/* qf_bsp.h Vulkan specific brush model stuff Copyright (C) 2012 Bill Currie Copyright (C) 2021 Bill Currie Author: Bill Currie Date: 2012/1/7 Date: 2021/1/18 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ #ifndef __QF_Vulkan_qf_bsp_h #define __QF_Vulkan_qf_bsp_h #include "QF/darray.h" #include "QF/model.h" #include "QF/Vulkan/qf_vid.h" #include "QF/Vulkan/command.h" #include "QF/simd/types.h" typedef struct vulktex_s { struct texture_s *texture; struct instsurf_s *tex_chain; // for gl_texsort drawing struct instsurf_s **tex_chain_tail; struct elechain_s *elechain; struct elechain_s **elechain_tail; struct qfv_tex_s *tex; struct qfv_tex_s *glow; byte *glow_pixels; } vulktex_t; typedef struct bspvert_s { quat_t vertex; quat_t tlst; } bspvert_t; typedef struct elements_s { struct elements_s *_next; struct elements_s *next; uint32_t first_index; uint32_t index_count; } elements_t; typedef struct elechain_s { struct elechain_s *_next; struct elechain_s *next; elements_t *elements; vec_t *transform; float *color; } elechain_t; typedef enum { qfv_bsp_texture, qfv_bsp_glowmap, qfv_bsp_lightmap, qfv_bsp_skysheet, qfv_bsp_skycube, } qfv_bsp_tex; // view matrix #define BSP_BUFFER_INFOS 1 // Texture, GlowMap, LightMap, SkySheet, SkyCube #define BSP_IMAGE_INFOS 5 typedef enum { QFV_bspDepth, QFV_bspGBuffer, QFV_bspSky, QFV_bspTurb, QFV_bspNumPasses } QFV_BspSubpass; typedef struct bspframe_s { uint32_t *index_data; // pointer into mega-buffer for this frame (c) uint32_t index_offset; // offset of index_data within mega-buffer (c) uint32_t index_count; // number if indices queued (d) qfv_cmdbufferset_t cmdSet; VkDescriptorBufferInfo bufferInfo[BSP_BUFFER_INFOS]; VkDescriptorImageInfo imageInfo[BSP_IMAGE_INFOS]; VkWriteDescriptorSet descriptors[BSP_BUFFER_INFOS + BSP_IMAGE_INFOS]; } bspframe_t; typedef struct fragconst_s { quat_t fog; float time; } fragconst_t; typedef struct bspframeset_s DARRAY_TYPE (bspframe_t) bspframeset_t; typedef struct texchainset_s DARRAY_TYPE (vulktex_t *) texchainset_t; typedef struct bspctx_s { struct entity_s *entity; vec_t *transform; float *color; instsurf_t *waterchain; instsurf_t **waterchain_tail; instsurf_t *sky_chain; instsurf_t **sky_chain_tail; texchainset_t texture_chains; // for world and non-instance models instsurf_t *static_instsurfs; instsurf_t **static_instsurfs_tail; instsurf_t *free_static_instsurfs; // for instance models elechain_t *elechains; elechain_t **elechains_tail; elechain_t *free_elechains; elements_t *elementss; elements_t **elementss_tail; elements_t *free_elementss; instsurf_t *instsurfs; instsurf_t **instsurfs_tail; instsurf_t *free_instsurfs; struct qfv_tex_s *default_skysheet; struct qfv_tex_s *skysheet_tex; struct qfv_tex_s *default_skybox; struct qfv_tex_s *skybox_tex; vec4f_t sky_rotation[2]; vec4f_t sky_velocity; vec4f_t sky_fix; double sky_time; quat_t default_color; quat_t last_color; struct scrap_s *light_scrap; struct qfv_stagebuf_s *light_stage; struct bsppoly_s *polys; VkSampler sampler; VkDeviceMemory texture_memory; VkPipeline depth; VkPipeline gbuf; VkPipeline skysheet; VkPipeline skybox; VkPipeline turb; VkPipelineLayout layout; size_t vertex_buffer_size; size_t index_buffer_size; VkBuffer vertex_buffer; VkDeviceMemory vertex_memory; VkBuffer index_buffer; VkDeviceMemory index_memory; bspframeset_t frames; } bspctx_t; struct vulkan_ctx_s; void Vulkan_ClearElements (struct vulkan_ctx_s *ctx); void Vulkan_DrawWorld (struct vulkan_ctx_s *ctx); void Vulkan_DrawSky (struct vulkan_ctx_s *ctx); void Vulkan_LoadSkys (const char *sky, struct vulkan_ctx_s *ctx); void Vulkan_RegisterTextures (model_t **models, int num_models, struct vulkan_ctx_s *ctx); void Vulkan_BuildDisplayLists (model_t **models, int num_models, struct vulkan_ctx_s *ctx); void Vulkan_Bsp_Init (struct vulkan_ctx_s *ctx); void Vulkan_Bsp_Shutdown (struct vulkan_ctx_s *ctx); void Vulkan_DrawWaterSurfaces (struct vulkan_ctx_s *ctx); #endif//__QF_Vulkan_qf_bsp_h