#ifndef __QF_Vulkan_qf_texture_h #define __QF_Vulkan_qf_texture_h #include "QF/image.h" #include "QF/Vulkan/qf_vid.h" typedef struct qfv_tex_s { VkDeviceMemory memory; VkImage image; VkImageView view; } qfv_tex_t; void Vulkan_ExpandPalette (byte *dst, const byte *src, const byte *palette, int alpha, int count); qfv_tex_t *Vulkan_LoadTex (struct vulkan_ctx_s *ctx, tex_t *tex, int mip, const char *name); qfv_tex_t *Vulkan_LoadEnvMap (struct vulkan_ctx_s *ctx, tex_t *tex, const char *name); qfv_tex_t *Vulkan_LoadEnvSides (struct vulkan_ctx_s *ctx, tex_t **tex, const char *name); VkImageView Vulkan_TexImageView (qfv_tex_t *tex) __attribute__((pure)); void Vulkan_UnloadTex (struct vulkan_ctx_s *ctx, qfv_tex_t *tex); void Vulkan_Texture_Init (struct vulkan_ctx_s *ctx); void Vulkan_Texture_Shutdown (struct vulkan_ctx_s *ctx); #endif//__QF_Vulkan_qf_texture_h