/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA See file, 'COPYING', for details. */ #ifdef HAVE_CONFIG_H # include "config.h" #endif static __attribute__ ((unused)) const char rcsid[] = "$Id$"; #ifdef HAVE_STRING_H # include #endif #ifdef HAVE_STRINGS_H # include #endif #include #include #include #include "QF/dstring.h" #include "QF/quakefs.h" #include "QF/sys.h" #include "bsp5.h" int nummapbrushes; mbrush_t mapbrushes[MAX_MAP_BRUSHES]; int num_entities; entity_t entities[MAX_MAP_ENTITIES]; int nummiptex; char miptex[MAX_MAP_TEXINFO][16]; int numdetailbrushes; int FindMiptex (const char *name) { int i; if (strcmp (name, "hint") == 0) return TEX_HINT; if (strcmp (name, "skip") == 0) return TEX_SKIP; for (i = 0; i < nummiptex; i++) { if (!strcmp (name, miptex[i])) return i; } if (nummiptex == MAX_MAP_TEXINFO) Sys_Error ("nummiptex == MAX_MAP_TEXINFO"); strcpy (miptex[i], name); nummiptex++; return i; } /* FindTexinfo Returns a global texinfo number */ static int FindTexinfo (texinfo_t *t) { int i, j; texinfo_t *tex; if (t->miptex < 0) return t->miptex; // it's HINT or SKIP // set the special flag if (miptex[t->miptex][0] == '*' || !strncasecmp (miptex[t->miptex], "sky", 3)) t->flags |= TEX_SPECIAL; tex = bsp->texinfo; for (i = 0; i < bsp->numtexinfo; i++, tex++) { if (t->miptex != tex->miptex) continue; if (t->flags != tex->flags) continue; for (j = 0; j < 8; j++) if (t->vecs[0][j] != tex->vecs[0][j]) break; if (j != 8) continue; return i; } // allocate a new texture BSP_AddTexinfo (bsp, t); return i; } #define MAXTOKEN 128 char token[MAXTOKEN]; qboolean unget; char *script_p; int scriptline; static void StartTokenParsing (char *data) { scriptline = 1; script_p = data; unget = false; } static qboolean TokenAvailable (qboolean crossline) { if (unget) return true; skipspace: while (isspace ((unsigned char) *script_p)) { if (*script_p++ == '\n') { if (!crossline) return false; scriptline++; } } if (!*script_p) return false; if (script_p[0] == '/' && script_p[1] == '/') { // comment field while (*script_p && *script_p != '\n') script_p++; if (!*script_p) return false; if (!crossline) return false; scriptline++; goto skipspace; } return true; } static qboolean GetToken (qboolean crossline) { char *token_p; if (unget) { // is a token allready waiting? unget = false; return true; } if (!TokenAvailable (crossline)) { if (!crossline) Sys_Error ("Line %i is incomplete", scriptline); return false; } // copy token token_p = token; if (*script_p == '"') { script_p++; while (*script_p != '"') { if (!*script_p) Sys_Error ("EOF inside quoted token"); *token_p++ = *script_p++; if (token_p > &token[MAXTOKEN - 1]) Sys_Error ("Token too large on line %i", scriptline); } script_p++; } else while (*script_p && !isspace ((unsigned char) *script_p)) { *token_p++ = *script_p++; if (token_p > &token[MAXTOKEN - 1]) Sys_Error ("Token too large on line %i", scriptline); } *token_p = 0; return true; } static void UngetToken (void) { unget = true; } entity_t *mapent; static void ParseEpair (void) { epair_t *e; e = malloc (sizeof (epair_t)); memset (e, 0, sizeof (epair_t)); e->next = mapent->epairs; mapent->epairs = e; if (strlen (token) >= MAX_KEY - 1) Sys_Error ("ParseEpar: token too long"); e->key = strdup (token); GetToken (false); if (strlen (token) >= MAX_VALUE - 1) Sys_Error ("ParseEpar: token too long"); e->value = strdup (token); } vec3_t baseaxis[18] = { {0, 0, 1}, {1, 0, 0}, {0, -1, 0}, // floor {0, 0, -1}, {1, 0, 0}, {0, -1, 0}, // ceiling {1, 0, 0}, {0, 1, 0}, {0, 0, -1}, // west wall {-1, 0, 0}, {0, 1, 0}, {0, 0, -1}, // east wall {0, 1, 0}, {1, 0, 0}, {0, 0, -1}, // south wall {0, -1, 0}, {1, 0, 0}, {0, 0, -1} // north wall }; static void TextureAxisFromPlane (plane_t *pln, vec3_t xv, vec3_t yv) { float dot, best; int bestaxis, i; best = 0; bestaxis = 0; for (i = 0; i < 6; i++) { dot = DotProduct (pln->normal, baseaxis[i * 3]); if (dot > best) { best = dot; bestaxis = i; } } VectorCopy (baseaxis[bestaxis * 3 + 1], xv); VectorCopy (baseaxis[bestaxis * 3 + 2], yv); } static vec3_t * ParseVerts (int *n_verts) { vec3_t *verts; int i; if (token[0] != ':') Sys_Error ("parsing brush"); *n_verts = atoi (token + 1); verts = malloc (sizeof (vec3_t) * *n_verts); for (i = 0; i < *n_verts; i++) { GetToken (true); verts[i][0] = atof (token); GetToken (true); verts[i][1] = atof (token); GetToken (true); verts[i][2] = atof (token); } return verts; } static void ParseBrush (void) { float shift[2], rotate, scale[2]; int i, j, n_verts = 0; mbrush_t *b; mface_t *f, *f2; texinfo_t tx; vec3_t planepts[3]; vec3_t t1, t2, t3, *verts = 0; vec_t d; b = &mapbrushes[nummapbrushes]; nummapbrushes++; b->next = mapent->brushes; mapent->brushes = b; GetToken (true); if (strcmp (token, "(") != 0) { verts = ParseVerts (&n_verts); } else { UngetToken (); } do { if (!GetToken (true)) break; if (!strcmp (token, "}")) break; if (verts) { int n_v, v; n_v = atoi (token); GetToken (false); for (i = 0; i < n_v; i++) { GetToken (false); v = atoi (token); if (i < 3) VectorCopy (verts[v], planepts[i]); } GetToken (false); } else { // read the three point plane definition for (i = 0; i < 3; i++) { if (i != 0) GetToken (true); if (strcmp (token, "(")) Sys_Error ("parsing brush"); for (j = 0; j < 3; j++) { GetToken (false); planepts[i][j] = atoi (token); } GetToken (false); if (strcmp (token, ")")) Sys_Error ("parsing brush"); } } // read the texturedef memset (&tx, 0, sizeof (tx)); GetToken (false); tx.miptex = FindMiptex (token); GetToken (false); shift[0] = atoi (token); GetToken (false); shift[1] = atoi (token); GetToken (false); rotate = atoi (token); GetToken (false); scale[0] = atof (token); GetToken (false); scale[1] = atof (token); while (TokenAvailable (false)) { GetToken (false); if (!strcmp (token, "detail")) b->detail = 1; else Sys_Error ("Parse error on line %i", scriptline); } // if the three points are all on a previous plane, it is a duplicate // plane for (f2 = b->faces; f2; f2 = f2->next) { for (i = 0; i < 3; i++) { d = DotProduct (planepts[i], f2->plane.normal) - f2->plane.dist; if (d < -ON_EPSILON || d > ON_EPSILON) break; } if (i == 3) break; } if (f2) { printf ("WARNING: brush with duplicate plane\n"); continue; } f = malloc (sizeof (mface_t)); f->next = b->faces; b->faces = f; // convert to a vector / dist plane for (j = 0; j < 3; j++) { t1[j] = planepts[0][j] - planepts[1][j]; t2[j] = planepts[2][j] - planepts[1][j]; t3[j] = planepts[1][j]; } CrossProduct (t1, t2, f->plane.normal); if (_VectorCompare (f->plane.normal, vec3_origin)) { printf ("WARNING: brush plane with no normal\n"); b->faces = f->next; free (f); break; } _VectorNormalize (f->plane.normal); f->plane.dist = DotProduct (t3, f->plane.normal); // fake proper texture vectors from QuakeEd style { float ang, sinv, cosv, ns, nt; int sv, tv; vec3_t vecs[2]; TextureAxisFromPlane (&f->plane, vecs[0], vecs[1]); if (!scale[0]) scale[0] = 1; if (!scale[1]) scale[1] = 1; // rotate axis if (rotate == 0) { sinv = 0; cosv = 1; } else if (rotate == 90) { sinv = 1; cosv = 0; } else if (rotate == 180) { sinv = 0; cosv = -1; } else if (rotate == 270) { sinv = -1; cosv = 0; } else { ang = rotate / 180 * M_PI; sinv = sin (ang); cosv = cos (ang); } if (vecs[0][0]) sv = 0; else if (vecs[0][1]) sv = 1; else sv = 2; if (vecs[1][0]) tv = 0; else if (vecs[1][1]) tv = 1; else tv = 2; for (i = 0; i < 2; i++) { ns = cosv * vecs[i][sv] - sinv * vecs[i][tv]; nt = sinv * vecs[i][sv] + cosv * vecs[i][tv]; vecs[i][sv] = ns; vecs[i][tv] = nt; } for (i = 0; i < 2; i++) for (j = 0; j < 3; j++) tx.vecs[i][j] = vecs[i][j] / scale[i]; tx.vecs[0][3] = shift[0]; tx.vecs[1][3] = shift[1]; } // unique the texinfo f->texinfo = FindTexinfo (&tx); } while (1); if (verts) free (verts); } static qboolean ParseEntity (void) { if (!GetToken (true)) return false; if (strcmp (token, "{")) Sys_Error ("ParseEntity: { not found"); if (num_entities == MAX_MAP_ENTITIES) Sys_Error ("num_entities == MAX_MAP_ENTITIES"); mapent = &entities[num_entities]; num_entities++; do { if (!GetToken (true)) Sys_Error ("ParseEntity: EOF without closing brace"); if (!strcmp (token, "}")) break; if (!strcmp (token, "{")) ParseBrush (); else ParseEpair (); } while (1); if (!strcmp ("am_detail", ValueForKey (mapent, "classname"))) { mbrush_t *b, *lb; // set detail flag for (lb = b = mapent->brushes; b; lb = b, b = b->next) { b->detail = 1; numdetailbrushes++; } // add to worldspawn lb->next = entities->brushes; entities->brushes = mapent->brushes; num_entities--; memset (mapent, 0, sizeof (entity_t)); return true; } else { mbrush_t *b; for (b = mapent->brushes; b; b = b->next) if (b->detail) numdetailbrushes++; } GetVectorForKey (mapent, "origin", mapent->origin); return true; } void LoadMapFile (const char *filename) { char *buf; QFile *file; file = Qopen (filename, "rt"); if (!file) Sys_Error ("couldn't open %s. %s", filename, strerror(errno)); buf = malloc (Qfilesize (file) + 1); buf[Qfilesize (file)] = 0; Qread (file, buf, Qfilesize (file)); Qclose (file); StartTokenParsing (buf); num_entities = 0; while (ParseEntity ()) { } free (buf); qprintf ("--- LoadMapFile ---\n"); qprintf ("%s\n", filename); qprintf ("%5i brushes (%i detail)\n", nummapbrushes, numdetailbrushes); qprintf ("%5i entities\n", num_entities); qprintf ("%5i miptex\n", nummiptex); qprintf ("%5i texinfo\n", bsp->numtexinfo); } void PrintEntity (entity_t *ent) { epair_t *ep; for (ep = ent->epairs; ep; ep = ep->next) printf ("%20s : %s\n", ep->key, ep->value); } const char * ValueForKey (entity_t *ent, const char *key) { epair_t *ep; for (ep = ent->epairs; ep; ep = ep->next) if (!strcmp (ep->key, key)) return ep->value; return ""; } void SetKeyValue (entity_t *ent, const char *key, const char *value) { epair_t *ep; for (ep = ent->epairs; ep; ep = ep->next) if (!strcmp (ep->key, key)) { free (ep->value); ep->value = strdup (value); return; } ep = malloc (sizeof (*ep)); ep->next = ent->epairs; ent->epairs = ep; ep->key = strdup (key); ep->value = strdup (value); } float FloatForKey (entity_t *ent, const char *key) { const char *k; k = ValueForKey (ent, key); return atof (k); } void GetVectorForKey (entity_t *ent, const char *key, vec3_t vec) { const char *k; double v1, v2, v3; k = ValueForKey (ent, key); v1 = v2 = v3 = 0; // scanf into doubles, then assign, so it is vec_t size independent sscanf (k, "%lf %lf %lf", &v1, &v2, &v3); vec[0] = v1; vec[1] = v2; vec[2] = v3; } void WriteEntitiesToString (void) { dstring_t *buf; char line[128]; epair_t *ep; int i; buf = dstring_newstr (); for (i = 0; i < num_entities; i++) { ep = entities[i].epairs; if (!ep) continue; // ent got removed dstring_appendstr (buf, "{\n"); for (ep = entities[i].epairs; ep; ep = ep->next) { sprintf (line, "\"%s\" \"%s\"\n", ep->key, ep->value); dstring_appendstr (buf, line); } dstring_appendstr (buf, "}\n"); } BSP_AddEntities (bsp, buf->str, buf->size); }