/* glsl-sub_geom.c GLSL geometry shader sublanguage Copyright (C) 2024 Bill Currie This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ #ifdef HAVE_CONFIG_H # include "config.h" #endif #include "QF/alloc.h" #include "QF/hash.h" #include "QF/va.h" #include "tools/qfcc/include/attribute.h" #include "tools/qfcc/include/def.h" #include "tools/qfcc/include/diagnostic.h" #include "tools/qfcc/include/glsl-lang.h" #include "tools/qfcc/include/shared.h" #include "tools/qfcc/include/strpool.h" #include "tools/qfcc/include/symtab.h" #include "tools/qfcc/include/type.h" #include "tools/qfcc/include/value.h" static const char *glsl_geom_interface_default_names[glsl_num_interfaces] = { [glsl_in] = "gl_PerVertex", [glsl_out] = "gl_PerVertex", [glsl_uniform] = ".default", [glsl_buffer] = ".default", }; glsl_sublang_t glsl_geom_sublanguage = { .name = "geometry", .interface_default_names = glsl_geom_interface_default_names, };