#ifndef QuakeEd_h #define QuakeEd_h #include extern id quakeed_i; extern BOOL filter_light, filter_path, filter_entities; extern BOOL filter_clip_brushes, filter_water_brushes, filter_world; extern id g_cmd_out_i; double I_FloatTime (void); void NopSound (void); @interface QuakeEd: NSWindow { BOOL dirty; char filename[1024]; // full path with .map extension NSBitmapImageRep *cache[3]; NSRect cache_rect[3]; BOOL no_restore[3]; // // UI objects // id brushcount_i; id entitycount_i; id regionbutton_i; id show_coordinates_i; id show_names_i; id filter_light_i; id filter_path_i; id filter_entities_i; id filter_clip_i; id filter_water_i; id filter_world_i; id cmd_in_i; // text fields id cmd_out_i; id xy_drawmode_i; // passed over to xyview after init } - (id) setDefaultFilename; - (const char *) currentFilename; - (id) updateAll; // when a model has been changed - (id) updateCamera; // when the camera has moved - (id) updateXY; - (id) updateZ; - (id) updateAll: sender; - (void) cameraNoRestore: (NSRect)rect; - (void) xyNoRestore: (NSRect)rect; - (void) zNoRestore: (NSRect)rect; - (id) newinstance; // force next flushwindow to clear all // instance drawing - (id) redrawInstance; // erase and redraw all instance now - (id) appWillTerminate: sender; - (id) openProject: sender; - (id) textCommand: sender; - (id) applyRegion: sender; - (BOOL) dirty; - (id) clear: sender; - (id) centerCamera: sender; - (id) centerZChecker: sender; - (id) changeXYLookUp: sender; - (id) setBrushRegion: sender; - (id) setXYRegion: sender; - (id) open: sender; - (id) save: sender; - (id) saveAs: sender; - (id) doOpen: (const char *)fname; - (id) saveBSP: (const char *)cmdline dialog: (BOOL)wt; - (id) BSP_Full: sender; - (id) BSP_FastVis: sender; - (id) BSP_NoVis: sender; - (id) BSP_relight: sender; - (id) BSP_stop: sender; - (id) BSP_entities: sender; - (id) applicationDefined: (NSEvent *)theEvent; // // UI query for other objects // - (BOOL) showCoordinates; - (BOOL) showNames; @end #endif // QuakeEd_h