if (cl_hudswap->int_val) { Draw_String8 (vid.width - ((strlen (st) * 8) + 8), y, st); } else { Draw_String8 (8, y, st); } #endif } void R_ZGraph (void) { int a, x, w, i; static int height[256]; if (r_refdef.vrect.width <= 256) w = r_refdef.vrect.width; else w = 256; height[r_framecount & 255] = ((int) r_origin[2]) & 31; x = 0; for (a = 0; a < w; a++) { i = (r_framecount - a) & 255; R_LineGraph (x + w - 1 - a, r_refdef.vrect.height - 2, height[i]); } } void R_PrintTimes (void) { float r_time2; float ms; r_time2 = Sys_DoubleTime (); ms = 1000 * (r_time2 - r_time1); Con_Printf ("%5.1f ms %3i/%3i/%3i poly %3i surf\n", ms, c_faceclip, r_polycount, r_drawnpolycount, c_surf); c_surf = 0; } void R_PrintDSpeeds (void) { float ms, dp_time, r_time2, rw_time, db_time, se_time, de_time, dv_time; r_time2 = Sys_DoubleTime (); dp_time = (dp_time2 - dp_time1) * 1000; rw_time = (rw_time2 - rw_time1) * 1000; db_time = (db_time2 - db_time1) * 1000; se_time = (se_time2 - se_time1) * 1000; de_time = (de_time2 - de_time1) * 1000; dv_time = (dv_time2 - dv_time1) * 1000; ms = (r_time2 - r_time1) * 1000; Con_Printf ("%3i %4.1fp %3iw %4.1fb %3is %4.1fe %4.1fv\n", (int) ms, dp_time, (int) rw_time, db_time, (int) se_time, de_time, dv_time); } void R_PrintAliasStats (void) { Con_Printf ("%3i polygon model drawn\n", r_amodels_drawn); } void WarpPalette (void) { int i, j; byte newpalette[768]; int basecolor[3]; basecolor[0] = 130; basecolor[1] = 80; basecolor[2] = 50; // pull the colors halfway to bright brown for (i = 0; i < 256; i++) { for (j = 0; j < 3; j++) { newpalette[i * 3 + j] = (vid_basepal[i * 3 + j] + basecolor[j]) / 2; } } VID_ShiftPalette (newpalette); } void R_TransformFrustum (void) { int i; vec3_t v, v2; for (i = 0; i < 4; i++) { v[0] = screenedge[i].normal[2]; v[1] = -screenedge[i].normal[0]; v[2] = screenedge[i].normal[1]; v2[0] = v[1] * vright[0] + v[2] * vup[0] + v[0] * vpn[0]; v2[1] = v[1] * vright[1] + v[2] * vup[1] + v[0] * vpn[1]; v2[2] = v[1] * vright[2] + v[2] * vup[2] + v[0] * vpn[2]; VectorCopy (v2, view_clipplanes[i].normal); view_clipplanes[i].dist = DotProduct (modelorg, v2); } } #ifndef USE_INTEL_ASM void TransformVector (vec3_t in, vec3_t out) { out[0] = DotProduct (in, vright); out[1] = DotProduct (in, vup); out[2] = DotProduct (in, vpn); } #endif void R_TransformPlane (mplane_t *p, float *normal, float *dist) { float d; d = DotProduct (r_origin, p->normal); *dist = p->dist - d; // TODO: when we have rotating entities, this will need to use the view matrix TransformVector (p->normal, normal); } void R_SetUpFrustumIndexes (void) { int i, j, *pindex; pindex = r_frustum_indexes; for (i = 0; i < 4; i++) { for (j = 0; j < 3; j++) { if (view_clipplanes[i].normal[j] < 0) { pindex[j] = j; pindex[j + 3] = j + 3; } else { pindex[j] = j + 3; pindex[j + 3] = j; } } // FIXME: do just once at start pfrustum_indexes[i] = pindex; pindex += 6; } } void R_SetupFrame (void) { int edgecount; vrect_t vrect; float w, h; // don't allow cheats in multiplayer Cvar_SetValue (r_ambient, 0); Cvar_SetValue (r_drawflat, 0); if (r_numsurfs->int_val) { if ((surface_p - surfaces) > r_maxsurfsseen) r_maxsurfsseen = surface_p - surfaces; Con_Printf ("Used %d of %d surfs; %d max\n", surface_p - surfaces, surf_max - surfaces, r_maxsurfsseen); } if (r_numedges->int_val) { edgecount = edge_p - r_edges; if (edgecount > r_maxedgesseen) r_maxedgesseen = edgecount; Con_Printf ("Used %d of %d edges; %d max\n", edgecount, r_numallocatededges, r_maxedgesseen); } r_refdef.ambientlight = max (r_ambient->value, 0); R_CheckVariables (); R_AnimateLight (); r_framecount++; numbtofpolys = 0; // debugging #if 0 r_refdef.vieworg[0] = 80; r_refdef.vieworg[1] = 64; r_refdef.vieworg[2] = 40; r_refdef.viewangles[0] = 0; r_refdef.viewangles[1] = 46.763641357; r_refdef.viewangles[2] = 0; #endif // build the transformation matrix for the given view angles VectorCopy (r_refdef.vieworg, modelorg); VectorCopy (r_refdef.vieworg, r_origin); AngleVectors (r_refdef.viewangles, vpn, vright, vup); // current viewleaf r_oldviewleaf = r_viewleaf; r_viewleaf = Mod_PointInLeaf (r_origin, r_worldentity.model); r_dowarpold = r_dowarp; r_dowarp = r_waterwarp->int_val && (r_viewleaf->contents <= CONTENTS_WATER); if ((r_dowarp != r_dowarpold) || r_viewchanged) { if (r_dowarp) { if ((vid.width <= WARP_WIDTH) && (vid.height <= WARP_HEIGHT)) { vrect.x = 0; vrect.y = 0; vrect.width = vid.width; vrect.height = vid.height; R_ViewChanged (&vrect, cl_sbar->int_val ? sb_lines : 0, vid.aspect); } else { w = vid.width; h = vid.height; if (w > WARP_WIDTH) { h *= (float) WARP_WIDTH / w; w = WARP_WIDTH; } if (h > WARP_HEIGHT) { h = WARP_HEIGHT; w *= (float) WARP_HEIGHT / h; } vrect.x = 0; vrect.y = 0; vrect.width = (int) w; vrect.height = (int) h; R_ViewChanged (&vrect, (int) ((float) (cl_sbar->int_val ? sb_lines : 0) * (h / (float) vid.height)), vid.aspect * (h / w) * ((float) vid.width / (float) vid.height)); } } else { vrect.x = 0; vrect.y = 0; vrect.width = vid.width; vrect.height = vid.height; R_ViewChanged (&vrect, cl_sbar->int_val ? sb_lines : 0, vid.aspect); } r_viewchanged = false; } // start off with just the four screen edge clip planes R_TransformFrustum (); // save base values VectorCopy (vpn, base_vpn); VectorCopy (vright, base_vright); VectorCopy (vup, base_vup); VectorCopy (modelorg, base_modelorg); R_SetSkyFrame (); R_SetUpFrustumIndexes (); r_cache_thrash = false; // clear frame counts c_faceclip = 0; d_spanpixcount = 0; r_polycount = 0; r_drawnpolycount = 0; r_wholepolycount = 0; r_amodels_drawn = 0; r_outofsurfaces = 0; r_outofedges = 0; D_SetupFrame (); }