/* in_x11.c general x11 input driver Copyright (C) 1996-1997 Id Software, Inc. Copyright (C) 2000 Marcus Sundberg [mackan@stacken.kth.se] Copyright (C) 1999,2000 contributors of the QuakeForge project Please see the file "AUTHORS" for a list of contributors This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ static const char rcsid[] = "$Id$"; #ifdef HAVE_CONFIG_H # include "config.h" #endif #ifdef HAVE_STRING_H # include #endif #ifdef HAVE_STRINGS_H # include #endif #ifdef HAVE_UNISTD_H # include #endif #define _BSD #include #include #include #include #include #include #include #ifdef HAVE_DGA # include # include #endif #include "QF/cdaudio.h" #include "QF/console.h" #include "QF/cmd.h" #include "QF/cvar.h" #include "QF/input.h" #include "QF/joystick.h" #include "QF/keys.h" #include "QF/mathlib.h" #include "QF/qargs.h" #include "QF/sound.h" #include "QF/sys.h" #include "QF/vid.h" #include "compat.h" #include "context_x11.h" #include "dga_check.h" cvar_t *in_snd_block; cvar_t *in_dga; static qboolean dga_avail; static qboolean dga_active; static keydest_t old_key_dest = key_none; static int p_mouse_x, p_mouse_y; #define KEY_MASK (KeyPressMask | KeyReleaseMask) #define MOUSE_MASK (ButtonPressMask | ButtonReleaseMask | PointerMotionMask) #define FOCUS_MASK (FocusChangeMask) #define INPUT_MASK (KEY_MASK | MOUSE_MASK | FOCUS_MASK) static void dga_on (void) { #ifdef HAVE_DGA if (dga_avail && !dga_active) { XF86DGADirectVideo (x_disp, DefaultScreen (x_disp), XF86DGADirectMouse); dga_active = true; } #endif } static void dga_off (void) { #ifdef HAVE_DGA if (dga_avail && dga_active) { XF86DGADirectVideo (x_disp, DefaultScreen (x_disp), 0); dga_active = false; } #endif } static void in_dga_f (cvar_t *var) { if (in_grab && in_grab->int_val) { if (var->int_val) { dga_on (); } else { dga_off (); } } } static void XLateKey (XKeyEvent * ev, int *k, int *u) { int key = 0; KeySym keysym, shifted_keysym; XComposeStatus compose; unsigned char buffer[4]; int bytes; int unicode; keysym = XLookupKeysym (ev, 0); bytes = XLookupString (ev, buffer, sizeof(buffer), &shifted_keysym, &compose); unicode = buffer[0]; switch (keysym) { case XK_KP_Page_Up: key = K_KP9; break; case XK_Page_Up: key = K_PAGEUP; break; case XK_KP_Page_Down: key = K_KP3; break; case XK_Page_Down: key = K_PAGEDOWN; break; case XK_KP_Home: key = K_KP7; break; case XK_Home: key = K_HOME; break; case XK_KP_End: key = K_KP1; break; case XK_End: key = K_END; break; case XK_KP_Left: key = K_KP4; break; case XK_Left: key = K_LEFT; break; case XK_KP_Right: key = K_KP6; break; case XK_Right: key = K_RIGHT; break; case XK_KP_Down: key = K_KP2; break; case XK_Down: key = K_DOWN; break; case XK_KP_Up: key = K_KP8; break; case XK_Up: key = K_UP; break; case XK_Escape: key = K_ESCAPE; break; case XK_KP_Enter: key = K_KP_ENTER; break; case XK_Return: key = K_RETURN; break; case XK_Tab: key = K_TAB; break; case XK_F1: key = K_F1; break; case XK_F2: key = K_F2; break; case XK_F3: key = K_F3; break; case XK_F4: key = K_F4; break; case XK_F5: key = K_F5; break; case XK_F6: key = K_F6; break; case XK_F7: key = K_F7; break; case XK_F8: key = K_F8; break; case XK_F9: key = K_F9; break; case XK_F10: key = K_F10; break; case XK_F11: key = K_F11; break; case XK_F12: key = K_F12; break; case XK_BackSpace: key = K_BACKSPACE; break; case XK_KP_Delete: key = K_KP_PERIOD; break; case XK_Delete: key = K_DELETE; break; case XK_Pause: key = K_PAUSE; break; case XK_Shift_L: key = K_LSHIFT; break; case XK_Shift_R: key = K_RSHIFT; break; case XK_Execute: case XK_Control_L: key = K_LCTRL; break; case XK_Control_R: key = K_LCTRL; break; case XK_Mode_switch: case XK_Alt_L: key = K_LALT; break; case XK_Meta_L: key = K_LMETA; break; case XK_Alt_R: key = K_RALT; break; case XK_Meta_R: key = K_RMETA; break; case XK_Caps_Lock: key = K_CAPSLOCK; break; case XK_KP_Begin: key = K_KP5; break; case XK_Scroll_Lock: key = K_SCROLLOCK; break; case XK_Num_Lock: key = K_NUMLOCK; break; case XK_Insert: key = K_INSERT; break; case XK_KP_Insert: key = K_KP0; break; case XK_KP_Multiply: key = K_KP_MULTIPLY; break; case XK_KP_Add: key = K_KP_PLUS; break; case XK_KP_Subtract: key = K_KP_MINUS; break; case XK_KP_Divide: key = K_KP_DIVIDE; break; /* For Sun keyboards */ case XK_F27: key = K_HOME; break; case XK_F29: key = K_PAGEUP; break; case XK_F33: key = K_END; break; case XK_F35: key = K_PAGEDOWN; break; /* Some high ASCII symbols, for azerty keymaps */ case XK_twosuperior: key = K_WORLD_18; break; case XK_eacute: key = K_WORLD_63; break; case XK_section: key = K_WORLD_7; break; case XK_egrave: key = K_WORLD_72; break; case XK_ccedilla: key = K_WORLD_71; break; case XK_agrave: key = K_WORLD_64; break; default: if (keysym < 128) { /* ASCII keys */ key = keysym; if ((key >= 'A') && (key <= 'Z')) { key = key + ('a' - 'A'); } } break; } *k = key; *u = unicode; } static void event_key (XEvent * event) { int key, unicode; if (old_key_dest != key_dest) { old_key_dest = key_dest; if (key_dest == key_game) { XAutoRepeatOff (x_disp); } else { XAutoRepeatOn (x_disp); } } XLateKey (&event->xkey, &key, &unicode); Key_Event (key, unicode, event->type == KeyPress); } static void event_button (XEvent * event) { int but; but = event->xbutton.button; if (but == 2) but = 3; else if (but == 3) but = 2; switch (but) { case 1: case 2: case 3: Key_Event (M_BUTTON1 + but - 1, 0, event->type == ButtonPress); break; case 4: Key_Event (M_WHEEL_UP, 0, event->type == ButtonPress); break; case 5: Key_Event (M_WHEEL_DOWN, 0, event->type == ButtonPress); break; } } static void event_focusout (XEvent * event) { XAutoRepeatOn (x_disp); if (in_snd_block->int_val) { S_BlockSound (); CDAudio_Pause (); } } static void event_focusin (XEvent * event) { if (key_dest == key_game) XAutoRepeatOff (x_disp); S_UnblockSound (); CDAudio_Resume (); } static void center_pointer (void) { XEvent event; event.type = MotionNotify; event.xmotion.display = x_disp; event.xmotion.window = x_win; event.xmotion.x = vid.width / 2; event.xmotion.y = vid.height / 2; XSendEvent (x_disp, x_win, False, PointerMotionMask, &event); XWarpPointer (x_disp, None, x_win, 0, 0, 0, 0, vid.width / 2, vid.height / 2); } static void event_motion (XEvent * event) { if (dga_active) { in_mouse_x += event->xmotion.x_root; in_mouse_y += event->xmotion.y_root; } else { if (vid_fullscreen->int_val || in_grab->int_val) { if (!event->xmotion.send_event) { in_mouse_x += (event->xmotion.x - p_mouse_x); in_mouse_y += (event->xmotion.y - p_mouse_y); if (abs (vid.width / 2 - event->xmotion.x) > vid.width / 4 || abs (vid.height / 2 - event->xmotion.y) > vid.height / 4) { center_pointer (); } } } else { in_mouse_x += (event->xmotion.x - p_mouse_x); in_mouse_y += (event->xmotion.y - p_mouse_y); } p_mouse_x = event->xmotion.x; p_mouse_y = event->xmotion.y; } } void IN_LL_Grab_Input (void) { if (!x_disp || !x_win) return; X11_Grabber(true); if (in_dga->int_val) dga_on (); } void IN_LL_Ungrab_Input (void) { if (!x_disp || !x_win) return; if (in_dga->int_val) dga_off (); X11_Grabber(false); } void IN_LL_SendKeyEvents (void) { /* Get events from X server. */ X11_ProcessEvents (); } /* Called at shutdown */ void IN_LL_Shutdown (void) { Con_Printf ("IN_LL_Shutdown\n"); in_mouse_avail = 0; if (x_disp) { XAutoRepeatOn (x_disp); dga_off (); } X11_CloseDisplay (); } void IN_LL_Init (void) { // open the display if (!x_disp) Sys_Error ("IN: No display!!\n"); if (!x_win) Sys_Error ("IN: No window!!\n"); X11_OpenDisplay (); // call to increment the reference counter { int attribmask = CWEventMask; XWindowAttributes attribs_1; XSetWindowAttributes attribs_2; XGetWindowAttributes (x_disp, x_win, &attribs_1); attribs_2.event_mask = attribs_1.your_event_mask | INPUT_MASK; XChangeWindowAttributes (x_disp, x_win, attribmask, &attribs_2); } X11_AddEvent (KeyPress, &event_key); X11_AddEvent (KeyRelease, &event_key); X11_AddEvent (FocusIn, &event_focusin); X11_AddEvent (FocusOut, &event_focusout); if (!COM_CheckParm ("-nomouse")) { dga_avail = VID_CheckDGA (x_disp, NULL, NULL, NULL); //if (vid_fullscreen->int_val) { //Cvar_Set (in_grab, "1"); //in_grab->flags |= CVAR_ROM; //IN_LL_Grab_Input (); //} X11_AddEvent (ButtonPress, &event_button); X11_AddEvent (ButtonRelease, &event_button); X11_AddEvent (MotionNotify, &event_motion); in_mouse_avail = 1; } } void IN_LL_Init_Cvars (void) { in_snd_block= Cvar_Get ("in_snd_block", "0", CVAR_ARCHIVE, NULL, "block sound output on window focus loss"); in_dga = Cvar_Get ("in_dga", "1", CVAR_ARCHIVE, in_dga_f, "DGA Input support"); } void IN_LL_ClearStates (void) { }